Tenebrous Equipment: Difference between revisions
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| align=center rowspan=15 | ◆◆◆ <br> [3 Stars] || align=center rowspan=15 | Shared | | align=center rowspan=15 | ◆◆◆ <br> [3 Stars] || align=center rowspan=15 | Shared | ||
| rowspan=2 | | | rowspan=2 | | ||
* When attacking enemies with | * When attacking enemies with less than n% HP, damage is increased by n%<br>(HP condtion and damage increase increases when applying the same effects) | ||
|| 2% / 4% / 6% / 8% / 10% / 12% / 14% / 16% / 18% / 20% | || 2% / 4% / 6% / 8% / 10% / 12% / 14% / 16% / 18% / 20% | ||
|- | |- | ||
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|- | |- | ||
| | | | ||
* When using force skills n% chance of resetting the force skill's cooldown (Chance increases when applying same effects) | * When using force skills n% chance of resetting the force skill's cooldown<br>(Chance increases when applying the same effects) | ||
|| 0.3% / 0.6% / 0.9% / 1.2% / 1.5% / 1.8% / 2.1% / 2.4% / 2.7% / 3% | || 0.3% / 0.6% / 0.9% / 1.2% / 1.5% / 1.8% / 2.1% / 2.4% / 2.7% / 3% | ||
|- | |- | ||
| | | | ||
* When using skills n% chance of resetting the skill's cooldown [Excluding Hyper Active, Master Skill] (Chance increases when applying same effects) | * When using skills n% chance of resetting the skill's cooldown [Excluding Hyper Active, Master Skill]<br>(Chance increases when applying the same effects) | ||
|| 0.3% / 0.6% / 0.9% / 1.2% / 1.5% / 1.8% / 2.1% / 2.4% / 2.7% / 3% | || 0.3% / 0.6% / 0.9% / 1.2% / 1.5% / 1.8% / 2.1% / 2.4% / 2.7% / 3% | ||
|- | |- | ||
| rowspan=2 | | | rowspan=2 | | ||
* | * Every 30 seconds, for a duration of n seconds, increase All Skill Damage by n%<br>(Duration increases when applying the same effects) | ||
|| 1 / 1 / 2 / 2 / 3 / 3 / 4 / 4 / 5 / 5 | || 1 / 1 / 2 / 2 / 3 / 3 / 4 / 4 / 5 / 5 | ||
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|- | |- | ||
| | | | ||
* When | * When the sum of all Elemental Resistance exceeds 1000, All Skill Damage is increased by n% | ||
|| 0.2% / 0.4% / 0.6% / 0.8% / 1% / 1.2% / 1.4% / 1.6% / 1.8% / 2% | || 0.2% / 0.4% / 0.6% / 0.8% / 1% / 1.2% / 1.4% / 1.6% / 1.8% / 2% | ||
|- | |- | ||
| | | | ||
* When using | * When using a Master Skill, recovers ally's special resources (NF/Cannonball/Spirit Energy/Mutation Point/Combination Gauge/Power Gauge/Sentimental Point/Obsidian Point) by n% (Cooldown 30s)<br>(Recovery increases when applying the same effects) | ||
|| 2.5% / 5% / 7.5% / 10% / 12.5% / 15% / 17.5% / 20% / 22.5% / 25% | || 2.5% / 5% / 7.5% / 10% / 12.5% / 15% / 17.5% / 20% / 22.5% / 25% | ||
|- | |- | ||
| | | | ||
* When using shared active Force Skill, create a space that decreases damage taken by n% for a short time. (5s cooldown) ( | * When using shared active Force Skill, create a space that decreases damage taken by n% for a short time. (5s cooldown)<br>(Damage reduction increases when applying the same effects) | ||
|| 2% / 4% / 6% / 8% / 10% / 12% / 14% / 16% / 18% / 20% | || 2% / 4% / 6% / 8% / 10% / 12% / 14% / 16% / 18% / 20% | ||
|- | |- | ||
| rowspan=2 | | | rowspan=2 | | ||
