Difference between revisions of "Statistics"

From Elwiki
Jump to navigation Jump to search
(Unlisted Stats)
(Unlisted Stats)
 
Line 141: Line 141:
 
|-
 
|-
 
| '''Double Attack Chance Increase''' || Increases the chance of Double Attack. This effect does another hit from the hit that activated it, meaning a 100% hit will do another 100% hit, this effect also works on actives. || N/A
 
| '''Double Attack Chance Increase''' || Increases the chance of Double Attack. This effect does another hit from the hit that activated it, meaning a 100% hit will do another 100% hit, this effect also works on actives. || N/A
 +
|-
 +
| '''Critical Damage Received''' ||  || N/A
 
|-
 
|-
 
| '''Critical Chance Resistance''' ||  || N/A
 
| '''Critical Chance Resistance''' ||  || N/A
 +
|-
 +
| '''Additional Damage Received''' ||  || N/A
 
|-
 
|-
 
| '''Additional Damage Resistance''' ||  || N/A
 
| '''Additional Damage Resistance''' ||  || N/A

Latest revision as of 04:07, 7 August 2019

Language:English
Development.png
This article is currently under development. Please be patient while we're adding the finishing touches!

Similar to many other games, characters have numerous customizable statistics that will affect their abilities in certain ways. These stats can be increased by equipping and socketing equipment, accessories, costumes, titles, pets, and through the use of certain skills. Some stats can also be increased with El Resonance and certain customizations.

List of Statistics

Stats 1.png Combat Stats

Combat Statistics are stats which determine your offensive performance in combat. Stats in this category have a direct effect on your Combat Power.

Name Effect Max
MP MP, also known as Mana Points, is a measure of your character's maximum MP. MP is required in order to use most skills and certain commands, as well as to Mana Break. All characters start out with a default amount of 300 MP. N/A
Physical Attack Power Physical Attack Power is a measure of your offensive capabilities when using Physical type attacks. This stat is the base value used in all forms of Physical damage calculations. N/A
Magical Attack Power Magical Attack Power is a measure of your offensive capabilities when using Magical type attacks. This stat is the base value used in all forms of Magical damage calculations. N/A
Critical Chance Critical grants your attacks a chance to trigger a critical hit, which will increase their damage. When a critical hit is triggered, the resulting damage numbers will be colored red instead of yellow. By default, Critical hits deal 150% damage. 100%
Critical Damage Determines the amount of damage inflicted by Critical hits, enabling you to increase it beyond the default 150%. N/A
Maximize This stat that raises the lower limit of a character's Physical/Magical Attack Power range. During damage calculation, this stat can also give a chance of using the maximum value of the attack power's upper limit.

