Socketing Equipment: Difference between revisions
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=== Dual Stat Magic Stones === | === Dual Stat Magic Stones === | ||
These are special gems that give multiple effects on one socket. They can be made via the [[Alchemist]] or acquired from some [[Boxes|cubes]]. | These are special gems that give multiple effects on one socket. They can be made via the [[Alchemist]] or acquired from some [[Boxes|cubes]]. | ||
Obtainable values are 1% ~ 4% (the max for armors socket value is | Obtainable values are 1% ~ 4% (the max for armors socket value is half of weapon's max value) | ||
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Revision as of 16:36, 29 April 2016
Socketing Equipment
In Elsword, many equipment (Costume, Weapons, and Armors) contain sockets, which can be socketed with certain gems to add special effects to the equipment. These can range from increase in Critical Hit Rate to an increase in Element Resistance.
Guide
1) Open your inventory menu (i) and click on the 2nd button to the left (It has a gem icon). The cursor will then change into a sword icon with a small gem next to it.
2) Select the desired equipment from the inventory. Note that items currently equipped cannot be socketed and must be unequipped first.
3) A new window will then open, showing the item's available sockets. The amount of sockets available depends on its rarity; rarer equipment will have more sockets.
4) Drag the desired magic stone into the gray square and click on the button on the bottom right of the window.
5) You have now socketed your equipment! Repeat if you want different stats/higher values.
You can only socket gems if you have sufficient ED. This amount needed is shown in the box at the bottom of the window.
The higher the upgrade level the higher the chance of obtaining higher values.
Rarity | Socket Slot | |
---|---|---|
Weapon | Armor | |
Common | 1 | 1 |
Rare | 2 | 1 |
Elite | 3 | 2 |
Unique | 4 | 3 |
Legend | 5 | N/A |
Stones to socket equipment
In order to socket equipment, you must have certain magic stones. They range from basic to stat-specific stones. Basic stones give a random stat to an equipment, whereas stat-specific gems give a certain effect depending on the gem used.
Basic Magic Stones
Stat Specific Magic Stones
Old Stat Specific Magic Stones
They cannot be obtained anymore.
Special Magic Stones
These Magic Stones can only be obtained from Ice Burners and Fossil Readers.
Refined Magic Stones
These Magic Stones can only be obtained from Events.
Old Dual Stat Magic Stones
These are special gems that give multiple effects on one socket. They cannot be obtained anymore.
Dual Stat Magic Stones
These are special gems that give multiple effects on one socket. They can be made via the Alchemist or acquired from some cubes. Obtainable values are 1% ~ 4% (the max for armors socket value is half of weapon's max value)
Ereda Dual Stat Magic Stones
These are special magic stones that give multiple effects on one socket. The stats are not affected by the weapon's enhancement level. If one of the effects is maxed, the other will be 0.
Name | Description | Image |
---|---|---|
Resonant Magic Stone (공명의 마법석) |
Sockets your weapon with All Elements Resistance and Elemental Effect Chance. |
|
Mana Magic Stone (마나의 마법석) |
Sockets your weapon with MP Gain when attacked, attacking and Max MP. |
|
Impact Magic Stone (강타의 마법석) |
Sockets your weapon with Critical Hit Rate, Additional Damage and chance of double attack. |
Specialization
Acquirable stats
These are the stats you may get from socketing equipment.
Please note that in new version, stat values are nerfed or increases based on character level. Sockets in equipment have fixed values except sockets in Ice Burners.
Stat | Korean Text | Description | Minimum - Lv. 80 | Maximum - Lv. 80 |
---|---|---|---|---|
HP |
HP 증가 +x% (최대 50%) |
Increases your Max HP +x% amount. | On Weapon: 1285 (1%) On Armor: 642 (0.5%) |
On Weapon: 7710 (6%) On Armor: 3855 (3%) |
Physical Attack |
물리 공격력 +x |
Increases your Physical Attack +x amount. (Only available from Physical Attack Magic Stone and Magic Stone of Harmony) | On Weapon: 75 On Armor: ?? |
On Weapon: 225 On Armor: 50 |
Magical Attack |
마법 공격력 +x |
Increases your Magical Attack +x amount. (Only available from Magical Attack Magic Stone and Magic Stone of Mystery) | On Weapon: 75 On Armor: ?? |
On Weapon: 225 On Armor: 50 |
Physical Defense |
물리 방어력 +x |
Increases your Physical Defense +x amount. (Only available from Physical Defense Magic Stone and Magic Stone of Mystery) | On Weapon: 10 On Armor: 5 |
On Weapon: 40 On Armor: 20 |
Magical Defense |