* | * Upon awakening, create a shield equal to n% of maximum HP. While the shield is up, recover n% HP/MP every 3 seconds. (20s cooldown)<br>(Shield health and recovery increase when applying the same effects) | ||
|| 1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | || 1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
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| rowspan=2 | | | rowspan=2 | | ||
* | * Transcendence Skill Slot damage increase effect is increased by n%, and the buff's duration is increased by n.<br>(Duration and damage increase increases when when applying the same effects) | ||
|| 0.2% / 0.4% / 0.6% / 0.8% / 1% / 1.2% / 1.4% / 1.6% / 1.8% / 2% | || 0.2% / 0.4% / 0.6% / 0.8% / 1% / 1.2% / 1.4% / 1.6% / 1.8% / 2% | ||
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| rowspan=2 | | | rowspan=2 | | ||
* | * For n seconds after using a Hyper Active, gain a buff that increases Special Active Cooldown speed by n times. (Duration and cooldown speed increase increases when when applying the same effects) | ||
|| 1.5 / 3 / 4.5 / 6 / 7.5 / 9 / 10.5 / 12 / 13.5 / 15 | || 1.5 / 3 / 4.5 / 6 / 7.5 / 9 / 10.5 / 12 / 13.5 / 15 | ||
|- | |- |
Revision as of 13:36, 23 December 2021
![](/wiki/images/thumb/9/93/Teaser_-_Tenebrous_Equipment.png/700px-Teaser_-_Tenebrous_Equipment.png)
Equipment Pieces
Equipment Details
The equipment in general functions much the same way as Amethystine Prophecy Equipment, with notable differences including the lack of a set effect as well as the new Shadow effects.
Individual Effects
Set Name | Effects |
---|---|
Top |
|
Bottom |
|
Gloves |
|
Shoes |
|
- "Buff" effects do not stack with similar effects from Elrianode Equipment or Amethystine Prophecy Equipment.
Enhance Effects
Each armor piece will gain additional effects based on their enhancement level, starting from +9.
Set Name | Effects |
---|---|
+10 |
|
+11 |
|
Reforging
Using either Tasma's Aura or Tenebrous' Aura, some Magic Crystals and ED, you are able to reforge each equipment piece for additional effects, including various stats, specific skill damage (see below) and adaptation, for a total of up to 21 times. Only specific stages will grant special benefits, while other stages merely raise the equipment piece's base stats slightly, similar to regular enhancement.
The reforge success rate naturally goes down after every stage reached. However, unlike regular equipment enhancing, reforging cannot downgrade nor reset from your current stage, and every time you fail to reforge, a progress bar will fill up that guarantees success once it is filled to 100%, should you not yet have succeeded by that point.
Each armor piece comes with a set amount of "Reforge Durability" which can be seen below the armor's usual durability. Freshly obtained pieces have 100% reforge durability and the durability decreases by 1% each time you attempt to reforge. When an armor piece reaches 0% reforge durability, it cannot be reforged anymore. However, you can recover reforge durability by using Chlorite Seed (5%) which can be obtained from dungeon drops, or by using Blessed Chlorite Seed (10%) which can be purchased from Cash Shop.
