User talk:Rokujou: Difference between revisions
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Hey friend, I saw your edit on CS's "Zero", just want to pop by and say it's not that an enemy can only be hit by 2 rays, they can be hit by multiple rays but the maximum achievable hits always add up to just the limit of 2 rays. | Hey friend, I saw your edit on CS's "Zero", just want to pop by and say it's not that an enemy can only be hit by 2 rays, they can be hit by multiple rays but the maximum achievable hits always add up to just the limit of 2 rays. | ||
*Alright, I've edited it for better clarification. Let me know if I'm still misunderstanding something. [[User:Rokujou|Rokujou]] ([[User talk:Rokujou|talk]]) 10:59, 28 March 2020 (EDT) | *Alright, I've edited it for better clarification. Let me know if I'm still misunderstanding something. [[User:Rokujou|Rokujou]] ([[User talk:Rokujou|talk]]) 10:59, 28 March 2020 (EDT) | ||
== Herrscher (Difficulty) == | |||
I wanted to know what are the difficulty choices based on for each character. | |||
Same for range and speed [[User:Muruchou|Muruchou]] ([[User talk:Muruchou|talk]]) 02:07, 21 September 2020 (CEST) |
Revision as of 00:07, 21 September 2020
Updates Date
Hello, I'm just curious on why you removed the updates for the other characters? It's not like it's going to be spoiled 'cause the whole NA community already knows the release dates-That's where I got it from, the NA server.
- I've been searching the NA forums, website, and social media accounts and I can't find anything from the staff that says the release schedule. If you have a source for the release dates, please share it. Otherwise, this would be considered speculation on future updates, which is prohibited as per the Editing Rules. Rokujou (talk) 13:58, 2 February 2020 (EST)
- I think it's pretty much confirmed at this point. NA's released 4 Master Class updates already, and they've been rolled out every 2 weeks like they were in KR. On top of that, they've been doing Rapid Level Up events during the Master Class releases (one Rapid Level Up every 2 Master Class updates), and there's still one Rapid Level Up event left after the one currently going on with 2 more Master Class updates in waiting. FlareKyn (talk) 19:54, 1 March 2020 (EST)
PvP sections
It's not other information. The MP gain and modifiers only apply in pvp.
Minor Fixes
Can you fix, or get someone to fix Deadly_Chaser/Skills-NA. NA already got the update that switched the places of Intense Showtime and Gas Piston System. Gameboy224 (talk) 20:09, 30 May 2014 (PST)
CEm Skill list fix
Code: Empress KR Skill List need some fixing due to new update. If IceSoulMOG's skill tree fix is correct, CEm loses Electronball Mastery, Nasod Recharge is no longer a locked skill, and gains Queen's Pact and Queen's Blessing (Queen's Protection is the new locked skill). Also loses Mana Conversion cross the board for all 2nd job Eves. Gameboy224 (talk) 19:23, 2 June 2014 (PST)
- 'Tis done. Kajin (talk) 23:04, 2 June 2014 (EDT)
- Forgot to dump Mana Conversion on CN and CBS. Gameboy224 (talk) 21:23, 2 June 2014 (PST)
Skill Listings
With NA already having he Hyper Active update and all the skill lists for NA need to be update to have their Hyper Actives since they all have some skills that have different names (except IP & DC) between NA and KR. Also "Iron Physique" on LK's KR tab should be "Strong Body". Gameboy224 (talk) 21:01, 16 June 2014 (PST)
- Go see if you can get Zillek to do it. I think he can edit protected pages. Rokujou (talk) 08:22, 17 June 2014 (EDT)
- give me a link ill see if i can do it --Shanedragonsteel (talk) 14:23, 17 June 2014 (EDT)
Contact
Hey, I've been curious for a bit if there is another medium through which I can contact you, such as Skype or whatnot. I like to have Elwiki's main contributors at easy availability to discuss things with them. Kajin (talk) 10:01, 7 July 2014 (EDT)
Excuse me, I just want to know the source of SD and YR's Full Body Skill Cut-in
I have been looking for these cut-in which are original size for a long time... But all the picture I found were small,not the original size... I noticed that you have uploaded SD and YR's Full Body Skill Cut-in which are in large size... So...Can you tell me the source of them,please? I really want to have them... Thank you very much!^0^
- CO Cuddles from the NA server posted the large cut-in images on the forums when she made the drawing contest for Ara's 2nd Job. The thread can be found here. Rokujou (talk) 06:13, 7 October 2014 (EDT)
- oh I got it!Thank you very much!!!
Template:Tabs
After Boxsnake's edit, the width of the tabs' box is based on the words in it (fixed the problem in Deadly Chaser#Second Class Advancement etc..). If it's needed, we can use "containerstyle" to customize the width.
- He changed it back. _(:з」∠)_ IceSoulMOG (talk)
Ariel's Nightmare
Could you upload a Select Icon of NA Version? It's in datai022.kom --> DLG_UI_Dungeon_INT_Image01.dds.
Re: The Profession Images
They're all in data130.kom. -IceSoulMOG (talk) 22:07, 19 December 2014 (EST)
The breakdowns
Sorry for my faults. However, you do not to fix those breakdowns one by one. I did further batch replace to fix it. -- From Boxsnake (talk) 23:38, 19 December 2014 (EST)
Lu/Ciel trivia
Ignore last section, AMB passive didn't register about the reduced crit chance of enemies, HOWEVER! First part still stands! Those skills are Special Actives(GM)/Passives(IP/CN), and I put in the trivia that they are the first to have a BUFF that does said things, not they are they first to HAVE said things. CN is a passive that gives an addition buff upon using another buff, but therefore is not in of itself a buff.
NA/KR names.
If u have the time, could u go through all jobs skill names and move it to the NA name, then in the trivia, add in "In KR, this skill was originally named as (KR name)".
- And, (for Rokujou) if you do so, mark the KR skill navboxes with {{delete}} or {{speedy}}. (Delete will be checked before deletion, and speedy will not be checked.)
Alterasia Set Pages
- Here, I do not think there's any point creating bunch of Alterasia sets pages since more information can be added to the uniform page Secret Dungeon Equipment. Elwiki is trying to make things simpler, clearer and obvious to the readers, not confuse them by leaping and switching between different pages.
- Most wikis and wikias that I have visited used this style of multiple pages to collect information on the each pieces of equipment. I'm just simply working while using them as a model. I'm also chose to make multiple pages to separate the data tables, galleries, and any possible trivia between the 5 different sets. It's also for the purpose of adding more in-depth details about the set, including crafting and identifying stats. That page is good for providing quick details about the sets, but they lack information about their specific features and data. Rokujou (talk) 08:32, 31 December 2014 (EST)
- Also, my plan was to use this format to create pages for equipment sets that never had any pages. The Alterasia pages were just a test. Rokujou (talk) 08:41, 31 December 2014 (EST)
- If this is a model, would you like to try a template? Template will make further change easier. And all you need to put in your page is raw data, and the structure can not be copied again and again among pages. -- From Boxsnake (talk) 20:34, 31 December 2014 (EST)
- Sure, a template would be nice. Rokujou (talk) 20:37, 31 December 2014 (EST)
- I can help you with the templates. And, my suggestion is to use tabs in Equipment Sets, to transclude sets in that uniform page. (But may be slow...) -- From Boxsnake (talk) 20:46, 31 December 2014 (EST)
- Would you please pause editing those "Set pages" for a while, and give me the pages you've done so far... I do not want to apply the template before lots of pages have been created. (That takes lots more work) -- From Boxsnake (talk) 23:55, 31 December 2014 (EST)
- All the available pages that I've made so far are Grendized Alterasia Type-E Set and the 15 pages that are linked in the gallery. There's also Testament if you want to try something out with a weapon that isn't part of a set. Rokujou (talk) 00:08, 1 January 2015 (EST)
- Please do not rush in editing the pages. I am trying to make a uniform template, which is more flexible for adding materials.