If the character is not equipped with a weapon, Maximize will have no effect. If a character possesses 50% Maximize, they will be able to do damage equal to or greater than the listed attack power of their equipped weapon. If they possess 100% Maximize, their attack power will always be equal to the upper limit of their Attack range.
100%
Additional Damage Also known as Add. Damage, this stat provides extra damage to attacks after normal damage calculation. The damage added by this stat is not affected by critical hit multipliers and is dependent on the damage percentage of the skill or command used. 102.5%
Damage Increase to Boss Monsters Increases the amount of damage dealt to boss monsters. This effect will add a percentage of extra attack damage when fighting bosses, however it will not affect mini-bosses or normal mobs. N/A
Polarize: Damage Dealt / Received Increased Also known as Attack/Attacked Damage, this stat will increase your attack power by a specified amount, however it will also cause you to receive an equivalent amount of extra damage when you are attacked by enemies, making it a double-edged sword. N/A
Command Attack Damage Increase This stat will increase the attack power of your basic commands. N/A
Active Skill Damage Increase Increases the amount of damage dealt when using Active Skills. N/A
Tenacity Skill Damage Increase Increases the amount of damage dealt when using Tenacity Skills. N/A
Strength Skill Damage Increase Increases the amount of damage dealt when using Strength Skills. N/A
Bravery Skill Damage Increase Increases the amount of damage dealt when using Bravery Skills. N/A
Hyperactive Skill Damage Increase Increases the amount of damage dealt when using Hyper Active Skills. N/A
Ignore Enemy Physical Defense Ignores your enemies Physical Defense Power by a certain percentage. 20%
Ignore Enemy Magical Defense Ignores your enemies Magical Defense Power by a certain percentage. 20%
Attack Speed Attack Speed increases the animation speed of attacks, entering Awakening Mode, and idle animations. 130%
Skill MP Cost Decrease Lowers the MP cost of using all skills. 35%
MP Recovery when attacking Increase Increases the amount of MP gained upon attacking enemies. 50%
MP Recovery when attacked Increase Increases the amount of MP gained upon being attacked by enemies. 50%
Active Skill Cooldown Decrease Decreases the cooldown time for Active Skills. 35%
Tenacity Skill Cooldown Decrease Decreases the cooldown time for Tenacity Skills. 35%
Strength Skill Cooldown Decrease Decreases the cooldown time for Strength Skills. 35%
Bravery Skill Cooldown Decrease Decreases the cooldown time for Bravery Skills. 35%
Awakening Charge Speed Increase / DP Gain Increases the rate of charging the Awakening Gauge. Normally, dealing 100 hits or receiving 50 hits is needed to charge the gauge for one Awakening Bead. Increasing this stat will increase the value of each hit dealt and received, thus decreasing the number of hits needed.

For players playing Add, this stat is replaced with the DP Gain stat, which functions similarly by increasing the rate at which Add gains DP when attacking or being attacked.
50%
Awakening Duration Increase / DP Cost Increases the duration of the player's Awakening.

For players playing Add, this stat is replaced with the DP Cost stat, which lowers the rate at which Add consumes DP when attacking or entering Dynamo Configuration Mode.
40%


Stats 2.png Defensive Stats

Defensive Statistics are stats which determine your defensive capabilities in combat. Stats in this category have a direct effect on your Defensive Power.

Name Effect Max
HP HP, also known as Hit Points is the amount of life your character has. When your character's HP reaches 0, they will faint in battle, requiring you to revive if applicable, retry, or exit. If this happens in PvP, you will lose the battle. Having higher HP means you can endure more hits and survive much longer in battle. 50%
Physical Defense Power Physical Defense Power measures your defensive capabilities when enduring Physical-based attacks, reducing the amount of physical damage taken by a certain percentage. N/A
Magical Defense Power Magical Defense Power measures your defensive capabilities when enduring Magical-based attacks, reducing the amount of magical damage taken by a certain percentage. N/A
Damage Reduction Damage Reduction, sometimes referred to as Red. Damage, absorbs the amount of damage taken by a certain percentage. 45%
Damage Decrease from Boss Monsters Decreases the amount of damage endured when attacked by bosses. This stat does not affect mini-bosses or normal mobs. N/A
Recovery Item Effect Increase Increases the effectiveness of consumable recovery items. N/A


Stats 3.png Miscellaneous Stats

The following stats have no direct influence on your Combat or Defensive Power. However, they offer other useful stats which can greatly improve your gameplay experience.

Name Effect Max
EXP Gain Increase Determines the rate in which you gain EXP. By default the stat is 0%, which mean you are gaining EXP at the server's default rate. It can be increased in order to speed up the leveling process. N/A
ED Gain Increase Increases the amount of ED you gain upon defeating enemies. The default value is 0%, which will earn you ED at your server's default rate. It can be increased in order to earn ED faster. N/A
Item Drop Rate Increase Affects the probability of obtaining additional item drops from monsters. This stat does not actually affect the rate at which items drop, but merely adds a chance to obtain more drops in addition to regular drops.

