Phantom Shooter: Difference between revisions
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| {{SkillType|P}} Silver Shooters used in Command attacks are switched to Phantom Shooters. | | {{SkillType|P}} Silver Shooters used in Command attacks are switched to Phantom Shooters.<br><br>Successful attacks with Phantom Shooter command attacks will leave a [Phantom's Mark].<br>Successful attacks with cannon ball command attacks will leave a [Hunter's Mark].<br><br>Enemies with [Phantom’s Mark] will receive greater damage from certain Silver Shooter and Cannonball Skills.<br>Successful Cannon Ball Skill attacks against enemies with [Hunter’s Mark] will give you [Prepared Hunter] buff.<br> | ||
*Silver Shooter Skills: [[Head Shot]] [[Head Shot/ModA|(A)]], [[Dual Buster]] [[Dual Buster/ModA|(A)]], [[Deadly Shot]], [[Trick Shot]], [[Bullet Blitz]], [[Shooting Bind]], [[Stun Shot]], [[Burning Punisher]] [[Burning Punisher/ModA|(A)]] | |||
Successful | *Cannon Ball Skills: [[Scare Chase]], [[Aiming Shot]], [[Rumble Shot]], [[Shooting Star]] [[Shooting Star/ModA|(A)]], [[Heavy Railgun]], [[Rapid Cannon]], [[Comet Crasher]], [[Exciting Crash]] | ||
Successful | |||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
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| 8 Seconds || 7 Seconds | | 8 Seconds || 7 Seconds | ||
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<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*If one '''Fatal Phantom''' places [Hunter's Mark] or [Phantom's Mark] on a foe, any other '''Fatal Phantom''' can make use of their effects, even if they are not in the party. | *If one '''Fatal Phantom''' places [Hunter's Mark] or [Phantom's Mark] on a foe, any other '''Fatal Phantom''' can make use of their effects, even if they are not in the party. | ||
*Chung's '''Recovery {{CX}}''' and '''Heavy Stance {{CX}}''' will not apply [Hunter's Mark], while {{CDRU}}{{CX}}{{CConX}}'''({{CZ}})''' will not apply [Phantom's Mark]. | *Chung's '''Recovery {{CX}}''' and '''Heavy Stance {{CX}}''' will not apply [Hunter's Mark], while {{CDRU}}{{CX}}{{CConX}}'''({{CZ}})''' will not apply [Phantom's Mark]. |
Revision as of 08:32, 1 February 2023
[Passive] Silver Shooters used in Command attacks are switched to Phantom Shooters. Successful attacks with Phantom Shooter command attacks will leave a [Phantom's Mark]. Successful attacks with cannon ball command attacks will leave a [Hunter's Mark]. Enemies with [Phantom’s Mark] will receive greater damage from certain Silver Shooter and Cannonball Skills. Successful Cannon Ball Skill attacks against enemies with [Hunter’s Mark] will give you [Prepared Hunter] buff.
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Requirements
Class | Level Required |
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Fatal Phantom | 99 |
Skill Information
Skill Level | Level Required | Phantom's Mark | Hunter's Mark | |||||
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Silver Shooter and Cannon Skill Damage Increase |
Duration | Self BuffPrepared HunterSelf BuffPrepared Hunter | Duration | |||||
Awakening Charge Increase | Auto Berserk Chance | Effect | Duration | |||||
PvE | ||||||||
1 | 99 | 30% | 7 Seconds | 40% | +20% |
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8 Seconds | 7 Seconds |
PvP | ||||||||
1 | 99 | 7.5% | 7 Seconds | 40% | +20% |
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8 Seconds | 7 Seconds |
Tips and Details
- If one Fatal Phantom places [Hunter's Mark] or [Phantom's Mark] on a foe, any other Fatal Phantom can make use of their effects, even if they are not in the party.
- Chung's Recovery and Heavy Stance will not apply [Hunter's Mark], while () will not apply [Phantom's Mark].
- This passive will have no effect on any enemy that is immune to all debuffs.
Trivia
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/28/2017 | 02/07/2018 |
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08/01/2019 | 08/28/2019 |
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01/05/2022 | - |
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Alternative Names
Fatal Phantom - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Wolven Bullet
- Wolven Bullet
Force Active
Force Passive
Force Active
Force Passive