- You may now use the unique Stats Table. Plz let me know if there is any bug. -- From Boxsnake (talk) 14:23, 1 January 2015 (EST) (Too tired working on this overnight...)
- The next I want to change is the Infobox equipment. Do not worry, I am just change it to be more flexible and uniform. Also, I am considering use color on headers to indicate classes (The color are not preset, but you can pass them in using the color selector.)
- You can now use StatsTable and do not need a separate one for weapons. If you skip a param, it will be omitted from the table. For the headers, use hMAtk=true, hHP=true, etc. to display them in you table. If not stated, they will not be there. And, I am wondering what Template:AlternativeLanguages do? -- From Boxsnake (talk)
- Ok, thank you for your hard work! Also, Template:AlternateLanguages is used to list all the different types of names and translations from different servers, like the section for Alternative Names in the Infobox templates. It's mostly for pages that do not have an Infobox template, like the Flame Wave#Alternative Names. Rokujou (talk) 15:00, 1 January 2015 (EST)
- I added color to alternativelanguage tables, and you may want to chage the header the same color as the main page color. Also, I removed the background-color from the table, and I will make the style in global stylesheet.
- o3o Rokujou (talk) 13:02, 11 January 2015 (EST)
Page Moved
- I saw you're moving pages. I am asking if you can offer me list of pages you've moved so that I can batch change the internal links.
- Only Backflip Shot, Flame Wave, and their translations got moved so far. I'll start moving more tomorrow. Rokujou (talk) 20:43, 31 December 2014 (EST)
- Alright. If all translations of the two pages are moved, I will batch replace the links. And, may you further check the skill names in text? Thx.
- And if you moved any other pages tomorrow, plz give me the list. Thanks a lot. (And, you may move without redirect, because I will fix the links.)
- You may fix those two pages' links at anytime. They're ready. Rokujou (talk) 21:20, 31 December 2014 (EST)
- Only Backflip Shot, Flame Wave, and their translations got moved so far. I'll start moving more tomorrow. Rokujou (talk) 20:43, 31 December 2014 (EST)
List
Refer to Category:MovedPages
(Enable Move Util to automatically add a line in MoveList. Enabled by default.)
(ATTENTION: Please do not block script when moving a page, otherwise the Move Util will work improperly.)
- Common (Need help in rainbow background for alternate names)
- Temporary Done. Use {{ColorSel|Rainbow}}, but it will be white now. I will update that in future development.
- Will be fixed to class, listed in Boxsnake's ToDo List
- Temporary Done. Use {{ColorSel|Rainbow}}, but it will be white now. I will update that in future development.
- {{ColorSel|Rainbow}} is removed, use class="rainbow" instead, and this will work fine for most commonly-used browsers except IE 11-.
- Some more work should be done with Template such as Alternative Languages -- From Boxsnake (talk) 17:38, 28 May 2015 (EDT)
Re: Alt Lang Template Problem
Fixed. -- From Boxsnake (talk) 22:01, 1 January 2015 (EST)
- Alright. Thank you. Please let me know when the template is ready for use. Rokujou (talk) 22:05, 1 January 2015 (EST)
The Alternate Language Colors
- Sorry for slow in making those templates, because I have lots of thing to change (I've done Infobox - especially duo hack, ColorSel, and CharStats).
- I will let you know if set pages are ready as templates.
- Alternative languages uses CharLight rather than Character (Character color is too dark for some characters, like Elsword, The Skill pages uses CharLight instead of Character also).
-- -- From Boxsnake (talk) 14:46, 2 January 2015 (EST)
- Moreover, the Rainbow color is sequence of color which should be set cell by cell with the offset from the center, thus the Rainbow will not work for Alt Lang. I think just use Misc color.
For Duo, Tri, or more sequence color do like
|Color={{ColorSel|CharLight|Aisha}}, {{ColorSel|CharLight|Eve}}
without and flanking parts.
- Sorry for notice that I decide to remove the gradient from all stuff, and move the functionality to the skin. Thus, use {{ColorSel|Rainbow}} instead of previous syntax, and for something with gradient, use the non-gradient version (true color). E.g. CharHeader should be replaced as CharLight.... Because CharHeader uses CharLight gradient.
- Understood. Rokujou (talk) 08:43, 4 January 2015 (EST)
- Adition.... Since the gradient is added to skins, you may want to use rainbow for duo, tri, or more for the sequenced gradient, because the true color only allow one color. Sorry for the changes in colors. Thank you for your efforts.
Re: The wikiskins
- As you can see, I am trying to rebuild the colorsets into the wikiskins. Thus, the template:Languages color removed and will be shifted to the skins soon. -- From Boxsnake (talk) 18:41, 8 January 2015 (EST)
Re: The Sidebar problem
I do not know what problem you're facing now. Because when I uses the Monobook skin, the main navigation section is too long so that the Characters, Towns and Tools sections does not have popup overlapping with main contents. [1]
- Actually, the sidebar was like that for a long time, even before you joined Elwiki. Rokujou (talk) 09:13, 10 January 2015 (EST)
- So, I do not know what did you mean by "overlapping" because there is nothing to overlap with the main contents (Main navigation has no content to show on the right).
- And sorry for the change in tabs. Seems the color look like KOG's but does not fit well in current skins..... LOL -- From Boxsnake (talk) 18:19, 10 January 2015 (EST)
about some page move locked
hey roku
about some page that i cant move to NA names by kajin, can u unlock the move part page plz, so i will move all other same names from different language to NA names...
- I'll remove more protection tomorrow morning. I'm getting sleepy. Rokujou (talk) 23:36, 10 January 2015 (EST)
Skill pages descriptions
Could you help redo all skill pages to NA translation? An example is specter and LD skills. Those are in UK translations tho.
-could you try to make the color the same as ingame description?
- I checked the colors and it said that it's #FF4444 for Destruction and #4488FF for Vitality. Rokujou (talk) 10:48, 24 January 2015 (EST)
- could you do the NA translation for skills notes also
- oops Template:SkillNoteText forgot to add this. few tips: dun add the video and external details. leave it in the skill pages.
- just a reminder, add in the level required also
Lu/Ciel = Noblesse / Dread Lord?
http://elsword.nexon.com/events2015/0129/chosung.aspx
Link sends to the current route for the KR page. There's a bunch of comments saying that Lu's is going to be called Noblesse and Ciel is going to be called Dread Lord. If you can confirm this, could you please update the Character template and the pages?