Option Location | Refinement Cost | Effects | Guaranteed Success Gauge Increase (per failed attempt) |
Success Rate | |||
---|---|---|---|---|---|---|---|
Material Cost (EITHER) | Magic Crystals | ED | |||||
Tasma's Aura | Tenebrous' Aura | ||||||
Stage 1 | 2,000 | 15 | 100 | 300,000 | - | 10% | 12% |
Stage 2 | 2,000 | 15 | 100 | 300,000 | - | 6.667% | 10% |
Stage 3 | 2,000 | 15 | 100 | 300,000 | Critical Damage +3% | 5% | 6% |
Stage 4 | 2,000 | 15 | 100 | 300,000 | - | 10% | 10% |
Stage 5 | 2,000 | 15 | 100 | 300,000 | - | 6.667% | 8% |
Stage 6 | 2,000 | 15 | 100 | 300,000 | Specific Skill Damage +5% | 3.333% | 4% |
Stage 7 | 2,000 | 15 | 100 | 300,000 | - | 10% | 8% |
Stage 8 | 2,000 | 15 | 100 | 300,000 | - | 5% | 5% |
Stage 9 | 4,000 | 30 | 100 | 300,000 | Critical Damage +3% | 2.5% | 2% |
Stage 10 | 4,000 | 30 | 200 | 900,000 | - | 10% | 6% |
Stage 11 | 4,000 | 30 | 200 | 900,000 | - | 3.333% | 3% |
Stage 12 | 4,000 | 30 | 200 | 900,000 | Specific Skill Damage +5% | 1.667% | 1% |
Stage 13 | 4,000 | 30 | 200 | 900,000 | - | 5% | 5% |
Stage 14 | 4,000 | 30 | 200 | 900,000 | - | 2.5% | 2% |
Stage 15 | 4,000 | 30 | 200 | 900,000 | +2% Physical Attack Power, +2% Magical Attack Power | 1.25% | 1% |
Stage 16 | 6,000 | 45 | 300 | 1,800,000 | - | 2.5% | 3% |
Stage 17 | 6,000 | 45 | 300 | 1,800,000 | - | 0.625% | 0.5% |
Stage 18 | 6,000 | 45 | 300 | 1,800,000 | Specific Skill Damage +5% | 0.313% | 0.25% |
Stage 19 | 6,000 | 45 | 300 | 1,800,000 | - | 2.5% | 3% |
Stage 20 | 6,000 | 45 | 300 | 1,800,000 | - | 0.417% | 0.5% |
Stage 21 | 6,000 | 45 | 300 | 1,800,000 | Adaptation +2% | 0.208% | 0.25% |
- Tasma's Aura and Tenebrous' Aura materials are exclusive from each other and only one is required.
Reforge Transfer Cost
Reforge Stage |
Requirement | ||||
---|---|---|---|---|---|
ED | Magic Crystal |
Normal Transfer | Special Transfer | ||
Tenebrous' Aura |
Tasma's Energy |
Refinement Level Transfer Coupon | |||
18 | 10,000,000 | 100 | 1000 | 8000 | 1 |
19 | 12,500,000 | 1250 | 16000 | 2 | |
20 | 12,500,000 | 1250 | 16000 | 3 | |
21 | 30,000,000 | 3000 | 20000 | 4 |
Applying Specific Skill Damage
Once you reach reforging stage 6, 12 and 18, you are able to grant a specific skill damage increase effect to that armor piece for the same cost as you would have needed to reforge to the next stage. You can choose the skill you want to strengthen, and if you change your mind you can change the skill for the same cost.
Identifiable Shadow Effects
Tenebrous Armor doesn't have its own set effect, but it is able to be identified to grant special Shadow effects. There are 3 lines that can be identified, and once identified, that piece can no longer be identified. Identified Shadow effects can be extracted and stored for later use, allowing you to apply them to the corresponding piece and identification line when desired.
