Scar's Broken Horn: Difference between revisions
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Gameboy224 (talk | contribs) m (Text replacement - "Grand Cavern: Chasm of the Divided Land" to "Grand Cavern: Chasm of the Divided Land") |
Gameboy224 (talk | contribs) m (Text replacement - "Additional Damage +" to "Add. Damage +") |
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| Trade=<font color="red">Impossible</font> | | Trade=<font color="red">Impossible</font> | ||
| Sealing=5 | | Sealing=5 | ||
| AddEffect= ▪ [1 Unidentified Stat] <br>▪ | | AddEffect= ▪ [1 Unidentified Stat] <br>▪ Add. Damage +1% | ||
| Description='''[Face Accessory (Middle)]''' A helm created from the horn that signifies the demon's prestige. It is filled with Scar's magic power. | | Description='''[Face Accessory (Middle)]''' A helm created from the horn that signifies the demon's prestige. It is filled with Scar's magic power. | ||
| Obtain=Random Drop {{!}}{{!}} '''[[Grand Cavern: Chasm of the Divided Land]]''' {{!}}{{!}} Boss Drop Loot from '''Demon General Scar''' | | Obtain=Random Drop {{!}}{{!}} '''[[Grand Cavern: Chasm of the Divided Land]]''' {{!}}{{!}} Boss Drop Loot from '''Demon General Scar''' |
Latest revision as of 19:00, 27 March 2020
- English
[Face Accessory (Middle)] A helm created from the horn that signifies the demon's prestige. It is filled with Scar's magic power. | |
Scar's Broken Horn
Rarity
Elite
Item Type
Face Accessory (Middle)
Level Requirement
0
Reselling Price
36,480 ED
Trading
Impossible
Sealing Possible
5
Additional Effects
▪ [1 Unidentified Stat]
▪ Add. Damage +1%
▪ Add. Damage +1%
How to Obtain
Method | Location(s) | Requirements |
---|---|---|
Random Drop | Grand Cavern: Chasm of the Divided Land | Boss Drop Loot from Demon General Scar |
Base Stats
Class | Physical Defense | Magical Defense |
---|---|---|
All Classes | -25 | -25 |
Identifiable Stats
Please note that the identifiable stats shown below are the minimum amount that can be obtained. They can be increased up to 1%, based on their Critical stats.
Possible Stat | Row 1 |
---|---|
Effects | |
All Elemental Resistance | +10 |
Action Speed | +1% |
Movement Speed | +3% |
Jump Speed | +3% |
Additional Damage | +1% |
Damage Reduction | +1% |
Critical | +1% |
HP | +3% |
Awakening Charge Speed | +1% |
Awakening Time | +1.5% |
MP Gain on Attack | +1% |
MP Gain on Receiving Attack | +1% |
Specialization A | +1% |
Specialization B | +1% |
Maximize | +1% |
General Guides
{{
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