- Those are fan-made comments. It's a contest where KR players speculate what Lu and Ciel's next jobs' names will be. They are not official so we're not updating the pages yet. Rokujou (talk) 09:47, 29 January 2015 (EST)
Re:About Tabs Borders
- I do not think the tabs borders disappear. The section borders actually disappear. The tabs does not have black borders, they have borders with light-gray. -- From Boxsnake (talk) 07:41, 6 February 2015 (EST)
About Set Test Pages
- I am wondering if you can offer your previous test pages for sets. I am going to do those template in short future.
- PS: Quest template slightly changed.
- Okay. Just try to keep all the individual pages intact. Rokujou (talk) 10:45, 10 February 2015 (EST)
- And, may I have the test pages you were using for Sets, thank you.
- One more thing is that I update the Quest template, to make it more like the in-game style (make the quest type like a tag to on the header). If you think that's ugly or somewhat, please let me know. -- From Boxsnake (talk) 21:31, 10 February 2015 (EST)
- I am wondering if the +xx have the same number for Identifiable Stats for certain equiment?, and only % changes depending on rows? Or, both +xx and % vary depending on rows? (What I mean is, for a certain equipment, are both + number and % number changes depending on row, or only the % changes?) The answer will let me know how to structure that table. Thank you. -- From Boxsnake (talk) 16:51, 14 February 2015 (EST)
- They are all different, depending on the equipment or accessory. I used this large chart to help me get the percent and then I converted it to the correct numbers. Rokujou (talk) 17:12, 14 February 2015 (EST)
- Some equipment uses different percentages on some rows but some others will have the same for them all. Rokujou (talk) 17:17, 14 February 2015 (EST)
- What's the Add's specification of Awaken Time / Awaken Charge? (I think it should DP Consumption & DP Obtaining, but not sure what is written in NA server.) -- From Boxsnake (talk) 15:56, 19 February 2015 (EST)
- Could you please indicate which part is always there, and which part is not always there? Thank you. (Description, Infobox, How to Obtain, Base Stats, Identifiable Stats, Gallery). Thank you. -- From Boxsnake (talk) 17:27, 19 February 2015 (EST)
- You do not need double pipe in IdentifyTable Template because that's template.
- Ensure you add Spec=Add for Add in IdentifyTable because Add have specified table header (DP xxx not Awakening xxxx).
Pages
- Equipment Sets
- Grendized Alterasia Type-E Blade
- Grendized Alterasia Type-E Bottom Piece
- Grendized Alterasia Type-E Bow
- Grendized Alterasia Type-E Cannon
- Grendized Alterasia Type-E Claymore
- Grendized Alterasia Type-E Drone
- Grendized Alterasia Type-E Dual Weapon
- Grendized Alterasia Type-E Dynamo
- Grendized Alterasia Type-E Gloves
- Grendized Alterasia Type-E Set
- Grendized Alterasia Type-E Shoes
- Grendized Alterasia Type-E Spear
- Grendized Alterasia Type-E Spurs
- Grendized Alterasia Type-E Staff
- Grendized Alterasia Type-E Sword
- Grendized Alterasia Type-E Top Piece
- Testament
- Template:EquipmentPage
- Template:StatsTable
- Template:IdentifyTable
- Template:Infobox equipment
Example Template Identify Table
{{IdentifyTable | Row1=true | Row2=true | ER+1=1 | ER%1=1 | ER+2=2 | ER%2=2 ... etc. }}
- At least, Row1 should be true. Otherwise, the Element Resistance will following the header.
Sharpshooter Syndrome
Why does it look like it came from Void? I want to give every skill a better quality. --Ogenc (talk) 01:14, 16 February 2015 (EST)
- JP voice while the Head Shot icon looks different, which I assume is the EU version. Clearly, it looks like it came from Void, which is not allowed because of the rules. I have no problem with you changing the videos for better quality but please make an effort to edit your videos so that they look like they came from an official server. Rokujou (talk) 08:07, 16 February 2015 (EST)
Template: EquipmentPage Done
- Template:EquipmentPage is almost done, expect some slight change on the Template itself. (This will only affect the structure, need to figure out a way to float the infobox.) So, I think you can start your Equipment Pages. -- From Boxsnake (talk) 19:42, 19 February 2015 (EST)
The job name of Eve's three paths. ( ̄▽ ̄)ノ
It seems that there were not a ":" behind the "Code" in the Job Change information and the NA Website, but KR Website wrote a ":". So we should follow this page and use "Code ***" or the KR one "Code: ***"? -IceSoulMOG (talk) 04:42, 2 March 2015 (EST)
-i say we use kr names. Looks more better and less editing on skill pages
Greetings
My apologies for the bad remark I have made with the edit system as I am not familiar with how it works. Thanks for your further assistance, Sir.
El spectrum
Give me the screen shots of all the fields
K i will do it over the weekend
monster list.
i did a template on this pages. Help me see if its gd or if we should use tabs. If so help me do for all other towns also. If we can i wan to try avoid using tabs to load faster.
- (Sorry, forgot to check the pages out) It looks fine but it feels weird if some mobs appear in more than one dungeon, like Jin and In. Unless they have different moves or appearance, the page should be changed to give them one entry. Rokujou (talk) 08:28, 18 March 2015 (EDT)
- I make 2 entries is because i wanted to show that they appear again in that dungeon.
Column
I'm sorry, my english is very very bad, but I want to do column on the right side, column with towns, characters, etc. in Polish language, but i don't know how... if you could help me, I would be very thankful.
- I already translated it, I would like to translate part with:
Main Page Recent Changes game Updates Editing Rules Forums Babel
- Finished. The last thing. Do you know where data***.kom are the pictures of the maps like this: File:1-1_obraz.png
Thank you very much for your help.
French Sidebar
Hello is it possible to update the French Sidebar ? Thank you
Rokujou (talk) 07:15, 18 March 2015 (EDT)
- It's done. Thank you
- Hi, can I update the sidebar again ? Thanks --13:35, 17 June 2015 (CEST)Antiaris (talk)
- Hello is it possible to edit the French sidebar please?Antiaris (talk) 12:27, 27 December 2017 (UTC)
- Hello, is it possible to edit it again? Please
Polish Sidebar
You could update NavSidebar/pl/Character, for Add. Replace only "Niewydane" on "Inżynier Czasu" and "Diaboliczny Esper".
Hello, what's up? :D Could you update NavSidebar/pl/Town? "Lanox" on "Ranox" "Płonący Las" on "Spalony Las" "Spopielona Wioska" on "Wioska Pokryta Popiołem" "Gejzer" on "Cudowny Gejzer" and "Wejście do Wulkanu" on "Brama Ognia Wulkanicznego"
Can you update Polish sidebar again? It lacks Lu/Ciel, Rose & Ain, also 3rd jobs. Laby is not there yet, of course, but you can add her English version and just change titles when she comes. Also, please add Transcendence ("Transcendencja") below all 2nd jobs. I'll try to help with creating & a bit translating Polish pages for these.
--Ritsu (talk) 13:39, 23 February 2019 (UTC)
Hello, could you update Laby's first path in the sidebar?
