Monster List/Bethma/Mob: Difference between revisions
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|[[File:SaurusGuardianFull. | |align=center|[[File:SaurusGuardianFull.jpg|150px]] | ||
|'''Saurus Guardian''' - Similar to the '''Saurus Guardians''' in [[3-3|Bethma Lake (Night)]], except that its armor has more intricate patterns and it now wears a helmet. It also super armors itself frequently when attacking and possesses a stoic threshold. It will usually drop its super armor before attacking unlike the normal version. | |'''Saurus Guardian''' - Similar to the '''Saurus Guardians''' in [[3-3|Bethma Lake (Night)]], except that its armor has more intricate patterns and it now wears a helmet. It also super armors itself frequently when attacking and possesses a stoic threshold. It will usually drop its super armor before attacking unlike the normal version. | ||
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|[[3-x]] | ||[[3-x]] | ||
|[[File:ShadowShamanLizardmanFull.png|150px]] | |align=center|[[File:ShadowShamanLizardmanFull.png|150px]] | ||
|'''Shadow Shaman Lizardman''' - Similar to the Shaman Lizardmen seen in the Bethma Region, except that it can summon [[High Magician]]'s [[Magic Missile]] in a row, and super armor itself while healing on Hell Mode. | |'''Shadow Shaman Lizardman''' - Similar to the Shaman Lizardmen seen in the Bethma Region, except that it can summon [[High Magician]]'s [[Magic Missile]] in a row, and super armor itself while healing on Hell Mode. | ||
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|[[File: | |align=center|[[File:LizardmanWarriorMobFull.jpg|150px]] | ||
|'''Lizardman Warrior''' - Similar to the [[3-1|Lizardman Warriors]] in [[3-1|Dragon Road]], except that it can use a spinning whirlwind attack whenever it reaches its stoic threshold on Hell Mode. | |'''Lizardman Warrior''' - Similar to the [[3-1|Lizardman Warriors]] in [[3-1|Dragon Road]], except that it can use a spinning whirlwind attack whenever it reaches its stoic threshold on Hell Mode. | ||
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|[[3-x]] | |[[3-x]] | ||
|[[File:ShadowLizardman02Full.jpg|150px]] | |align=center|[[File:ShadowLizardman02Full.jpg|150px]] | ||
|'''Shadow Lizardman''' - Similar to the '''Shadow Lizardmen''', in [[3-3|Bethma Lake (Night)]], except that it can now throw spears (while in super armor) and wears a helmet. | |'''Shadow Lizardman''' - Similar to the '''Shadow Lizardmen''', in [[3-3|Bethma Lake (Night)]], except that it can now throw spears (while in super armor) and wears a helmet. | ||
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|[[3-x]] | |[[3-x]] | ||
|[[File:BoneGargoyleFull.png|150px]] | |align=center|[[File:BoneGargoyleFull.png|150px]] | ||
|'''Bone Gargoyle''' - Flying gargoyle skeletons that attack in a similar manor to [[5-1|Wyverns]]. | |'''Bone Gargoyle''' - Flying gargoyle skeletons that attack in a similar manor to [[5-1|Wyverns]]. | ||
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|[[3-x]] | |[[3-x]] | ||
|[[File: | |align=center|[[File:BrainwashedLizardmanSaurusFull.jpg|150px]] | ||
|'''Saurus | |'''Brainwashed Lizardman Saurus''' - This mob's attack virtually similar to regular mobs but stoic last longer. | ||
| | |This monster is a General Monster within the Secret Dungeon | ||
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|[[3-x]] | |[[3-x]] | ||
|[[File:GenDarkBeraukFull.png|150px]] | |align=center|[[File:GenDarkBeraukFull.png|150px]] | ||
|'''Dark Berauk''' - This mob's attack virtually similar when he appear as miniboss in [[3-4]]. | |'''Dark Berauk''' - This mob's attack virtually similar when he appear as miniboss in [[3-4]]. | ||
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|[[3-x]] | |[[3-x]] | ||
|[[File: | |align=center|[[File:BrainwashedLizardmanWarriorFull.jpg|150px]] | ||
|'''Lizardman | |'''Brainwashed Lizardman Warrior''' - This mob's attack virtually similar to '''Lizardman Warrior'''. | ||
| | |This monster is a General Monster within the Secret Dungeon | ||
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|[[3-x]] | |[[3-x]] | ||
|[[File:GenShadowWarriorFull.png|150px]] | |align=center|[[File:GenShadowWarriorFull.png|150px]] | ||
|'''Shadow Warrior''' - This mob's attack virtually similar when it appear as boss in [[3-3]]. | |'''Shadow Warrior''' - This mob's attack virtually similar when it appear as boss in [[3-3]]. | ||
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|[[3-x]] | |[[3-x]] | ||
|[[File:GenCaptainVescooFull.png|150px]] | |align=center|[[File:GenCaptainVescooFull.png|150px]] | ||
|'''Captain Vescoo''' - This mob's attack virtually similar when it appear as field boss in [[Bethma]]. | |'''Captain Vescoo''' - This mob's attack virtually similar when it appear as field boss in [[Bethma]]. | ||
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Revision as of 18:10, 26 September 2014