This stat does NOT affect item drops in special dungeons, event dungeons, or raids.
N/A
Moving Speed Increases the character's walk/dash speed. 130%
Jump Speed Increases the speed and height of the character's jump. 130%
Adaptation Helps you adapt to the harsh environments of the Demon Realm, and partially negate the stat decreases, restoring some of your power. N/A


Unlisted Stats

Stats that exist in-game and can be increased, but are not listed on your character's detailed stat listing.

Name Effect Max
Pet Attack Power Increase N/A
Passive Skill Damage Increase Increases the amount of damage dealt when activing Passive Skills. N/A
Pet Skill Damage Increase Increases the amount of damage dealt when using Pet Skills. N/A
Mount Skill Damage Increase Increases the amount of damage dealt when using Mount Skills. N/A
Special Effect Damage Increase Increases the amount of damage dealt when activing Special Effects. N/A
Pet Skill MP Cost Decrease Lowers the MP cost of using Pet Skills. N/A
Encourage Duration Increase Increases the duration for Encourage Skills. N/A
Encourage Cooldown Decrease Decreases the cooldown time for Encourage Skills. N/A
Recovery Item Cooldown Decrease Decreases the cooldown time of consumable recovery items. N/A
Character MP Recovery when Pet Skill Used N/A
Double Attack Chance Increase Increases the chance of Double Attack. This effect does another hit from the hit that activated it, meaning a 100% hit will do another 100% hit, this effect also works on actives. N/A
Critical Damage Received N/A
Critical Chance Resistance N/A
Additional Damage Received N/A
Additional Damage Resistance N/A
MP Recovery when entering mana regeneration state Increase Increases the amount of MP gained upon entering mana regeneration state. N/A
Debuff Effect Duration Decreases the duration of debuff effect. N/A
Damage upon attacking an enemy with 30% HP or less Increases the amount of damage dealt when attacking an enemy with 30% HP or less. N/A
Damage upon attacking an enemy with 50% HP or higher Increases the amount of damage dealt when attacking an enemy with 50% HP or higher. N/A
Damage upon attacking an enemy with 50% HP or less Increases the amount of damage dealt when attacking an enemy with 50% HP or less. N/A
Damage against Knocked-down mobs Increase the amount of damage dealt when an enemy is knocked-down. N/A
Damage received when 30% HP or less Reducing the amount of magical damage taken by a certain percentage when 30% HP or less. 50%
Skill Cooldown Time upon defeating a Supreme Monster Decreases the cooldown time when defeating a Supreme Monster. N/A
Damage increase in proportion to HP lost Increases the amount of damage dealt when HP lost. N/A
Repair Cost Discount the repair cost. 70%
Bite Time Decrease Decreases the time between attempted catches. N/A
Bite Success Rate Increase Increases the chances of a successful catch. N/A
Fishing Life Stamina Consumption Decrease Decreases the amount of Life Stamina consumed while fishing. N/A
Fishing Equipment Durability Reduce Rate Decrease Decreases the amount of durability consumed by your rod and tools while fishing. N/A
Expedition ED Cost Decrease Decreases the amount of ED cost during pet expedition. N/A
Expedition Mission Duration Decrease Decreases the time during pet expedition. N/A
Expedition Life Stamina Cost Decrease Decreases the amount of Life Stamina consumed while pet expedition. N/A
Expedition Mission Success Rate Increase Increases the chances of a successful expedition mission. N/A


Deleted Stats

A list of stats that were around in older versions of the game, and are no longer used.

Name Effect Max
Accuracy Increases the chance of successfully landing an attack on an enemy. 30%
Evasion Increase the chances of completely dodging an attack from an enemy. 30%
Specialization A The Specialization stats are special stats that augment the player's character-exclusive system. The effects given are dependent on the player's character. This stat is separated into two: Specialization A and Specialization B. N/A
Specialization B N/A


Stat Calculations

Base Stats

The formulas for calculating base stats are:

Base HP = (Level × 1500 + 8500) × BCM
  • Level = Your character's current level
  • BCM = Base HP Class Modifier of your base class
Base Attack/Defense = ((Level - 1) × 0.1125 + 4) ×  (BCM + ICM)
  • Level = Your character's current level
  • BCM = Base Attack/Defense Class Modifier of your base class
  • ICM = Incremental Attack/Defense Class Modifier of your base class

Class Modifiers

Please note that the following table lists character data prior to their respective 2019 Re:Boot updates.