- Laby:
- Iskierka
- Piąstka
- Mistrzyni Eonów
- Piąstka
- Iskierka
Also, please change Róża to Rose again. It was unintentional translation from Gameforge and will be fixed in-game AFAIK. --Ritsu (talk) 05:59, 27 June 2019 (EDT)
Help: Tabs
I have no idea what happened with this tabs Elwiki:CoTrzebaZrobić
Infobox Proto
I've made the Infobox Prototype, and changed infobox character (English version) to the proto. Would you please check if anything (except Lu/Ciel's dual columns) is right? Thank you. -- From Boxsnake (talk) 14:32, 1 May 2015 (EDT)
- The top where the name is displayed looks smaller. The Stats template did not show up so I fixed it. Everything else looks okay. Rokujou (talk) 14:43, 1 May 2015 (EDT)
- Also, if possible, I would like the stats section to be in a collapsed box like here. Rokujou (talk) 23:47, 1 May 2015 (EDT)
- I fixed the Lu/Ciel's page (English version), the title is also fixed, the collapsed ones will be done if I finish change all infoboxes and Lu/Ciel's dual columns. -- From Boxsnake (talk) 07:02, 3 May 2015 (EDT)
- Another thing I want to ask is, will the Infobox of equipment also be dual-columned? -- From Boxsnake (talk) 07:04, 3 May 2015 (EDT)
- I tried to make it collapsed but failed orginally.... LOL -- From Boxsnake (talk) 07:20, 3 May 2015 (EDT)
- Done except the collapsed (The layout is ok, but is not collapsible). Will be fixed later. -- From Boxsnake (talk) 09:41, 3 May 2015 (EDT)
- Mission completed. The collapsed not working before is because of heavy lag in loading. -- From Boxsnake (talk) 11:20, 3 May 2015 (EDT)
Unused Files
- Yes, I realized the files actually used but deleted. Thus, I made Category:UnusedFilesLinks. And I will restore those. -- From Boxsnake (talk) 13:24, 13 May 2015 (EDT)
- The used files being deleted due to two reasons:
1. The cache of unused files is made in Feb. (major) 2. The [[Media:]] Files will not shown in the unused file list.
Chain Fireball ← Fireball Mastery
i don't know how to explain it in English and what i want to say is the 11/07/2013 KR patch. For example, when using the skill with Lv. 17 Fireball Mastery, the MP usage of Chain Fireball is only decreased by 17%, not 34%.
- Ah, okay. Thank you. Also, isn't it level 14 Fireball Mastery, not level 17? Rokujou (talk) 07:34, 26 May 2015 (EDT)
- Ah, my false. Thanks for correcting it. lol
About Dungeon Clear Quotes
I am wondering that for 1-2 & 1-3, it does not have equal number of quotes for different classes. Is that not recorded, or intended to be unequal? -- From Boxsnake (talk) 09:09, 3 June 2015 (EDT)
- Some of them are not recorded yet. Rokujou (talk) 13:13, 3 June 2015 (EDT)
- For 1-3's Elsword, I seem can not find corresponding translation for the 3rd quote LOL. -- From Boxsnake (talk) 15:46, 3 June 2015 (EDT)
Models for equipment
- Ok, I made this for the Fire Flower one, but I guess you wont look at it so ill just put it here where it will pop onto the top of your page .-.
- But, I suggest obtaining models of the sets for eachs character- make it a tab below "Advanced _________________ _________________", cause KoG just generalized it cause they got lazy.
- User:SonicEXE 11:34 PM EST 6.5.15
- If you're asking for galleries of the set being equipped, then don't worry about it. I have already experimented with it using the Grendized Type-E set and I intend to continue using that format for all other equipment sets. The only issue is find the time to create them and the materials to reobtain every old piece of equipment. Rokujou (talk) 23:42, 5 June 2015 (EDT)
Re: LuCiel ID Release Date
the luciel released date is surely from this referring luciel pre-event, NA also has this... keep checking them inside data068.kom and find files named : DLG_Login_X.tga -Salvatore Leone (talk) 06:04, 10 June 2015 (EDT)
Weapon pages
- EquipWeapon: namespace idea. Equipments that are weapons. also add namespaces EquipTop:, EquipBottom:, EquipGloves:, and EquipShoes:.
- are the minor editors allowed to make them? just checking. I can provide information for Grendized Ancient Guardian Drone.
- I really see no point in creating a new namespace for equipment exclusively. The purpose of namespaces is to separate pages and files into different categories, based on their usage and information. All of the equipment pages are more suited to the Main namespace since they are parts of the actual game and is not related to the wiki's technical stuff or any fan-related stuff.
And yes, if you want to start making new pages for equipment, go ahead. Just make sure it follows the format of all the other pages that I've created. I'll check every once in a while to fix any minor errors. Rokujou (talk) 19:27, 28 June 2015 (CEST) - Ok. I was just wondering, cause these equipments make me think they are going end up like the Guilds. getting a namespace is all. SonicEXE (talk) 3:28 6.28.15 (EST)
- I really see no point in creating a new namespace for equipment exclusively. The purpose of namespaces is to separate pages and files into different categories, based on their usage and information. All of the equipment pages are more suited to the Main namespace since they are parts of the actual game and is not related to the wiki's technical stuff or any fan-related stuff.
Burnt Forest's Secret Space's select icon
Can u upload a NA version to File:BFSecretIcon.png ? The icon is in datai021.kom. -IceSoulMOG (talk) 08:24, 19 July 2015 (CEST)
New base images / korean boss drop names
Hey,
I took some of the new images out of the .kom data, but i'm not sure, how I name them, or if they are needed.
I also don't know, if the actual images of Elsword and Rena should be replaced with the ones from the dungeon quotes.
I uploaded them here, so if you wanna use them, feel free to do that: link
Also, I've found the korean names of the Lanox & Lu/Ciel Boss Drops a while ago, and already added them to the german pages.
I'm not sure, if there is any proof needed (images, etc.), to add them on the english page, or if someone will check them again.
Bélisaire (talk) 11:47, 6 August 2015 (CEST)
- The new images are now uploaded. Thank you. As for the Lanox and Lu/Ciel boss drop names, I checked the Korean wiki and found that some of the names are correct. I can't find all of the names to double check but I think all of them are correct. Rokujou (talk) 16:05, 6 August 2015 (CEST)
model comparison
Could you try to make get the pre revamp model from NA and combine with the KR ones for comparison? i already uploaded the lastest KR models.
Hi Rokujou
Hi Rokujou, I ask you to delete this pages I've created after Aisha & Raven renewal: User:RaptorLangley/EST3, User:RaptorLangley/CST3, User:RaptorLangley/ST3, User:RaptorLangley/ElST3. In the moment I was hyped with the Renewals, but now this page are something stupid xD Please delete them. Thank you--RaptorLangley (talk) 17:03, 5 September 2015 (CEST)
Several Concerns
- Heya there... I made a crafting/grendizing table for the SD set fx page and I kinda need suggestions/improvement. I can't exactly put a finger on how to place the coins/drop mats on it or to make it presentable/reasonable.
- I was wondering if we should list the prop values like Grendy AT-E Sword instead of the percents like in the SD set fx page. I mean, they are specific-level items so...
- And oh, think you could link me to the source for prop probability? I've found one for Wyvs/Trans/SDs but some parts might be outdated and I'd really love to get my hands on others like boss drops etc
Deso ✣ Talk. 18:15, 20 October 2015 (CEST)
- I'll try to look at your table over the next few days. Right now, I have exams coming up so you might have to wait a while before I can finish with them.
