User:Glave/Ideas/2ndReboot

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This is fan-made content.

Elsword changes:


Aisha changes:

  • Memorized skills now cause 100% of original damage but will increase the Cooldown of the skill that was memorized by 30%.
  • Aether Sage gets her Ice Balls back, Statue of Glory is also back.
  • Oz Sorcerer's Gravity Balls are removed, replaced with Plasma Balls.
    • Dark Wave is removed too, but there's a new Strength tier skill called Abyss Zone.
      • It will decrease movement speed of enemies inside the zone, and Aisha will be able to instantly teleport to the zone if the skill key is pressed again, removing the zone. The Abyss Zone lasts for 15 seconds and 10 in PvP.
  • Metamorphy's Awakened Will: Dimension Witch Duration is increased to 10 seconds.

Rena changes:

  • Anemos now restores Nature's Force in less hits.
  • Daybreaker has slightly decreased Arrow Speed and there's a longer delay between X commands.
    • Hunter's Steadiness in PvP no longer removes the MP Cost of Arrows, and in both PvE and PvP it also increases the chance for Vibe Shot to activate to 45% from 35%.
  • Twilight's Karma now deals 2306% per hit.


Raven changes:

  • Furious Blade's XXZZ Action Speed increased significantly.
    • Bloody Accel has it's 20% Damage Increase back, but the Cooldown Reduction is gone.
  • Rage Hearts's Unending Rage has its Special Active Damage Increase increased from 15% to 23%.
    • Devastating Strike PvE damage against Super Armored enemies increased from 10,890% to 14,890%.
  • Nova Imperator's Hellfire Gatling has a Mod version now, it will act like the pre-revamp version from before 2016. Each hit from it will cause the Hellfire debuff for 1 second. Stacks up to 3 seconds.
    • Ifrit Flame's Hellfire debuff now deals more damage per second in PvE. Buffed from 30% damage to 600%.


Eve changes:


Chung changes:

Ara changes:

Elesis changes:

  • Empire Sword:
  • Flame Lord:
    • Explosive Fist changed to Tenacity and has its effect reworked: Now, when hitting the enemy with the punch, after 10 seconds, the enemy will explode, with the explosion damage being increased based on how much damage the enemy has taken in those 10 seconds, that includes damage from allies.
  • Bloody Queen:
    • Blood Swamp Swamp Explosion damage increased from 2% to 4% per stack.
    • Injection Stigma will now reduce defense by 2% per stack instead of damage, but stacks limit reduced to 10.
    • Condemnation now also increases Critical Chance by 20%.

Add changes:

  • All Adds:
    • Particle Prism skill deleted, replaced by Particle Fusion, which is a Strength skill that creates two Particle Shots from both sides of Add, which then fuse together into one particle and explode, launching the enemy into the air. Costs 150 MP.
  • Doom Bringer:
    • Energy Boom re-added as an exclusive skill for this class path. It still costs 100 MP, and can be charged for extra damage and projectile speed, up to 50 extra MP.
    • Amplify Energy now also passively enables Add to use these skills mid-air: Void Breaker, Pulse Cannon, and Energy Shock.
    • Dynamo Configuration - Pylon now renamed to Dynamo Configuration - Pylon Chaser and changed to Tenacity tier for 80 MP.
      • Dynamo Configuration - Pylon Chaser will send 3 homing Pylons that provide Add 15 DP per hit. This skill has 3 hits that deal 805%, 1 hit per Pylon.
  • Dominator:
    • Dynamo Configuration - Pylon now renamed to Dynamo Configuration - Pylon Field and changed to Strength tier for 180 MP (200 without Final Enhanced).
      • Dynamo Configuration - Pylon Field will send a Pylon forward that will explode and create a zone of Pylons, which increase MP Gain by 20%, and increase Physical Damage by 15%. Lasts for 15 seconds. This skill's summoning damage is 4,342%.
  • Mad Paradox
    • Dynamo Configuration - Pylon now renamed to Dynamo Configuration - Pylon Timer and changed to Tenacity tier for 120 MP.
      • Dynamo Configuration - Pylon Timer will summon three Pylons that rotate around Add, they will each explode after 5 seconds separately, doing 1.214% each (322% in PvP). (So 1 Pylon will explode every 5 seconds) If an enemy is caught by the explosion, they have 10 MP drained from them.

Lu/Ciel changes:

  • All Lu/Ciels:
    • Flick Shot homing function improved.
    • Evil Claw damage increased to 830% per hit.
    • Soul Infest damage increased, homing function improved, and homing range increased.
  • Catastrophe:
    • Ruinous Impact damage increased for initial hit. It's now 3,169%. Defense Ignore added to the second hit as well.
    • Dead Hands damage reduction part is now applied to allies as well.
    • Communication - Amplification added effect to receive 5% of Max MP each second for 5 seconds, after using a bravery skill. Allies will receive 2.5% instead.
    • When Darkness Demon fails to summon with Demonic Authority, allies will have their bravery cooldowns decreased by 30%.
    • Remnant of Fear's buff reworked, now, increases stacks through the use of special actives. Up to 2 stacks for 50% bravery damage each. Both consumed when using a bravery skill.
  • Innocent:
    • Death Sentence of Marbas: Changed Super Armor to I-Frames.
    • Fantasy Impromptu - 1st Movement: Skill cast speed increased by 50%. Skill is now affected by action speed.
    • Soul Sigil changed to Strength tier, damage is increased, and reworked. Duration increased to 20 seconds. You and your allies, while under the buff, will receive 10% magical damage. And when skill is cast again during the buff, remove the buff and release all attacks at once (Similar to Thousand Star.)
    • When Noble Presence is triggered through Tribute, allies will receive 20% magical damage increase as well.
    • You and your allies will now receive 4% Damage Reduction, per gathered soul from Communication - Duet.
  • Diangelion:
    • Nightmare's debuff changed from Dark Resistance Decrease to All Resistance Decrease.
    • Manic Demon Form - Destruction reworked to instead work during Manic Demon Form, and for the next 30 seconds after it ends. Allies will receive the buff as well.
    • Abyss Sniper debuff duration increased to 5 seconds.
    • During Manic Demon Form, Awakened Will: Demonio will provide 10 MP and 5% HP per second to allies.
    • Codex Gigas's damage reduction now affects allies when they're standing near you.