Mystic Enchant System
The Mystic Enchant is a new system to empower certain weapons by embedding Mystic stones into them. Essentially, players can give their weapon a random additional stat by embedding these new Mystic stones, similar to magic stone socketing.
General Information
The utilizes a new type of item, the Mystic Stones. These items can drop randomly from Varnimyr dungeons. These Mystic Stones can come in four different types: red, blue, orange, and giant; and three different grades: normal (rare), refined (elite), and radiant (unique). The better the Mystic stone grade, the higher the random stat it can give.
How to Use It
The can only be accessed from Hugo, the alchemist of Elysion, or the Alchemy Refiner in Elrianode. It can then be accessed via the Mystic Enchant (마력 부여) option. The cursor will change for you to select an applicable weapon to embed Mystic stones in your inventory. Applicable weapons include Secret, Heroic, Henir, Perkisas, Eltrion, and Apocalypse Type - Void Weapon weapons, but only the unique or legend grade versions.
After selecting a weapon, the Mystic Enchant window will appear. There are four columns, one for each type. By default, there are 5 slots for each color and 1 giant slot unlocked. There are 4 more colored slots and 2 more giants slots locked, but are currently unavailable. Starting from the top of a column, players can embed a Mystic stone of the corresponding type. (So red Mystic stones can only be embed into the red column.) However, you can embed in any column. (So one column doesn't have to be completed to start embedding in another.) Each Mystic stone embed costs 200,000 ED. Once a Mystic stone is embedded, the weapon will gain a random additional stat. Mystic stone can't be removed but they can be replaced with another Mystic Stone with the same color.
List of All Possible Effects
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Mystic Stone Specialization
All Mystic stones can attain all possible effects, however each color has specific stats that's more effective.
Icon | Type | Most Effective Stats |
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Red |
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Blue |
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Orange |
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Giant |
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Mystic Stones
Type | Rare | Elite | Unique | |||
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Image | Name | Image | Name | Image | Name | |
Red | File:ManaStoneRed1.png | Red Normal Mystic Stone | File:ManaStoneRed2.png | Red Refined Mystic Stone | File:ManaStoneRed3.png | Red Radiant Mystic Stone |
Blue | File:ManaStoneBlue1.png | Blue Normal Mystic Stone | File:ManaStoneBlue2.png | Blue Refined Mystic Stone | File:ManaStoneBlue3.png | Blue Radiant Mystic Stone |
Orange | File:ManaStoneOrange1.png | Orange Normal Mystic Stone | File:ManaStoneOrange2.png | Orange Refined Mystic Stone | File:ManaStoneOrange3.png | Orange Radiant Mystic Stone |
Giant | File:ManaStoneGiant1.png | Giant Normal Mystic Stone | File:ManaStoneGiant2.png | Giant Refined Mystic Stone | File:ManaStoneGiant3.png | Giant Radiant Mystic Stone |
Apocalypse Type-Void
The stage system of Apocalypse Type - Void Weapon has changed somewhat, being incorporated into the . Basically, the 15 stages are now separated into the three colored columns: red, blue and orange. Stages 1-5 comprise the red column, stages 6-10 comprise the blue column, and 11-15 comprise the orange column. Obtaining these stages is done by applying the new, corresponding, colored Energy Disks, which are still crafted from alchemists using Energy Shards. The amount of shards needed to craft the corresponding stage has not changed, nor have the effects the stages give. Thus, any progress in the stage system before the change is carried over. So the main difference is that you can obtain the effects in a different order than before, embedding in any column starting from the top. For example, you can start with the first two blue stages, get the first orange stage, get all the red stages, then continue down the orange column stages. As the stage system is part of the , an Apocalypse Type-Void weapon can be enhanced by both its stage system and the normal . However, the available slots are shared between the two. So if the slots of the red column are already filled by red energy disks, one cannot embed a red Mystic stone without replacing one of the slots. Therefore, when using the with their Apocalypse Type-Void weapon, players must carefully choose whether they prefer the fixed effects of the stage or a random effect of a Mystic stone. However, a Mystic Stone cannot be used to skip an Energy Disk stage.
Stage Number | Additional Stat Effect(s) | File:EnergyShard.png Energy Shards Requirement | Stage Number | Additional Stat Effect(s) | File:EnergyShard.png Energy Shards Requirement | Stage Number | Additional Stat Effect(s) | File:EnergyShard.png Energy Shards Requirement | |||
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Stage | Cumulative | Stage | Cumulative | Stage | Cumulative | ||||||
Red Stage 1 | Critical +429 | 5 | 5 | Blue Stage 1 | Red. Damage +715 Awakening Charge +715 |
65 | 65 | Yellow Stage 1 | All Resistance +75 | 540 | 540 |
Red Stage 2 | Attack Speed +429 | 10 | 15 | Blue Stage 2 | HP +13590 | 85 | 150 | Yellow Stage 2 | 5% Chance of Double Attack (Except Special Active Skills) | 645 | 1185 |
Red Stage 3 | Maximize +429 | 15 | 30 | Blue Stage 3 | MP Gain on Attack +3575 | 110 | 260 | Yellow Stage 3 | Damage increase by +10% when attacking enemies with less than 30% HP | 750 | 1935 |
Red Stage 4 | Add. Damage +429 | 25 | 55 | Blue Stage 4 | All Weapon Attribute Activation Chance +2.5% | 150 | 410 | Yellow Stage 4 | Critical +1001 Maximize +1001 Add. Damage +1001 |
900 | 2835 |
Red Stage 5 | Physical/Magical Attack + Lv. 3 | 50 | 105 | Blue Stage 5 | When attacking knocked down enemies, damage is increased by 2.5x (Damage in knocked down state does not exceed the damage of normal state) (Dungeon) |
450 | 860 | Yellow Stage 5 | All Skill Damage +10% | 1200 | 4035 |
File:EnergyShard.png Total Energy Shards Requirement | |||||||||||
5000 |
Updates
- 06/28/2018 (KR) / 07/11/2018 (NA)
- System added