Yeah, I don't see any problems with that. The specific value is fine.
That list is translated by User:Zillek and can be found here. However, some of the info here is incorrect (Awakening Time is wrong for some of the stat groups) but the list of the equipment/accessories is correct. To find out the stats for the Lanox stuff, just look at a bunch of them with identified stats and see which category matches them.
--Rokujou (talk) 01:53, 21 October 2015 (CEST)
- Seems I'm restricted to just 2 MB max for file uploads. I was hoping to get GIFs in for Golden Acce's and Mysterious El Lord's full set particle effects. I made sure they were below 3MB though. Also... any idea where the Mysterious El Lord acces' icons are? I've checked the icons on both data067 and data130 and I can't seem to find them there. I have yet to check past data150 as the list I found in the elwiki forums isn't updated.
Deso ✣ Talk. 03:40, 24 October 2015 (CEST)
- The MEL Accessory icons are all in datai023. That's where they keep all the icons for most non-KR related items. Rokujou (talk) 04:18, 24 October 2015 (CEST)
- Finally finished the tables for Wyv appraisals. As stated in the sandbox, I plan on putting them up as templates and then place them in a tables like that of the Server Updates. I sorted them based on the IdentifyTable template and then did my own sorting for the rest of the props that came afterwards. I'm thinking of doing a test before I put them on the respective pages. I plan on naming the templates as "Identify####" if that's fine.
Deso ✣ Talk. 12:08, 26 October 2015 (CET)
- Alright, I played around with it for a bit. It should be fine to use them for the accessory pages now. Rokujou (talk) 21:33, 26 October 2015 (CET)
- Do we have a multiple upload feature for images/fils? Not to sound lazy and all (ok I might be) but I'd just like to know. It helps after all.
Deso ✣ Talk. 04:41, 4 November 2015 (CET)
-
- Like the MEL Acces, based on the date I assume LuCiel don't have their Chronicles? Thanks to whatever the higher ups are planning right now, my friend and I would like to ask about certain items which might not be available. What I could think of so far would be Battlesuit Ara and Raincoat for Elesis (both are reward-only in our server) and then Reaper suits for LuCiel and the Incubus/Succubus suits. We have transactions in order for the latter two so we really don't want to waste for nothing once the migration comes...
Edit: I still have yet to clarify their scope of "unavailability". If by "isn't available in the US version, did they mean it's unreleased (yet present in the files and can still be patched), or not in the files at all? I'd still appreciate the item check though. Thanks in advance.
Deso ✣ Talk. 12:37, 7 November 2015 (CET)
- In NA, there shouldn't be any way to get the MEL Chronicle for Lu/Ciel but it looks like there's data of the Chronicle in the game, since they are listed under their Set List. The Incubus/Succubus, Reaper, and Raincoat (Elesis) Suits are available in NA. I'm not sure if the Battle Suit for Ara exists in NA. I don't remember if they rereleased it or not. Rokujou (talk) 15:04, 7 November 2015 (CET)
- Again, thank you. Definitely eased my mind even if just a bit. Guess I'll just see what I could dig from patch notes regarding the Battlesuit and hope for the best.
Deso ✣ Talk. 16:04, 7 November 2015 (CET)
- Currently editing the pages for Ifritan's acces and it's weird how the stats are interchanged here in PH. The Talons have +25 PDef/MDef, Restraint has +30 PAtk/MAtk, and lastly +15 PAtk/MAtk for the Shackles. I'll be following the one listed in the wiki but think you could recheck? Deso ✣ Talk. 07:14, 13 November 2015 (CET)
- Like the MEL Acces, based on the date I assume LuCiel don't have their Chronicles? Thanks to whatever the higher ups are planning right now, my friend and I would like to ask about certain items which might not be available. What I could think of so far would be Battlesuit Ara and Raincoat for Elesis (both are reward-only in our server) and then Reaper suits for LuCiel and the Incubus/Succubus suits. We have transactions in order for the latter two so we really don't want to waste for nothing once the migration comes...
- Do we have a multiple upload feature for images/fils? Not to sound lazy and all (ok I might be) but I'd just like to know. It helps after all.
- Finally finished the tables for Wyv appraisals. As stated in the sandbox, I plan on putting them up as templates and then place them in a tables like that of the Server Updates. I sorted them based on the IdentifyTable template and then did my own sorting for the rest of the props that came afterwards. I'm thinking of doing a test before I put them on the respective pages. I plan on naming the templates as "Identify####" if that's fine.
- Seems I'm restricted to just 2 MB max for file uploads. I was hoping to get GIFs in for Golden Acce's and Mysterious El Lord's full set particle effects. I made sure they were below 3MB though. Also... any idea where the Mysterious El Lord acces' icons are? I've checked the icons on both data067 and data130 and I can't seem to find them there. I have yet to check past data150 as the list I found in the elwiki forums isn't updated.
- I'll try to look at your table over the next few days. Right now, I have exams coming up so you might have to wait a while before I can finish with them.
NA's Blessed Cube of Dark Crystal
I saw players can obtain MK2's Leg Wing, Holy Unicorn's Ear Wing, Hamel Navy Officer's Glasses and Ignition Caligo's Tail from JP's Blessed Cube of Dark Crystal. So I want to know whether NA players can obtain Royal Blood's Earring, Salvatore Solace's Arm Shield, Archangel's Leg Wing and Archdevil's Leg Wing from it or not. -IceSoulMOG (talk) 14:22, 17 December 2015 (UTC)
- I think they're available. I can see the names listed under the Set List of the accessory set. Rokujou (talk) 17:16, 17 December 2015 (UTC)
Freezing Arrow and Trapping Arrow in NA
i'm going to correct Rena's new skill information these days, so i want to confirm if NA had shorten Freezing Arrow, Trapping Arrow - Fungus as Freezing Arrow and Trapping Arrow or not. -IceSoulMOG (talk) 08:39, 24 December 2015 (UTC)
- NA did not shorten them. They are still called Freezing Arrow - Sting and Trapping Arrow - Fungus. Rokujou (talk) 13:56, 24 December 2015 (UTC)
Template:Guides
i think the template doesn't look well in the main page. -IceSoulMOG (talk) 14:50, 24 January 2016 (UTC)
Valentines Day event buff
i know there's not much time left due to the event ends 11:59 PM PST.
CN/TW/HK didn't hold this event for some reasons.
so can u check the icon (maybe File:Status Event18.png and File:Status Event19.png) and effect of Power of Love! buff and Power of Engagement! buff? -IceSoulMOG (talk) 15:46, 16 February 2016 (UTC)
Awakened name of Blazing Dance
can u check the Awakened Trait name of BH's Blazing Dance? thx a lot. -IceSoulMOG (talk) 03:36, 1 March 2016 (UTC)
Code: Recovery
hi Rokujou, can you check the V key feature's name of Eve's 3 paths? thx a lot. -IceSoulMOG (talk) 06:21, 18 March 2016 (UTC)
- Code Nemesis: Code: Recovery - Trick Key
Code Empress: Code: Recovery - Attention
Code Battle Seraph: Code: Recovery - Breaker Rokujou (talk) 10:23, 18 March 2016 (UTC)
Shockwave - Divider
i checked the [Enhanced] effect in CN and KR, both of them said "33% chance of ignore damage reduce and guard", and it's different from Shockwave - Divider's page tooltip. so can u check the tooltip in NA if it's "ignore ***" or "not have damage penalty"? -IceSoulMOG (talk) 13:18, 8 April 2016 (UTC)
- Yes, NA's tooltip also says 33% chance of ignoring damage reduction and guard. Rokujou (talk) 13:29, 8 April 2016 (UTC)
PvP modifiers
I recently saw that you took them out of the to-do list. Is it deemed unnecessary or were they removed ingame? I'm pretty sure at least some skills retained a pvp-exclusive modifier, due to how KR changes are worded (the 4/21 patch had Kite damage increased in pve but kept the same in pvp iirc? that isn't possible without modifiers unless they're adding pve ones to skills).
