Champion's Earrings: Difference between revisions
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| Name=Champion's Earrings | | Name=Champion's Earrings | ||
| Set=[[Champion's Ornaments Set]] | | Set=[[Champion's Ornaments Set]] | ||
| Icon=[[File:HQ Shop Elsword AC Face2 Event26.png]][[File:HQ Shop Arme AC Face2 Event26.png]][[File:HQ Shop Lire AC Face2 Event26.png]][[File:HQ Shop Raven AC Face2 Event26.png]][[File:HQ Shop Eve AC Face2 Event26.png]][[File:HQ Shop Chung AC Face2 Event26.png]][[File:HQ Shop Ara AC Face2 Event26.png]][[File:HQ Shop EL AC Face2 Event26.png]][[File:HQ Shop Add AC Face2 Event26.png]][[File:HQ Shop Lu AC Face2 Event26.png]][[File:HQ Shop Ciel AC Face2 Event26.png]] | | Icon=[[File:HQ Shop Elsword AC Face2 Event26.png]][[File:HQ Shop Arme AC Face2 Event26.png]][[File:HQ Shop Lire AC Face2 Event26.png]][[File:HQ Shop Raven AC Face2 Event26.png]][[File:HQ Shop Eve AC Face2 Event26.png]][[File:HQ Shop Chung AC Face2 Event26.png]][[File:HQ Shop Ara AC Face2 Event26.png]][[File:HQ Shop EL AC Face2 Event26.png]][[File:HQ Shop Add AC Face2 Event26.png]][[File:HQ Shop Lu AC Face2 Event26.png]][[File:HQ Shop Ciel AC Face2 Event26.png]][[File:HQ Shop Rose AC Face2 Event26.png]] | ||
| 2ndIcon=[[File:HQ Shop Elsword AC Face2 Event26.png]] | | 2ndIcon=[[File:HQ Shop Elsword AC Face2 Event26.png]] | ||
| Rarity=Unique | | Rarity=Unique |
Revision as of 09:33, 21 May 2016
- English
How to Obtain
Base Stats
Class | Physical Attack | Magical Attack | Magical Defense |
---|---|---|---|
All Classes | 20 | 20 | 20 |
Identifiable Stats
Please note that the identifiable stats shown below are the minimum amount that can be obtained. They can be increased up to 1%, based on their Critical stats.
The identifiable stats are affected by the user's Arena rank. The percentage in the following table is based on Rank B.
-80% | -30% | -20% | -10% | 0% | +10% | +20% | +30% | +40% | +50% |
Possible Stat | Row 1 | Row 2 |
---|---|---|
Effects | Effects | |
All Elemental Resistance | +10 | +5 |
Action Speed | +1.5% | +1% |
Movement Speed | +3% | +2% |
Jump Speed | +3% | +2% |
Additional Damage | +1.5% | +1% |
Damage Reduction | +1.5% | +1% |
Critical | +1.5% | +1% |
HP | +2.5% | +2.5% |
Awakening Charge Speed | +1.5% | +1% |
Awakening Time | +2.25% | +1.5% |
MP Gain on Receiving Attack | +1.5% | +1% |
General Guides
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Story
Gameplay
Modes
Combat
Character Progression
Systems
Summons
Items
Equipment
Functionality
Cash
Miscellaneous
Other Media