Warrior Dual Weapon: Difference between revisions
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m (Text replacement - "| Evasion" to "| MPAttacked") |
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| HP+1=1155 | HP%1=8 | HP+2=385 | HP%2=8 | HP+3=385 | HP%3=8 | | HP+1=1155 | HP%1=8 | HP+2=385 | HP%2=8 | HP+3=385 | HP%3=8 | ||
| Accuracy+1=228 | Accuracy%1=8 | Accuracy+2=76 | Accuracy%2=8 | Accuracy+3=76 | Accuracy%3=8 | | Accuracy+1=228 | Accuracy%1=8 | Accuracy+2=76 | Accuracy%2=8 | Accuracy+3=76 | Accuracy%3=8 | ||
| | | MPAttacked+1=114 | MPAttacked%1=8 | MPAttacked+2=38 | MPAttacked%2=8 | MPAttacked+3=38 | MPAttacked%3=8 | ||
| AwkCharge+1=114 | AwkCharge%1=7 | AwkCharge+2=38 | AwkCharge%2=7 | AwkCharge+3=38 | AwkCharge%3=7 | | AwkCharge+1=114 | AwkCharge%1=7 | AwkCharge+2=38 | AwkCharge%2=7 | AwkCharge+3=38 | AwkCharge%3=7 | ||
| AwkTime+1=4.5% | AwkTime%1=8 | AwkTime+2=1.5% | AwkTime%2=8 | AwkTime+3=1.5% | AwkTime%3=8 | | AwkTime+1=4.5% | AwkTime%1=8 | AwkTime+2=1.5% | AwkTime%2=8 | AwkTime+3=1.5% | AwkTime%3=8 |
Revision as of 12:24, 7 April 2016
- English
[Weapon (Lu/Ciel)] A dual weapon created using the Lizardman's sword as a material. | |
How to Obtain
Method | Location(s) | Requirements |
---|---|---|
Random Drop | Bethma Lake (Night) | Boss Drop Loot from Shadow Warrior |
Base Stats
Class | Physical Attack | Magical Attack |
---|---|---|
Demon Power | 1840 | 1755 |
Dreadlord | 2188 | 1929 |
Noblesse | 2014 | 2103 |
Identifiable Stats
Please note that the identifiable stats shown below are the minimum amount that can be obtained. They can be increased up to 2%, based on their Critical stats.
Possible Stat | Row 1 | Row 2 | Row 3 |
---|---|---|---|
Effects | Effects | Effects | |
All Elemental Resistance | +10 | +2 | +2 |
Action Speed | +114 | +38 | +38 |
Movement Speed | +342 | +114 | +114 |
Jump Speed | +342 | +114 | +114 |
Additional Damage | +114 | +38 | +38 |
Damage Reduction | +114 | +38 | +38 |
Critical | +114 | +38 | +38 |
HP | +1155 | +385 | +385 |
Awakening Charge Speed | +114 | +38 | +38 |
Awakening Time | +4.5% | +1.5% | +1.5% |
MP Gain on Receiving Attack | +114 | +38 | +38 |
Physical Attack Level | +1.5 | +0.5 | +0.5 |
Magical Attack Level | +1.5 | +0.5 | +0.5 |
General Guides
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Story
Gameplay
Modes
Combat
Character Progression
Systems
Summons
Items
Equipment
Functionality
Cash
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