It certainly is tedious work and not very high-priority, but it seems to me it'd be something "to do" anyway. Naï (talk) 16:16, 27 April 2016 (UTC)
- I removed it from the list because it didn't look like anyone was interested in contributing the modifier values to the wiki. Or finding them. I supposed I can put it back up though. Rokujou (talk) 17:17, 27 April 2016 (UTC)
Little detail
Can you text replace and add a " : " in the combo modifier text. Currently it says...
: All damage values for new and preexisting commands receive a 1.1x multiplier during 2nd job.
Could you change it to...
: : All damage values for new and preexisting commands receive a 1.1x multiplier during 2nd job.
To match up with the rest of the text. Don't wanna go back through the pages. Gameboy224 (talk) 02:45, 18 May 2016 (UTC)
Rose/Jamming
According to people in the NA chat, the quest actually says (Rose) as opposed to KR's (Jamming). The character selection also says Rose (Rose) instead of Rose (Jamming). We use the NA names right? Even when they can be kinda silly...
- Job change quest still refers to her as Jamming in NA so we're keeping it the same. Gameboy224 (talk) 21:37, 15 June 2016 (UTC)
O^O
your icon is much more clear and just like extract from the game file. are there a new extractor now? -IceSoulMOG (talk) 05:06, 10 September 2016 (UTC)
- I did not. I got the image by completing the El's Hammer quest and taking the image when the popup window appears. That is the moment when the icons will look clearer for screen capture. Rokujou (talk) 05:14, 10 September 2016 (UTC)
UI Guide
Hello, I would like to gradually work on updating and re-organizing UI Guide with more relevant, updated information, as well as more modern NA screenshots with cleaner, more legible tooltips. Currently most of the images are outdated, and the information about the 2012 UI revamp I feel is no longer necessary. However before I get too far ahead of myself, I wanted to confirm if you are alright with this, and that I have permission to do so. It may take awhile, but I will gladly take the responsibility in order to bring the page and images up to modern standards, and make it a more informative guide to the current UI. Thanks. Meddle (talk) 03:45, 19 October 2016 (UTC)
- Yes, that would be fine. For future references, if a page is outdated and with no one making any recent edits to update it, you can take the initiative to update the page yourself. Rokujou (talk) 09:39, 19 October 2016 (UTC)
How di I have to translate all info from my old account to the new account?
I had an account named KuroDakunaito and now I want to translate my old contributions, history and all info to my new account (this account). Please help me.
- Only User:Kenny can help you with this. I do not have any ability to transfer user info. Rokujou (talk) 18:47, 2 January 2017 (UTC)
- Thank you for answer me. I just write him and I'm waiting his answer. Again, thank you so much.
defense of 78 and 82 BD weapon
the defense of these weapons are bugged.
all servers except KR forgot to add the defense level to the old weapons (except lv85 secret dungeon weapon) after Transcendence update.
i've reported this to our publisher, maybe it will be fixed soon but our publisher is very lazy, i dont know when will they report this to KOG. so can u ask someone to report this bug to NA's publisher, KOG Games too?
anyway, i will undo BD template back to KR's correct value and fix the 70 and 72 BD to KR's value. -IceSoulMOG (talk) 14:11, 9 January 2017 (UTC)
- Alright. I've sent a ticket to Game Support. I'm waiting for their response. Rokujou (talk) 17:22, 9 January 2017 (UTC)
Thanks
Hey there,
just wanted to thank you for your help. :)
And sorry for the extra work.
- Yazero
character introduction
hi, could you please send me the all characters' introduction of NA server? -IceSoulMOG (talk) 13:29, 31 March 2017 (UTC)
- Ok. Here is the imgur album with all the images. Rokujou (talk) 15:04, 31 March 2017 (UTC)
- thx a lot, i've finished it. Template:AFCharacters you can use it for April Fools if there is not something better. All of this are from KR's butler/maid introduction -IceSoulMOG (talk) 17:34, 31 March 2017 (UTC)
German Sidebar
Hey,
could you update the german sidebar?
SidebarDE -> MediaWiki:MenuSidebar/de
Thank you in advance! Bélisaire
Hey, could you update the sidebar again? The changes are listed here. Bélisaire (talk) 13:24, 28 June 2015 (CEST)
- Done. However, I am not sure how to change the words "Characters" and "Towns" to the German translation so I couldn't do it. I'll try to figure it out later. Rokujou (talk) 14:59, 28 June 2015 (CEST)
Hey, there are some changes for the german sidebar again. I listed them on my user page. Thank you! Bélisaire (talk) 09:22, 8 June 2016 (UTC)
Hey
I already asked Kenny to add the Transcendence to the Characters on the german Sidebar, he didnt answer so i wanted to ask you if you could do this.
- Tyro Scorpio (05/02/17)
I'm currently on Discord with Tyro. We haven't found any mistakes, so everything's alright. I just have an idea, regarding this topic. Currently it's like this:
* [[Elsword/de|Elsword]] ** [[Sword Knight/de|Schwertritter]] *** [[Lord Knight/de|Hoheritter]] *** [[Lord Knight/Transcendence/de|Transzendenz]]
Personally, I think it's more logical to make it like this:
* [[Elsword/de|Elsword]] ** [[Sword Knight/de|Schwertritter]] *** [[Lord Knight/de|Hoheritter]] **** [[Lord Knight/Transcendence/de|Transzendenz]]
because transcendence comes somewhat after the basic 2nd job class.
It's just a thought of mine, but maybe you think similar too.
Anyways, thank you very much. :)
- Yazero
Hey,
I'm sorry to annoy you again, but I just recognized that the german 'Towns' Sidebar also need an update. I wrote the correct code for that down in this site. Would be nice if you could update that too. :)
Again, thank you very much (in advance). ;)
- Yazero (talk) 17:29, 2 May 2017 (CEST)
Hey there, :>
I'd like to ask if you could update the german sidebars (towns and characters) again. I'll write the code for both down in sections at my sandbox in a few minutes. Furthermore, I'd like to ask if it's possible to change the 'headline' on top of the towns names and characters names. It still says 'Characters' and 'Towns'. In german it should say 'Charaktere' and 'Dörfer' or 'Städte' (I'd personally prefer 'Dörfer' in this case). Is that possible? If yes it would be nice, if you could realize that. ;)
Thank you in advance,
Yazero (talk) 19:43, 3 October 2017 (CEST)
- Updated. I'm not sure how to change the headers. I think only User:Kenny is allowed to do that. Rokujou (talk) 18:19, 3 October 2017 (UTC)
Template for Costume Sets
Hey there, :)
Since you created the Cube Template, I wanted to ask if it would be possible to create something similar for the Item-Mall Costumes. Currently, the code for for instance Elsword Costume is very long and with a fitting template we could maybe shorten it a bit. Sadly, I haven't got the knowledge to create such a template myself, so maybe you could do something about it (if you like the idea).
