Add's Energy Fusion Theory
Add's Energy Fusion Theory
“ | Add's Energy Fusion Theory. An experiment gone wrong just before its completion. Obtain the complete energy by defeating the raving energy frames.
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- 1 Player only.
Players must tackled this dungeon solo with additional limitations.
- Mounts cannot be used.
How to Play
The dungeon will pit you against four trials in a random order. Players must do all of the following:
- Defeat 2 Energy Frame: Type - Alterasia while Energy Frame: Type - Alterasia Spore spawn in masses.
- Defeat Energy Frame: Type - Edan, Valak, and Q-PROTO_00.
- Defeat 3 stationary Energy Frame: Type - Berauk who will constantly strike lightning and try to attack players.
- Defeat Energy Frame: Type - Bug Walk while it will constantly multiply creating smaller clones of itself.
After completing all four trials, fight Apocalypse Type - Void itself.
Every time you finish the dungeon and don't get a Apocalypse Type - Void Weapon Cube, the chance of dropping Apocalypse Type - Void Weapon Cube will increase. This chance can be seen at the bar on dungeon's information on Dungeons tab
Monster Image | Boss Description | Boss Moves |
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Energy Frame: Type - Alterasia - A Nasod unit programmed to utilize sword techniques made of void energy created by Add. |
Note:
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Energy Frame: Type - Edan - A replica of Edan made of void energy created by Add. |
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Energy Frame: Type - Valak - A replica of Valak made of void energy created by Add. |
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Energy Frame: Type - Q-PROTO_00 - A replica of Q-PROTO_00 made of void energy created by Add. |
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Energy Frame: Type - Berauk - A Berauk made of void energy created by Add. He cannot move, however will attack constantly. |
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Energy Frame: Type - Bug Walk - An Assault Crasher made of void energy created by Add. Only the main Bug Walk needs to be defeated. |
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Mini Bug Walk - Smaller copies of Bug Walk. Defeating these provides no benefits. |
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Obstacles Image | Obstacles Description |
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Energy Fusion System - The longer enemies are active the more powerful they become. With each activation, an enemy will become 50% stronger. They can get buffed up to 10 times.
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Monster Image | Boss Description | Boss Moves |
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Apocalypse Type - Void - A failed attempt at making an ultimate weapon. Type-Void has gone rogue. |
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Icon | Name | Stats | Mystic Enchant | Enhancement Bonuses |
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Apocalypse Type - Void Weapon |
Lv95 Weapon: |
Red Stage 1: Critical +3% Blue Stage 1: Damage Reduction +5%, Awakening Charge +5% Yellow Stage 1: Elemental Resist +75 |
Enhancement +9: Physical/Magical Defense +7.5% |
- It is revealed in the game files that this dungeon was originally intended to have another miniboss, Energy Frame: Type - Kayak.
- When it was first released, it was originally located in Altera.
- In the past, all the mobs in the dungeon looked identical to their counterparts elsewhere in the game with the exception of Berauk which featured a swapped color pallet.
- This was later changed, giving all enemies a color scheme similar to Apocalypse Type-Void. Additionally, Energy Frame: Type - Alterasia, Edan, Valak, and Q-PROTO_00's weapons were swapped with Apocalypse Type - Void Weapons.
Date | Changes | |
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KR | NA | |
08/08/2016 | 03/29/2017 |
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07/08/2021 | - |
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