Located | Monster Image | Monster Description | Info |
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3-1, 3-2 | Scorpion - An aggressive scorpion that tries to attack you with its pincers and claws. | ||
3-1 | Cactus - A unique blushing cactus living in Bethma. They can attack by summoning spikes on the ground, similar to Ent's Vine Attack. | ||
3-1, 3-2 | Komodo - A Komodo that helps the Lizardmen tribe attack you. | ||
3-1, 3-2 | Lizardman Saurus - A strong and big Lizardman that can really whack a punch at you with its club. | ||
3-1, 3-2 | Lizardman - A Lizardman Scout. They are the weakest among the Lizardmen, but that still doesn't mean that they aren't dangerous! | ||
3-2, 3-3 | Shaman Lizardman - A skinny lizardmen that is capable of casting spells and healing others. | ||
3-3, 3-4, 3-x | Fire Komodo - A Komodo that helps the Lizardmen tribe attack you. But unlike the last ones, this one can breathe fire! | ||
3-3 | Shadow Lizardman - A Lizardman wielding a long spear, this lizardman can also hide himself in the shadows for sneak attacks! | ||
3-3, 3-4 | Saurus Warrior - An upgraded, bigger version of the Lizardman Saurus, this can pack an even bigger punch! | ||
3-3 | Armadillo - A small armadillo that uses its shell to roll over you. | ||
3-4 | Flame Bat - A red bat that clings onto you and detonates itself, so watch out! | ||
3-4 | Berserk Lizardman - Unlike the last Lizardman, this one bathes its spear blade in lava before he attacks to burn you. | ||
3-4 | Berserk Shaman Lizardman - Lizardman Shaman that studies flames, making its magic strongest than ever before. | ||
3-4 | Flame Scorpion - A powerful scorpion that is much more advanced than before! | ||
3-4 | Shadow Warrior - Similar to the Shadow Warrior in Bethma Lake (Night), but their attack are similar to Lizardman Warrior. This version only has one sword and so cannot transform it into a boomerang like the boss version. | ||
3-5 | Nasod Excavator D-2 - An excavator that uses its arm to try and smash you! | ||
3-5 | Mine - Mine shaft spawning Nasod Transporters. | ||
3-5 | Nasod Transporter - A Nasod that gathers minerals using its cart. Be careful not to let it run over you though! | ||
3-5 | Nasod Miner - A miner that uses its powerful drill to gather minerals, but its drill can be also used as a weapon! | ||
3-5 | Nasod Excavator D-3 - An upgraded version of the D-2 Excavator. This one is bigger and can really pack a punch! | ||
3-5, 3-6 | Nasod Healer - This floating Nasod monitors excavating Nasods and heals them. | ||
3-6 | Nasod Excavator SD-2 - An excavator that is an upgraded version of the D Series, not to mention that it's more faster and aggressive! | ||
3-6 | Nasod Bee - A flying Nasod Bee that scouts the airship, but be sure not to get hit by the bee's turret in its stinger! | ||
3-6 | Enhanced Nasod Miner - An upgraded and enhanced version of the old Nasod Miner. Be careful though, it's still dangerous and will thrust its drill right at you! | ||
3-6 | Nasod Excavator SD-3 - A modified D-3. It's been enhanced in every aspect and is even stronger than the SD-2 Excavator. | ||
3-x | Saurus Guardian - Similar to the Saurus Guardians in Bethma Lake (Night), except that its armor has more intricate patterns and it now wears a helmet. It also super armors itself frequently when attacking and possesses a stoic threshold. It will usually drop its super armor before attacking unlike the normal version. | ||
3-x | File:ShadowShamanLizardmanFull.png | Shadow Shaman Lizardman - Similar to the Shaman Lizardmen seen in the Bethma Region, except that it can summon High Magician's Magic Missile in a row, and super armor itself while healing on Hell Mode. | |
3-x | Lizardman Warrior - Similar to the Lizardman Warriors in Dragon Road, except that it can use a spinning whirlwind attack whenever it reaches its stoic threshold on Hell Mode. | ||
3-x | Shadow Lizardman - Similar to the Shadow Lizardmen, in Bethma Lake (Night), except that it can now throw spears (while in super armor) and wears a helmet. | ||
3-x | Bone Gargoyle - Flying gargoyle skeletons that attack in a similar manor to Wyverns. | ||
3-x | Brainwashed Lizardman Saurus - This mob's attack virtually similar to regular mobs but stoic last longer. | This monster is a General Monster within the Secret Dungeon | |
3-x | Dark Berauk - This mob's attack virtually similar when he appear as miniboss in 3-4. | ||
3-x | Brainwashed Lizardman Warrior - This mob's attack virtually similar to Lizardman Warrior. | This monster is a General Monster within the Secret Dungeon | |
3-x | Shadow Warrior - This mob's attack virtually similar when it appear as boss in 3-3. | ||
3-x | File:GenCaptainVescooFull.png | Captain Vescoo - This mob's attack virtually similar when it appear as field boss in Bethma. |
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