Identifiable Effects
Type | Part | Stat | Possible Values |
---|---|---|---|
◆◇◇ [1 Star] |
Shared |
|
0.15% / 0.3% / 0.45% / 0.6% / 0.75% / 0.9% / 1.05% / 1.2% / 1.35% / 1.5% |
|
0.15% / 0.3% / 0.45% / 0.6% / 0.75% / 0.9% / 1.05% / 1.2% / 1.35% / 1.5% | ||
|
0.4% / 0.8% / 1.2% / 1.6% / 2% / 2.4% / 2.8% / 3.2% / 3.6% / 4% | ||
|
0.4% / 0.8% / 1.2% / 1.6% / 2% / 2.4% / 2.8% / 3.2% / 3.6% / 4% | ||
|
2 / 4 / 6 / 8 / 10 / 12 / 14 / 16 / 18 / 20 | ||
|
0.4% / 0.8% / 1.2% / 1.6% / 2% / 2.4% / 2.8% / 3.2% / 3.6% / 4% | ||
|
0.4% / 0.8% / 1.2% / 1.6% / 2% / 2.4% / 2.8% / 3.2% / 3.6% / 4% | ||
|
0.4% / 0.8% / 1.2% / 1.6% / 2% / 2.4% / 2.8% / 3.2% / 3.6% / 4% | ||
|
0.4% / 0.8% / 1.2% / 1.6% / 2% / 2.4% / 2.8% / 3.2% / 3.6% / 4% | ||
|
2 / 4 / 6 / 8 / 10 / 12 / 14 / 16 / 18 / 20 | ||
◆◆◇ [2 Stars] | |||
Top Piece |
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | |
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
0.5% / 1% / 1.5% / 2% / 2.5% / 3% / 3.5% / 4% / 4.5% / 5% | ||
|
0.1% / 0.2% / 0.3% / 0.4% / 0.5% / 0.6% / 0.7% / 0.8% / 0.9% / 1% | ||
|
0.1% / 0.2% / 0.3% / 0.4% / 0.5% / 0.6% / 0.7% / 0.8% / 0.9% / 1% | ||
|
0.1% / 0.2% / 0.3% / 0.4% / 0.5% / 0.6% / 0.7% / 0.8% / 0.9% / 1% | ||
Bottom Piece |
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | |
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
0.1% / 0.2% / 0.3% / 0.4% / 0.5% / 0.6% / 0.7% / 0.8% / 0.9% / 1% | ||
|
0.1% / 0.2% / 0.3% / 0.4% / 0.5% / 0.6% / 0.7% / 0.8% / 0.9% / 1% | ||
|
0.1% / 0.2% / 0.3% / 0.4% / 0.5% / 0.6% / 0.7% / 0.8% / 0.9% / 1% | ||
Gloves |
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | |
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
2% / 4% / 6% / 8% / 10% / 12% / 14% / 16% / 18% / 20% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
Shoes |
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | |
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
◆◆◆ [3 Stars] |
Shared |
|
2% / 4% / 6% / 8% / 10% / 12% / 14% / 16% / 18% / 20% |
0.2% / 0.4% / 0.6% / 0.8% / 1% / 1.2% / 1.4% / 1.6% / 1.8% / 2% | |||
|
0.3% / 0.6% / 0.9% / 1.2% / 1.5% / 1.8% / 2.1% / 2.4% / 2.7% / 3% | ||
|
0.3% / 0.6% / 0.9% / 1.2% / 1.5% / 1.8% / 2.1% / 2.4% / 2.7% / 3% | ||
|
1 / 1 / 2 / 2 / 3 / 3 / 4 / 4 / 5 / 5 | ||
0.2% / 0.4% / 0.6% / 0.8% / 1% / 1.2% / 1.4% / 1.6% / 1.8% / 2% | |||
|
0.2% / 0.4% / 0.6% / 0.8% / 1% / 1.2% / 1.4% / 1.6% / 1.8% / 2% | ||
|
2.5% / 5% / 7.5% / 10% / 12.5% / 15% / 17.5% / 20% / 22.5% / 25% | ||
|
2% / 4% / 6% / 8% / 10% / 12% / 14% / 16% / 18% / 20% | ||
|
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | ||
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10% | |||
|
0.2% / 0.4% / 0.6% / 0.8% / 1% / 1.2% / 1.4% / 1.6% / 1.8% / 2% | ||
0.3 / 0.6 / 0.9 / 1.2 / 1.5 / 1.8 / 2.1 / 2.4 / 2.7 / 3 | |||
|
1.5 / 3 / 4.5 / 6 / 7.5 / 9 / 10.5 / 12 / 13.5 / 15 | ||
1.005 / 1.01 / 1.015 / 1.02 / 1.025 / 1.03 / 1.035 / 1.04 / 1.045 / 1.05 |
Materials
Related Items
Tips and Details
- Buff effects are multiplicative and affect your normalized stat total in the case of Action Speed/Critical/Maximize. (Attack Power/Critical Damage/All Skill Damage do not normalize)
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/23/2021 | - |
|