Unfinished Nasod Alloy Cannon: Difference between revisions
From Elwiki
m (Text replacement - "未完成纳斯德合金炮" to "未完成的纳斯德合金炮") |
Gameboy224 (talk | contribs) m (Text replacement - "Wally's Castle" to "Wally's Castle") |
||
Line 13: | Line 13: | ||
| AddEffect= ▪ [1 Unidentified Stat]<br> ▪ Critical +70<br> ▪ Attack Speed +70 | | AddEffect= ▪ [1 Unidentified Stat]<br> ▪ Critical +70<br> ▪ Attack Speed +70 | ||
| Description='''[Weapon ([[Chung]])]''' An alloy cannon crafted with unfinished Nasod scraps made by Wally. Seems pretty solid and useful. | | Description='''[Weapon ([[Chung]])]''' An alloy cannon crafted with unfinished Nasod scraps made by Wally. Seems pretty solid and useful. | ||
| Obtain=Random Drop {{!}}{{!}} '''[[ | | Obtain=Random Drop {{!}}{{!}} '''[[Wally's Castle]]''' {{!}}{{!}} Boss Drop Loot from '''Wally No. 8''' | ||
| BaseStat= | | BaseStat= | ||
{{StatsTable | {{StatsTable |
Revision as of 17:20, 18 December 2019
- English
[Weapon (Chung)] An alloy cannon crafted with unfinished Nasod scraps made by Wally. Seems pretty solid and useful. | |
How to Obtain
Method | Location(s) | Requirements |
---|---|---|
Random Drop | Wally's Castle | Boss Drop Loot from Wally No. 8 |
Base Stats
Class | Physical Attack | Magical Attack |
---|---|---|
Guardian | 1827 | 1578 |
Iron Paladin | 2166 | 1691 |
Deadly Chaser | 1997 | 1917 |
Tactical Trooper | 1940 | 1917 |
Identifiable Stats
Please note that the identifiable stats shown below are the minimum amount that can be obtained. They can be increased up to 2%, based on their Critical stats.
Possible Stat | Row 1 |
---|---|
Effects | |
All Elemental Resistance | +7 |
Action Speed | +70 |
Movement Speed | +210 |
Jump Speed | +210 |
Additional Damage | +70 |
Damage Reduction | +70 |
Critical | +70 |
HP | +710 |
Awakening Charge Speed | +70 |
Awakening Time | +3% |
MP Gain on Attack | +70 |
MP Gain on Receiving Attack | +70 |
Specialization A | +70 |
Specialization B | +70 |
Maximize | +70 |
Physical Attack Level | +1 |
Magical Attack Level | +1 |
General Guides
{{
}}
Story
Gameplay
Modes
Combat
Character Progression
Systems
Summons
Items
Equipment
Functionality
Cash
Miscellaneous
Other Media