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Weapon Engraving is a new system to empower certain weapons by engraving them with Engraving Stones. These allow the player to create a mix-and-match proc effect like those found on many titles and costumes, such as increasing attack power for a certain time at a low probability every time you jump.
General Information
The Engraving System window.
The system utilizes a new type of item, the Engraving Stones. These items can drop randomly from Pruinium dungeons. These stones can come in three different types: red, indigo and gold; and three different grades: Ordinary (rare), Refined (elite), and Brilliant (unique). Red engraving stones determine the action that will cause the effect to trigger, such as "When jumping...". A better grade will have access to actions that are easier to perform. Indigo Engraving Stones determine the probability of the effect occurring. A better grade will provide a higher chance. Gold Engraving Stones determine the actual effect, such as increasing Attack Power by X% for Y seconds. A better grade provides higher benefits.
Currently, this system is only available for the Apocalypse Type-Void and Flames of Judgement-Demonic weapons. While the Apocalypse weapons only have 1 Engraving Slot, the Flames of Judgement weapons has 2 slots. The effect of the Red Engraving Stone must be unique across the slots available to a weapon, so multiple Engraving effects cannot have "When jumping..." as their action trigger at the same time.
Upon selecting your weapon, you can slot Engraving Stones in their respective slots just as you would Magic Stones for regular Socketing. It costs 2,400,000 ED to engrave a stone in its slot, and you will be able to choose whether or not to keep the effect you roll, or continue with the next stone. An effect will only be engraved once you hit apply, so you do not lose an existing stone that's already engraved should the new effect not be to your liking.
List of All Possible Effects
Icon
Type
Stats
Rare
Elite
Unique
Red
After attacking with commands/actives 20 times
When attacked by a boss
-
After attacking with commands/actives ? times
When attacking with commands/actives
When using a Flexibility Skill
When using a Tenacity skill
When using a Strength skill
When using a Bravery skill
When using a Special Active skill
When using a Hyper Active skill
When using Master Class Stage 1/2/3/4 skill
When using Maser Class skill
Every second outside of combat
Every ? seconds
When MP drops below ?%
When HP drops below ?%
When recovering ?% HP
When recovering ?% MP
When awakening
When Transcendence buff activates
When attacking a target with over ?% HP
When attacking a knocked down target
When defeating a monster
When attacked
When attacked by a boss
When inflicted with a debuff
When knocked down
When recovering from being knocked down
When dashing
When jumping
When using a consumable
When Pet skill is used
When gaining ED
Blue
2~8%
?%
?%
Yellow
Action Speed 8%
Party MP Recovery per second 5%
-
Physical Attack Increase x%
Magical Attack Increase ?%
Critical Damage Increase ?%
All Skill Damage Increase ?%
Critical Increase ?%
Maximize Increase ?%
Additional Damage Increase ?%
Defense Ignore Increase ?%
Increase Damage to bosses ?%
Physical Defense Increase ?%
Magical Defense Increase ?%
HP Increase ?%
Party Damage Increase ?%
Decrease Damage from bosses ?%
Action Speed ?%
Movement Speed ?%
Jump Speed ?%
Cooldown Decrease ?%
All Speed ?%
Party MP Recovery per second ?%
Party HP Recovery per second ?%
Nearby enemy Attribute Resistance Decrease ?%
MP Cost Decrease ?%
Recovery Item Effect ?%
Recovery Item Cooldown ?%
All Yellow Engraving Stone effects last for 5 seconds and have a cooldown of 20 seconds.