Best regards, (do you normally say it like that in english?)
Yazero (talk) 17:45, 13 May 2017 (CEST)
- I don't think we should use a template. Instead, I was thinking to make pages for each set and piece, similar to what we've been doing with the Equipment Sets pages. Rokujou (talk) 20:53, 13 May 2017 (UTC)
- That's also a nice idea. So, if we make it like that how do you plan to insert it to the Costume-Sites? Also similar to Equipment Sets just with links to the sets?
Yazero (talk) 18:58, 14 May 2017 (CEST)
- That might work. Another possible idea would be to keep the Item Mall template the same and replace the Costume pages with a gallery that will link to the Costume Set pages. I haven't really planned much on this idea so I'm open to other suggestions if you or anybody has any. Rokujou (talk) 21:49, 14 May 2017 (UTC)
- Edit: Actually the gallery option IS the easiest to manage and update. I tried a tabbed gallery on Sandbox:Meddle and I feel it works pretty well, and keeps things from getting too cluttered. I was going to make it to where hovering over the image would show a set's alternate color, but I couldn't seem to get Template:IconHover to work within the gallery unfortunately. I'll continue to experiment with ideas. Meddle (talk) 03:53, 15 May 2017 (UTC)
- That might work. Another possible idea would be to keep the Item Mall template the same and replace the Costume pages with a gallery that will link to the Costume Set pages. I haven't really planned much on this idea so I'm open to other suggestions if you or anybody has any. Rokujou (talk) 21:49, 14 May 2017 (UTC)
Abschluss' barrier
About the recent changes on Abschluss I made, I see that the "(confirmation needed)" part is still there..... Do you have any ideas on how we can test this?
- Try going into Sparring and have a 2nd player use a long-lasting Special Active (Ignition Crow - Napalm, Entfernen, Hyper Actives, etc.) on your Ain while you're using Abschluss. Afterward, deactivate Abschluss and see if you take damage during or after the "deconstructing" animation. Rokujou (talk) 20:45, 20 June 2017 (UTC)
Valor and Devotion
Hi, I checked in my server and recover 5 SE when successful hit. Could you check in NA if it's different from NA tooltip? -IceSoulMOG (talk) 14:50, 2 July 2017 (UTC)
- My friend just checked it. Tooltip is wrong and it does recover 5.
Thank you, NA editors.Rokujou (talk) 14:57, 2 July 2017 (UTC)
hey
why did u delete my page m8?
- The page doesn't need to exist yet. We don't know if it will be a special dungeon, an Elrianode dungeon, or something completely different. Better to just wait till it is actually released. Gameboy224 (talk) 07:24, 29 November 2017 (UTC)
k then, i won't add it back if it actually is the special dungeon or 12-1.
um...
just curious to see if this worked or not... can i add to the trivia for Lu/Ciel's Catastrophe page? yes? no? no? okay...
- Not yet. Since the 3rd Jobs are new, we're keeping the pages locked until we get most of the pages ready. Please wait until then to add trivia. Rokujou (talk) 03:54, 30 November 2017 (UTC)
11-6 Button
Dude, you don't have to explain why you deleted that file with the same image but different name. If i was the one who created -.-
Formatting on Typhoon Strike
Thank you for coming by and fixing the formatting! I couldn't figure out what I'd done wrong to make it bug out like that. The help's appreciated. I'll try to do the passives as well, need to take icons and such and figure out how to do those too. I wonder if you wouldn't mind explaining what I did wrong that time? Dreamslayer (talk)
- You forgot to close the tables with " |} " at the end of the damage listings. That's why the page was messed up. Rokujou (talk) 22:55, 30 November 2017 (UTC)
- Thank you for catching that. I'd overlooked that multiple times. I took that in mind and was able to successfully set up the skill pages for the three major Force Active pages with that knowledge in mind. Could you or someone else with higher rights change the Anemos page to show that those skill pages do exist now?
Dreamslayer (talk)
czego
czego chcesz? -.-
Why
Why u protected EE3rd m8. You also forgot to protect RS3rd haahahah
why
why
help with the translation into Spanish of the transcendence
Hello, I am a new user and I would like to translate all the remaining pages of transcendence but it seems too much work for a single person. Do you know of other people who can help?
- The only person I know that can help is User:Jossy, who worked on some of the Spanish pages in the past. You can ask him for assistance. Unfortunately, I don't know anyone else that can translate to Spanish. If you can't handle all the work, then just do however much you can. You don't have to force yourself to do everything. Rokujou (talk) 15:07, 14 January 2018 (UTC)
- Thanks you.
Age
Why exactly where my edits about Eve being the eldest member of the El Search Party removed? Eve was already around even before the El Masters according to Lore, this makes her by far the eldest member of the Party.
- It's because we don't know where Lu and her backstory fits in the timeline. Since the Demon realm existed since the very beginning, Lu and the whole story about the Demon King can be anywhere in the timeline. Rokujou (talk) 22:15, 11 March 2018 (UTC)
- Well, wouldn't this mean that Lu is just possible one of the oldest too alongisde Eve and Ain? Cause by lore we know Eve and Ain are the oldest of the ones of the Party from the Material realm.
- Until we have some kind of clue as to when Lu's backstory occurred, it's better to not write that trivia point yet, due to the uncertainty of the timeline. Even if Lu wasn't from the material world, we should judge this based on all areas, not just limit it to one specific realm. Rokujou (talk) 23:59, 11 March 2018 (UTC)
The functionality of the skilltrait description for german translations is bugged
Hello! I found out today that the translation of the skilltraittext into german (didn't test it for any other language) does not function properly. One example is the Spiral Blast/de page which I already edited. If you use the function for any english related content it works. Example:
Empowered Limit Crusher | Light Limit Crusher | |||
---|---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details | |
PvE | PvP | MP Usage | ||
Damage increased to 130% | 1289.6% | 490.1% | MP Usage decreased to 80% | 32 MP |
But as soon as you want to use the translated skilltext, the page/code doesn't implement the separating chokes. Example:
Empowered Limit Crusher | Light Limit Crusher | |||
---|---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details | |
PvE | PvP | MP Usage | ||
1289.6% | 490.1% | 32 MP |
It works with spanish tho. I don't know if the code for translation has a malfuntion or its something different. I already found a workaround for this with simply copying the text and implementing it with the value itself, which is definitely more work for the person editing the page. A good side by side comparision is Limit Crusher and Limit Crusher/de.
BTW: The skilltext description for italian, polish and french do not exist.
Thanks in advance for replying!
- Unfortunately, I am not sure what's wrong with the template either. However, it seems that User:Coolcrew1 has already made Template:SkillTextDE, which does a similar function. I recommend to use that instead and to add German translations there instead of Template:SkillText/de. For the missing Italian, Polish, and French SkillText, it's not available until someone that understands those languages creates them. Rokujou (talk) 01:06, 17 October 2018 (UTC)
- Thank you for responding. I have another question: Is it possible for you to edit the characterpage from german elwiki to correspond with the current english version? I can provide the translation of the german third paths too.