List of Class Modifiers
{{
Class Physical Attack Magical Attack Physical Defense Magical Defense HP
Base Incremental Base Incremental Base Incremental Base Incremental Base Incremental
Knight 32.625 57.375 26.825 47.175 7.2500 12.7500 6.0175 10.5825 1.1250 0.0000
Lord Knight 75.125 64.875 52.325 51.675 17.4500 14.5500 11.9675 11.6325 1.1250 1.0000
Knight Emperor 132.925 75.075 66.775 54.225 22.5500 15.4500 22.1675 13.4325 1.1250 2.0000
Rune Slayer 66.625 63.375 77.825 56.175 15.7500 14.2500 13.6675 11.9325 1.1250 0.5000
Rune Master 75.125 64.875 178.125 73.875 17.4500 14.5500 18.7675 12.8325 1.1250 1.5000
Infinity Sword 83.625 66.375 60.825 53.175 8.9500 13.0500 17.9175 12.6825 1.1250 0.7500
Immortal 136.325 75.675 77.825 56.175 18.3000 14.7000 24.7175 13.8825 1.1250 1.7500
Magician 26.100 45.900 35.525 62.475 6.1625 10.8375 7.8300 13.7700 0.9500 0.0000
Elemental Master 51.600 50.400 69.525 68.475 12.1125 11.8875 15.4800 15.1200 0.9500 1.5000
Aether Sage 84.750 56.250 108.625 75.375 25.7125 14.2875 23.1300 16.4700 0.9500 1.8750
Void Princess 60.100 51.900 78.025 69.975 14.6625 12.3375 13.7800 14.8200 0.9500 1.0000
Oz Sorcerer 89.000 57.000 112.025 75.975 27.4125 14.5875 23.1300 16.4700 0.9500 1.5000
Dimension Witch 85.600 56.400 44.025 63.975 16.3625 12.6375 9.5300 14.0700 0.9500 1.5000
Metamorphy 185.900 74.100 52.525 65.475 21.4625 13.5375 15.4800 15.1200 0.9500 2.0000
Ranger 28.275 49.725 30.450 53.550 6.7425 11.8575 7.6125 13.3875 1.0000 0.0000
Wind Sneaker 62.275 55.725 64.450 59.550 12.6925 12.9075 16.1125 14.8875 1.0000 1.2500
Anemos 162.575 73.425 72.950 61.050 17.7925 13.8075 17.8125 15.1875 1.0000 2.1250
Grand Archer 53.775 54.225 81.450 62.550 12.6925 12.9075 16.1125 14.8875 1.0000 1.0000
Daybreaker 65.675 56.325 149.450 74.550 22.8925 14.7075 23.7625 16.2375 1.0000 1.5000
Night Watcher 70.775 57.225 72.950 61.050 16.9425 13.6575 11.8625 14.1375 1.0000 0.7500
Twilight 165.975 74.025 81.450 62.550 25.4425 15.1575 13.5625 14.4375 1.0000 1.3750
Taker 31.175 54.825 27.550 48.450 7.4675 13.1325 6.0175 10.5825 1.1250 0.0000
Blade Master 73.675 62.325 53.050 52.950 15.1175 14.4825 11.9675 11.6325 1.1250 1.2500
Furious Blade 141.675 74.325 74.300 56.700 19.3675 15.2325 20.4675 13.1325 1.1250 2.1250
Reckless Fist 65.175 60.825 70.050 55.950 13.4175 14.1825 13.6675 11.9325 1.1250 1.0000
Rage Hearts 73.675 62.325 170.350 73.650 15.1175 14.4825 21.3175 13.2825 1.1250 1.6250
Veteran Commander 56.675 59.325 70.050 55.950 15.1175 14.4825 16.2175 12.3825 1.1250 0.7500
Nova Imperator 65.175 60.825 170.350 73.650 17.6675 14.9325 23.0175 13.5825 1.1250 1.5000
