Monster List/Bethma/Mob: Difference between revisions

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|[[3-4]], [[3-x]]
|[[3-4]], [[3-x]]
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|[[File:FlameBat.png|150px]]
|'''Flame Bat''' - A red bat that clings onto you and detonates itself, so watch out!
|'''Flame Bat''' - A red bat that clings onto you and detonates itself, so watch out!
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|[[3-4]]
|[[3-4]]
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|[[File:BerserkLizardman.png|150px]]
|'''Berserk Lizardman''' - Unlike the last Lizardman, this one bathes its spear blade in lava before he attacks to burn you.
|'''Berserk Lizardman''' - Unlike the last Lizardman, this one bathes its spear blade in lava before he attacks to burn you.
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|[[3-4]]
|[[3-4]]
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|[[File:BerserkShamanLizardman.png|150px]]
|'''Berserk Shaman Lizardman''' - Lizardman Shaman that studies flames, making its magic strongest than ever before.
|'''Berserk Shaman Lizardman''' - Lizardman Shaman that studies flames, making its magic strongest than ever before.
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|[[3-4]], [[3-x]]
|[[3-4]], [[3-x]]
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|[[File:FlameScorpion.png|150px]]
|'''Flame Scorpion''' - A powerful scorpion that is much more advanced than before!
|'''Flame Scorpion''' - A powerful scorpion that is much more advanced than before!
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Revision as of 11:00, 14 June 2014

Located Monster Image Monster Description Info
3-1, 3-2 Scorpion - An aggressive scorpion that tries to attack you with its pincers and claws.
3-1 Cactus - A unique blushing cactus living in Bethma. They can attack by summoning spikes on the ground, similar to Ent's Vine Attack.
3-1, 3-2 Komodo - A Komodo that helps the Lizardmen tribe attack you.
3-1, 3-2 Lizardman Saurus - A strong and big Lizardman that can really whack a punch at you with its club.
3-1, 3-2 Lizardman - A Lizardman Scout. They are the weakest among the Lizardmen, but that still doesn't mean that they aren't dangerous!
3-2, 3-3 Shaman Lizardman - A skinny lizardmen that is capable of casting spells and healing others.
3-3, 3-4, 3-x Fire Komodo - A Komodo that helps the Lizardmen tribe attack you. But unlike the last ones, this one can breathe fire!
3-3 Shadow Lizardman - A Lizardman wielding a long spear, this lizardman can also hide himself in the shadows for sneak attacks!
3-3, 3-4 Saurus Warrior - An upgraded, bigger version of the Lizardman Saurus, this can pack an even bigger punch!
3-3 Armadillo - A small armadillo that uses its shell to roll over you.
3-4, 3-x Flame Bat - A red bat that clings onto you and detonates itself, so watch out!
3-4 Berserk Lizardman - Unlike the last Lizardman, this one bathes its spear blade in lava before he attacks to burn you.
3-4 Berserk Shaman Lizardman - Lizardman Shaman that studies flames, making its magic strongest than ever before.
3-4, 3-x Flame Scorpion - A powerful scorpion that is much more advanced than before!
3-5 Nasod Excavator D-2 - An excavator that uses its arm to try and smash you!
3-5 Mine - Mine shaft spawning Nasod Transporters.
3-5 Nasod Transporter - A Nasod that gathers minerals using its cart. Be careful not to let it run over you though!
3-5 Nasod Miner - A miner that uses its powerful drill to gather minerals, but its drill can be also used as a weapon!
3-5 Nasod Excavator D-3 - An upgraded version of the D-2 Excavator. This one is bigger and can really pack a punch!
3-5, 3-6 Nasod Healer - This floating Nasod monitors excavating Nasods and heals them.
3-6 Nasod Excavator SD-2 - An excavator that is an upgraded version of the D Series, not to mention that it's more faster and aggressive!
3-6 Nasod Bee - A flying Nasod Bee that scouts the airship, but be sure not to get hit by the bee's turret in its stinger!
3-6 Enhanced Nasod Miner - An upgraded and enhanced version of the old Nasod Miner. Be careful though, it's still dangerous and will thrust its drill right at you!
3-6 Nasod Excavator SD-3 - A modified D-3. It's been enhanced in every aspect and is even stronger than the SD-2 Excavator.
3-x Saurus Guardian - Similar to the Saurus Guardians in Bethma Lake (Night), except that its armor has more intricate patterns and it now wears a helmet. It also super armors itself frequently when attacking and possesses a stoic threshold. It will usually drop its super armor before attacking unlike the normal version.
3-x Shadow Shaman Lizardman - Similar to the Shaman Lizardmen seen in the Bethma Region, except that it can summon High Magician's Magic Missile in a row, and super armor itself while healing on Hell Mode.
3-x, 3-1 Lizardman Warrior - Similar to the Lizardman Warriors in Dragon Road, except that it can use a spinning whirlwind attack whenever it reaches its stoic threshold on Hell Mode.
3-x Shadow Warrior - Similar to the Shadow Warrior in Bethma Lake (Night), but their attack are similar to Lizardman Warrior. This version only has one sword and so cannot transform it into a boomerang like the boss version.
3-x Shadow Lizardman - Similar to the Shadow Lizardmen, in Bethma Lake (Night), except that it can now throw spears (while in super armor) and wears a helmet.
3-x Bone Gargoyle - Flying gargoyle skeletons that attack in a similar manor to Wyverns.
3-x Saurus General - This mob's attack virtually similar to regular mobs but stoic last longer.
3-x, 3-4 Dark Berauk - This mob's attack virtually similar when he appear as miniboss in 3-4.
3-x Lizardman General - This mob's attack virtually similar to Lizardman Warrior.
3-x, 3-3 Shadow Warrior - This mob's attack virtually similar when it appear as boss in 3-3.
3-x Captain Vescoo - This mob's attack virtually similar when it appear as field boss in Bethma.

Template:Beastiary

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