- Alright, I made changes to MediaWiki:NavSidebar/de/Character. The translations were based on what was written in this template. Let me know if there's any issues. Rokujou (talk) 14:34, 7 November 2018 (UTC)
Image Update Issue
So I've been having this issue for quite a while and I really don't know how to fix it.
I'll often update an image with a completely new one as it provides a clearer picture/is much higher in quality, but I find whenever I go to the page that uses the picture, it's often stuck using the previous image. How do I fix this? Currently having that problem with my profile's image but I've ran into this issue multiple times with 12-7 bosses, in example... would be great if I could fix this problem without having to have someone higher up do all the final touches haha - Lord Aurora (talk) 13:58, 16 November 2018 (GMT)
- Usually in these situations, the page will update the image if you submit an edit to that page. You don't need to change or add anything. You can just submit a blank edit and it'll usually update the picture. Rokujou (talk) 15:25, 16 November 2018 (UTC)
- Ahhh I thought it should've... Thanks for getting back so quick, though I've now got another issue with it (this is what usually happens infact if I'm not mistaken). Rather than the image changing, the proportions of the image have changed. It's still showing the old image on the page but just stretched out to fit the new image's proportions...
Sorry for all the hassel haha but yea, do I just need to give it time or is it something else?
Nevermind! Found out I just needed to clear the cache! Thanks for the help haha - Lord Aurora (talk) 16:20, 16 November 2018 (GMT)
- Ahhh I thought it should've... Thanks for getting back so quick, though I've now got another issue with it (this is what usually happens infact if I'm not mistaken). Rather than the image changing, the proportions of the image have changed. It's still showing the old image on the page but just stretched out to fit the new image's proportions...
Here
Umm i dont know if you accept this but take a screenshot of Lua File MasterMind: https://prnt.sc/iqt4gx
Elsword~Elesis Star Academy Weapon Name
↑ Can u help me to check Elsword~Elesis's Star Academy Weapons name in NA? Thx. -IceSoulMOG (talk) 06:55, 18 January 2019 (UTC)
- Elsword - Lion Heaven Hybrid Sword (Dark Blue / White)
- Aisha - Nuclear Corona Spear (Dark Blue / White)
- Rena - Star Galaxy Bow (Dark Blue / White)
- Raven - Astro Saturn Pulsion (Dark Blue / White)
- Eve - Pluto-observing Drone (Dark Blue / White)
- Chung - ?????
- Ara - Lion Heaven Long Spear (Dark Blue / White)
- Elesis - Lion Heavenly Claymore (Navy / White)
- Chung's Star Academy set is not listed in the Magic Wardrobe or the Item Mall so I can't find the name. Rokujou (talk) 17:47, 18 January 2019 (UTC)
- Thx!
Job Change text translation
How to translate it to PL? --Ritsu (talk) 19:01, 22 February 2019 (UTC)
- Create the page Template: JobChange/pl and add the translations there. Rokujou (talk) 00:01, 23 February 2019 (UTC)
Question
Is info from private servers welcome there or not? Ritsu (talk) 10:36, 24 February 2019 (UTC)
- As stated in the rules, only information from official servers are allowed. Rokujou (talk) 11:05, 24 February 2019 (UTC)
Additional DMG caculation formular
I just saw the new formular for Add dmg bonus dmg caculation, and arcoding to the new formular, Add dmg will now give +50% bonus dmg at 100% as opposed to the older formular which benefited multihit/low percentage dmg multiplier skills/commands more because of the P^0.65 factor. So I just want to ask about the source of this new formular and has it been through testing, because in my most recent test (2Weeks ago) the old fomular was still holding true. Many thanks.
- The new formula was found here on Ashallia's website, where he lists the formulas and explanations for various parts of the game. As far as I know, Ashal has done thorough testing for his formulas and should be accurate, but I can ask him for clarification. In addition, may I ask what server you play on? The new formula was implemented on January 31, 2019 in the Korean server, so it may be possible that the old formula is still used in the European servers. Rokujou (talk) 09:52, 8 June 2019 (EDT)
Oh, I was on NA server. it must have been the testing dmg percentage value of the Z command on Eve was low combined with the add dmg stat at 25ish% and the error rate was within give or take 5% so I thought it was still accurate. So it would have been more apparent had it been higher value. Thanks for the infos :3.
Character skills collapsibles in other languages
Tajemnicza dziewczynka - umiejętności | ||||||
---|---|---|---|---|---|---|
|
- I can't change the link to Laby/pl because it bugs the "Category" section and displays something like "Laby/pl Skills". It also happens with other characters and when I try to use translated jobs' names (eg. Lofty Angel, Jamming, Knight or Diangelion, Bluhen, Bloody Queen etc.). Can you fix it or do some reworks? --Ritsu (talk) 14:33, 27 June 2019 (EDT)
Broken sidebar in Preferences
Hello, is it possible to fix? Happens only at Special:Preferences page. --Ritsu (talk) 14:31, 3 July 2019 (EDT)
- I have asked User:Kenny to look into it. Waiting for his response. Rokujou (talk) 17:25, 3 July 2019 (EDT)
Radiant Flower (Black)
I saw NA release Radiant Flower (Black) in Treasure Hunt Event. Just want to know if it can be stored in Magic Wardrobe. -IceSoulMOG (talk) 21:15, 1 August 2019 (EDT)
Damage caculation
Hi, I'm currently looking into listing all of the Sweep Rolling's total damage for CS, and the charged portion of the skill gives +1.3% damage increase per damage instance past the 1st hit. So I was wondering if there's anyway to caculate the total dmg beside manually caculating, and adding 22 damage instances on top of eachother?
P.S. And just a side note, where should I look for to learn about the editting language in Elwiki? So far I've been just barely getting by by looking, copying and guessing as I move along. Thanks in advance. - Shiiho (talk) 23:51, 11 October 2019 (GMT+7)
- I do not think there is a way to simplify that calculation. You'll have to write out the full expression since I'm not sure if loops can be generated here. As for help in editing, Wikipedia has a page that shows some of the basics of the language. Rokujou (talk) 13:42, 11 October 2019 (EDT)
Thanks
I forgot to mark Artifact System as in development and KR only, so thanks for doing it for me. I'll try my best to remember in the future. FlareKyn (talk) 14:02, 25 December 2019 (EST)
- Thanks again. I don't know how I failed to notice that I linked to Shockwave - Cutter and not Shockwave - Cutter/ModA on Shockwave.
Regarding Code: Sariel's "Zero"
Hey friend, I saw your edit on CS's "Zero", just want to pop by and say it's not that an enemy can only be hit by 2 rays, they can be hit by multiple rays but the maximum achievable hits always add up to just the limit of 2 rays.
- Alright, I've edited it for better clarification. Let me know if I'm still misunderstanding something. Rokujou (talk) 10:59, 28 March 2020 (EDT)
Herrscher (Difficulty)
I wanted to know what are the difficulty choices based on for each character. Same for range and speed Muruchou (talk) 02:07, 21 September 2020 (CEST)