Another Code 27.550 48.450 34.075 59.925 7.8300 13.7700 5.4375 9.5625 1.0500 0.0000
Code: Nemesis 61.550 54.450 68.075 65.925 13.7800 14.8200 13.9375 11.0625 1.0500 1.2500
Code: Ultimate 70.050 55.950 117.375 74.625 15.4800 15.1200 34.3375 14.6625 1.0500 1.8750
Code: Empress 78.550 57.450 42.575 61.425 13.7800 14.8200 13.9375 11.0625 1.0500 1.5000
Code: Esencia 163.550 72.450 102.075 71.925 15.4800 15.1200 15.6375 11.3625 1.0500 1.7500
Code: Battle Seraph 53.050 52.950 76.575 67.425 13.7800 14.8200 15.6375 11.3625 1.0500 1.0000
Code: Sariel 64.100 54.900 120.775 75.225 16.3300 15.2700 36.8875 15.1125 1.0500 1.5000
Guardian 31.900 56.100 27.550 48.450 7.8300 13.7700 6.3800 11.2200 1.0000 0.0000
Iron Paladin 82.900 65.100 44.550 51.450 15.4800 15.1200 9.7800 11.8200 1.0000 1.5000
Comet Crusader 140.700 75.300 73.450 56.550 18.0300 15.5700 25.0800 14.5200 1.0000 1.8750
Deadly Chaser 57.400 60.600 78.550 57.450 11.2300 14.3700 14.0300 12.5700 1.0000 1.2500
Fatal Phantom 65.900 62.100 173.750 74.250 15.4800 15.1200 23.3800 14.2200 1.0000 1.6250
Tactical Trooper 48.900 59.100 78.550 57.450 9.5300 14.0700 16.5800 13.0200 1.0000 1.5000
Centurion 57.400 60.600 173.750 74.250 11.2300 14.3700 26.7800 14.8200 1.0000 2.0000
Little Xia 31.900 56.100 26.825 47.175 7.4675 13.1325 6.5250 11.4750 1.0500 0.0000
Sakra Devanam 65.900 62.100 52.325 51.675 17.6675 14.9325 12.4750 12.5250 1.0500 1.2500
Apsara 133.900 74.100 64.225 53.775 22.7675 15.8325 26.9250 15.0750 1.0500 1.6250
Yama Raja 48.900 59.100 69.325 54.675 13.4175 14.1825 19.2750 13.7250 1.0500 1.0000
Devi 57.400 60.600 174.725 73.275 15.1175 14.4825 26.9250 15.0750 1.0500 1.5000
Asura 74.400 63.600 52.325 51.675 15.1175 14.4825 12.4750 12.5250 1.0500 1.2500
Shakti 137.300 74.700 65.075 53.925 20.2175 15.3825 26.9250 15.0750 1.0500 1.7500
Free Knight 32.625 57.375 26.825 47.175 7.2500 12.7500 6.0175 10.5825 1.1250 0.0000
Grand Master 75.125 64.875 52.325 51.675 17.4500 14.5500 11.9675 11.6325 1.1250 1.0000
Empire Sword 132.925 75.075 66.775 54.225 22.5500 15.4500 22.1675 13.4325 1.1250 2.0000
Blazing Heart 66.625 63.375 77.825 56.175 15.7500 14.2500 13.6675 11.9325 1.1250 0.5000
Flame Lord 75.125 64.875 178.125 73.875 17.4500 14.5500 18.7675 12.8325 1.1250 1.5000
Crimson Avenger 83.625 66.375 60.825 53.175 8.9500 13.0500 17.9175 12.6825 1.1250 0.7500
Bloody Queen 136.325 75.675 77.825 56.175 18.3000 14.7000 24.7175 13.8825 1.1250 1.7500
Tracer 27.550 48.450 34.800 61.200 6.3800 11.2200 7.4675 13.1325 0.9500 0.0000
Lunatic Psyker 44.550 51.450 77.300 68.700 9.7800 11.8200 17.6675 14.9325 0.9500 1.5000
Doom Bringer 72.600 56.400 116.400 75.600 23.3800 14.2200 25.3175 16.2825 0.9500 2.0000