마법 방어력 +x |
Increases your Magical Defense +x amount. (Only available from Magical Defense Magic Stone and Magic Stone of Harmony) | On Weapon: 10 On Armor: 5 |
On Weapon: 40 On Armor: 20 |
Critical |
x% 확률 1.5배 크리티털 |
Increases your Critcal Hit Rate +x% amount. | On Weapon: 128 (1%) On Armor: 64 (0.5%) |
On Weapon: 768 (6%) On Armor: 384 (3%) |
Additional Damage | Increases your damage (both magical and physical) that works in both PvE and PvP. | On Weapon: 128 (1%) On Armor: 64 (0.5%) |
On Weapon: 768 (6%) On Armor: 384 (3%) | |
Accuracy |
x% 확률 공격 명중 (최대 20%) |
Increases your Accuracy +x% amount. (Max: 30%) | On Weapon: 256 (2%) On Armor: 128(1%) |
On Weapon: 1536 (12%) On Armor: 768 (6%) |
Awakening Charge Speed |
각성 충전 속도 +x% |
Increases your Awakening Charge Speed +x%. (Max: 50%) |
On Weapon: 256 (2%) On Armor: 128 (1%) |
On Weapon: 1536 (12%) On Armor: 768 (6%) |
Awakening Time |
각성 시간 증가 +x초 (최대 30초) |
Increases your Awaken Duration +x%. (Max: 40%/additional 36 seconds) | On Weapon: 1.5% On Armor: 0.75% |
On Weapon: 9% On Armor: 4.5% |
Evasion |
x% 확률 공격 회피 (최대 20%) |
Increases your Dodge Rate +x% amount. (Max: 30%) | On Weapon: 128 (1%) On Armor: 64 (0.5%) |
On Weapon: 768 (6%) On Armor: 384 (3%) |
Damage Reduction | Reduce the damage taken (both magical and physical) that works in both PvE and PvP. | On Weapon: 128 (1%) On Armor: 64 (0.5%) |
On Weapon: 768 (6%) On Armor: 384 (3%) | |
Attack Speed |
속도 증가 +x% (최대 20%) |
Increases your Attack Speed +x% amount. (Max: 30%) | On Weapon: 128 (1%) On Armor: 64 (0.5%) |
On Weapon: 768 (6%) On Armor: 384 (3%) |
Movement Speed |
이동 속도 증가 +x% (최대 20%) |
Increases your Movement Speed +x% amount. (Max: 30%) | On Weapon: 384 (3%) On Armor: 192 (1.5%) |
On Weapon: 2304 (18%) On Armor: 1152 (9%) |
Jump Speed |
점프 속도 증가 +x% (최대 20%) |
Increases your Jump Speed +x% amount. (Max: 30%) | On Weapon: 384 (3%) On Armor: 192 (1.5%) |
On Weapon: 2304 (18%) On Armor: 1152 (9%) |
All Attribute (Elemental) Resistance | Increases your All Attribute (Elemental) Resistance +x amount. (Only available from Resonant Magic Stone) | On Weapon: 10 | On Weapon: 30 | |
All weapons Element attributes | Increases your All weapons Element attributes +x% amount. (Only available from Resonant Magic Stone) | On Weapon: 1% | On Weapon: 2% | |
MP Gain | Increases your MP Gain when attacked or attacking +x% amount. (Only available from Mana Magic Stone) | On Weapon: 1% | On Weapon: 5% | |
Max MP | Increases your Max MP +x% amount. (Only available from Mana Magic Stone) | On Weapon: 1% | On Weapon: 5% | |
Double Attack | Increases your chance of double attack +x% amount. (Only available from Impact Magic Stone) | On Weapon: 1% | On Weapon: 3% | |
Specific Skills' Damage | Increases your Specific Skills' Damage (Actives, MP1 Tier Skills, MP2 Tier Skills, MP3 Tier Skills, Hyper Actives) +x% amount. (Only available from Magic Stone of Ruin) | On Weapon: 0.5% On Armor: 0.25% |
On Weapon: 3% On Armor: 1.5% |
Stat Calculation
For Stats other than HP
Formula for 1% is (level * 1.5) + 8
For HP
Formula for 1% is (level * 15) + 85
Critical and Additional Damage
- Normalization begins at 40%
- Normalization function is y = -0.4x2 + 1.32x - 0.064
- Maximum 100% for Critical
- Maximum 165% for Additional Damage. The stats of Additional Damage can actually be higher than 165%, but the effect will decrease.
Awakening Charge
- Normalization begins at 20%
- Will say (Normalized Adjusted) after 23%
- Because of this, normalization causes stats between 20% and 25% to be higher than unnormalized
- Normalization function is y = -0.6x2 + 1.27x - 0.03
- Maximum 50%
Reduced Damage
- Normalization begins at 20%
- Will say (Normalized Adjusted) after 23%
- Because of this, normalization causes stats between 20% and 21.18% to be higher than unnormalized
- Normalization function from
- 20% ~ 68.75% is y = -0.85x2 + 1.18x
- 68.75% and higher is y = 0.02x + 0.3957
All Other Stats
- Normalization begins after 20%
- Normalization function from
- 20% ~ 25% is y = 0.3x + 0.14
- 25% ~ 30% is y = 0.2x + 0.165
- 30% and higher is y = 0.05x + 0.21
- Maximum 30%
Obtaining Stat Specific and Dual Stat Gems
These gems can be crafted at the Alchemist NPCs, purchasable from the Free Market, or obtainable during certain events. They require materials to craft them. Stat Specific gems require 2 Magic Stones and 4 Advanced Magic Stones. Be warned, the Stat specific gem you get is RANDOM. To craft Dual Stat Gems, they require Stones and Coins found only in 2-X, 3-X, 4-X, 6-X, 7-X and 8-X or the Free Market.
Note: They are now obtainable through Camilla's store, as long as you meet the rank requirements.