Karinimo: Difference between revisions
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| PhyAtkLv+1=2.25 | PhyAtkLv%1=6 | PhyAtkLv+2=1.5 | PhyAtkLv%2=6 | | PhyAtkLv+1=2.25 | PhyAtkLv%1=6 | PhyAtkLv+2=1.5 | PhyAtkLv%2=6 | ||
| MagAtkLv+1=2.25 | MagAtkLv%1=6 | MagAtkLv+2=1.5 | MagAtkLv%2=6 | | MagAtkLv+1=2.25 | MagAtkLv%1=6 | MagAtkLv+2=1.5 | MagAtkLv%2=6 | ||
| Maximize+1=509 | Maximize+2=339 | |||
| SpecializationA+1=509 | SpecializationA+2=339 | |||
| SpecializationB+1=509 | SpecializationB+2=339 | |||
}} | }} | ||
| Gallery= | | Gallery= |
Revision as of 18:50, 19 August 2016
- English
[Weapon (Add)] | ||||
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Karinimo
[Elite]
▪ [2 Unidentified Stats]
▪ Critical +452
▪ +0.5% chance of auto-casting an elemental effect
▪ Critical +452
▪ +0.5% chance of auto-casting an elemental effect
Karinimo
Rarity
Elite
Item Type
Equipment (Weapon)
Level Requirement
70
Item Level
86
Reselling Price
41,760 ED
Trading
Impossible
Sealing Possible
5
Additional Effects
How to Obtain
Method | Location(s) | Requirements |
---|---|---|
Random Drop | Heart of Behemoth | Boss Drop Loot from Karis True Form |
Base Stats
Class | Physical Attack | Magical Attack | HP |
---|---|---|---|
Tracer | 4049 | 5114 | 0 |
Lunatic Psyker | 4315 | 5779 | 2213 |
Mastermind | 4847 | 5513 | 1844 |
Diabolic Esper | 4182 | 5779 | 1476 |
Identifiable Stats
Please note that the identifiable stats shown below are the minimum amount that can be obtained. They can be increased up to 2%, based on their Critical stats.
Possible Stat | Row 1 | Row 2 |
---|---|---|
Effects | Effects | |
All Elemental Resistance | +12 | +10 |
Action Speed | +509 | +339 |
Movement Speed | +1526 | +1017 |
Jump Speed | +1526 | +1017 |
Additional Damage | +509 | +339 |
Damage Reduction | +509 | +339 |
Critical | +509 | +339 |
HP | +5107 | +3405 |
DP Gain | +509 | +339 |
DP Consumption | -6% | -4.5% |
MP Gain on Attack | +509 | +339 |
MP Gain on Receiving Attack | +509 | +339 |
Specialization A | +509 | +339 |
Specialization B | +509 | +339 |
Maximize | +509 | +339 |
Physical Attack Level | +2.25 | +1.5 |
Magical Attack Level | +2.25 | +1.5 |
General Guides
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Story
Gameplay
Modes
Combat
Character Progression
Systems
Summons
Items
Equipment
Functionality
Cash
Miscellaneous
Other Media