Mastermind 78.550 57.450 60.300 65.700 12.3300 12.2700 13.4175 14.1825 0.9500 1.2500
Dominator 173.750 74.250 68.800 67.200 16.5800 13.0200 20.2175 15.3825 0.9500 1.7500
Diabolic Esper 36.050 49.950 77.300 68.700 16.5800 13.0200 17.6675 14.9325 0.9500 1.0000
Mad Paradox 68.350 55.650 116.400 75.600 26.7800 14.8200 27.0175 16.5825 0.9500 1.5000
Demon Power 31.175 54.825 29.725 52.275 7.1050 12.4950 6.7425 11.8575 1.0000 0.0000
Noblesse 56.675 59.325 80.725 61.275 10.5050 13.0950 21.1925 14.4075 1.0000 0.5000
Innocent 65.175 60.825 153.825 74.175 16.4550 14.1450 31.3925 16.2075 1.0000 1.2500
Dreadlord 82.175 63.825 55.225 56.775 21.5550 15.0450 10.1425 12.4575 1.0000 0.5000
Catastrophe 145.075 74.925 63.725 58.275 28.3550 16.2450 21.1925 14.4075 1.0000 1.2500
Demonio 124.675 71.325 29.725 52.275 6.2550 12.3450 10.1425 12.4575 1.0000 1.7500
Diangelion 158.675 77.325 41.625 54.375 19.8550 14.7450 24.5925 15.0075 1.0000 2.1250
Jamming 31.900 56.100 30.450 53.550 7.1050 12.4950 6.7425 11.8575 0.9500 0.0000
Storm Trooper 48.900 59.100 64.450 59.550 13.0550 13.5450 21.1925 14.4075 0.9500 1.0000
Tempest Burster 130.500 73.500 72.950 61.050 26.6550 15.9450 22.8925 14.7075 0.9500 1.5750
Crimson Rose 65.900 62.100 47.450 56.550 17.3050 14.2950 12.6925 12.9075 0.9500 1.5000
Black Massacre 133.900 74.100 64.450 59.550 26.6550 15.9450 22.8925 14.7075 0.9500 1.6250
Freyja 40.400 57.600 81.450 62.550 10.5050 13.0950 25.4425 15.1575 0.9500 0.5000
Minerva 61.650 61.350 152.850 75.150 21.5550 15.0450 29.6925 15.9075 0.9500 1.0000
Optimus 31.900 56.100 98.450 65.550 10.5050 13.0950 22.8925 14.7075 0.9500 0.5000
Prime Operator 48.900 59.100 149.450 74.550 20.7050 14.8950 33.0925 16.5075 0.9500 1.1250
Ain 29.000 51.000 29.000 51.000 7.2500 12.7500 7.2500 12.7500 1.0000 0.0000
Arme Thaumaturgy 131.000 69.000 71.500 58.500 0.4500 11.5500 0.4500 11.5500 1.0000 2.2500
Richter 178.600 77.400 80.000 60.000 14.0500 13.9500 12.3500 13.6500 1.0000 2.6250
Erbluhen Emotion 20.500 49.500 139.500 70.500 7.2500 12.7500 11.5000 13.5000 1.0000 1.5000
Bluhen 46.000 54.000 178.600 77.400 17.4500 14.5500 22.5500 15.4500 1.0000 2.0000
Apostasia 54.500 55.500 80.000 60.000 7.2500 12.7500 17.4500 14.5500 1.0000 1.5000
Herrscher 63.000 57.000 159.900 74.100 19.1500 14.8500 21.7000 15.3000 1.0000 2.0000
Laby 30.400 53.550 28.500 51.000 6.6700 12.5000 6.6700 12.5000 1.0000 0.0000
Rumble Pumn 1.0000
Eternity Winner 176.960 79.050 46.000 54.000 1.0000 2.7500
Shining Romantica 1.0000
Radiant Soul 47.450 56.550 177.750 77.250 1.0000
Daydreamer 1.0000
Nisha Labyrinth 132.450 71.550 71.500 58.500 1.0000
}}

Skill Damage

The formula for calculating Skill Damage is:

Skill Damage = (1 + ASD) × (1 + STD + SSD) × (1 + STSD)
  • ASD = Sum of all increase in damage from the "All Skill Damage +𝑥%" effect from equipment and accessories
  • STD = Sum of all increase in damage towards a specific Skill Tier (Flexibility/Tenacity/Strength/Bravery)
    • Please note that the "All Skill Damage +𝑥%" stat from the El Resonance passive contributes to the STD variable, not the ASD variable.
  • SSD = Sum of all increase in damage towards a specific Skill due to the effect of a Destruction El Tear or certain passive skills
  • STSD = Sum of all increase in damage towards a specific Skill Tier due to the "Upon Using a [Skill Tier] Skill, increase [Skill Tier] Skill's damage for 𝑥 sec. by 𝑥%" effect from old Heroic/Elrianode Gloves.

Critical Damage

The formula for calculating Critical Damage is:

Critical Damage = ((1.5 + AI) × (1 + MI) + EI) × DI
  • AI = Sum of all additive increase in Critical Damage from passives and buffs
  • MI = Multiplicative increase in Critical Damage from passives and buffs
  • EI = Sum of all increase in Critical Damage from equipment and accessories
  • DI = Sum of all increase in Critical Damage from debuffs

Additional Damage

The formula for the Additional Damage stat is:

Additional Damage = A × 0.5 × S × P
  • A = Attack Stat
  • S = Percentage of Additional Damage stat
  • P = Damage percentage of Attack


General Guides
{{
Story Elsword WorldLoreNPCsStoryTimeline
Gameplay Modes DungeonsHunting FieldsPvP
Gameplay Features AchievementsEl ResonanceExperience TableForce SkillsQuestsSkill QuestSkill TreeSkillsTitlesUI Guide
Gameplay Mechanics Awakening ModeCharacter SystemsFeverMana BreakPower-upsSkill TraitsSpecial EffectStaminaStatisticsStatus EffectsStoic Thresholds
Character Progression 1st Jobs2nd JobsTranscendence3rd Jobs
System Guides BankElrios Hot SpringsElrios StudioItem Lock SystemMagic WardrobeMentor-Pupil SystemProfession SystemRandom Mission SystemWedding System
Life Content FishingPet Expedition
Guild Content GuildGuild Banner SystemGuild BaseGuild ExpeditionGuild Farm System
Items ConsumableCubesCurrencyItem DatabaseMonster CardsMountsPets
Equipment & Accessories Arena Sets (S4)Boss DropsLegend EquipmentRegional EquipmentUnique Equipment (Amethystine Prophecy EquipmentElrianode EquipmentHeroic Dungeon EquipmentSecret Dungeon Equipment)
Equipment Functions AttributingDismantlingIdentifyingMystic EnchantSocketingUpgrading
Cash BingoCharacter CustomizationIce Burners (Preview) ▪ Item Mall
Miscellaneous Dance CommandsEpic NPCsQuick VoiceSkill Cut-insSoundtrackWallpapers
Other Media AnimationElsword Mobile GamesLight NovelsOfficial MerchandiseWebcomics
}}