Mystic Enchant System: Difference between revisions

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| {{*}}HP Increase {{*}} Max MP Increase{{*}}<s>MP Recovery Attacking</s>{{*}}<s>MP Recovery Attacked</s>
| {{*}}HP Increase {{*}} Max MP Increase{{*}}<s>MP Recovery Attacking</s>{{*}}<s>MP Recovery Attacked</s>
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|{{*}}Critical {{*}}Maximize {{*}}Add. Damage
|{{*}}Critical {{*}}Maximize {{*}}Additional Damage
|{{*}}Red. Damage {{*}}Awakening Charge {{*}}Awakening Duration
|{{*}}Red. Damage {{*}}Awakening Charge {{*}}Awakening Duration
|{{*}}Action Speed {{*}}<s>Movement Speed</s> {{*}}<s>Jump Speed</s>
|{{*}}Action Speed {{*}}<s>Movement Speed</s> {{*}}<s>Jump Speed</s>
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| Action Speed || 2.7% / 2.8% / 2.9% / 3%
| Action Speed || 2.7% / 2.8% / 2.9% / 3%
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| Add. Damage || 2.7% / 2.8% / 2.9% / 3%
| Additional Damage || 2.7% / 2.8% / 2.9% / 3%
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| Awakening Charge || 2.7% / 2.8% / 2.9% / 3%
| Awakening Charge || 2.7% / 2.8% / 2.9% / 3%
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| Action Speed || 1.7% / 1.8% / 1.9% / 2%
| Action Speed || 1.7% / 1.8% / 1.9% / 2%
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| Add. Damage || 1.7% / 1.8% / 1.9% / 2%
| Additional Damage || 1.7% / 1.8% / 1.9% / 2%
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| Awakening Charge || 1.7% / 1.8% / 1.9% / 2%
| Awakening Charge || 1.7% / 1.8% / 1.9% / 2%
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| Action Speed || 10%
| Action Speed || 10%
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| Add. Damage || 10%
| Additional Damage || 10%
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| Awakening Charge || 10%
| Awakening Charge || 10%
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| Action Speed || 2.7% / 2.8% / 2.9% / 3%
| Action Speed || 2.7% / 2.8% / 2.9% / 3%
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| Add. Damage || 2.7% / 2.8% / 2.9% / 3%
| Additional Damage || 2.7% / 2.8% / 2.9% / 3%
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| Awakening Charge || 2.7% / 2.8% / 2.9% / 3%
| Awakening Charge || 2.7% / 2.8% / 2.9% / 3%
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| Action Speed || -
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| Add. Damage || -
| Additional Damage || -
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| Awakening Charge || -
| Awakening Charge || -
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| Action Speed || -
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| Add. Damage || -
| Additional Damage || -
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| Awakening Charge || -
| Awakening Charge || -
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|Yellow Stage 3 || Damage increase by +10% when attacking enemies with less than 30% HP || 225 || 600
|Yellow Stage 3 || Damage increase by +10% when attacking enemies with less than 30% HP || 225 || 600
|-
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|Red Stage 4 || Add. Damage +3% || 25 || 55
|Red Stage 4 || Additional Damage +3% || 25 || 55
|Blue Stage 4 || All Weapon Attribute Activation Chance +2.5% || 125 || 385
|Blue Stage 4 || All Weapon Attribute Activation Chance +2.5% || 125 || 385
|Yellow Stage 4 || Critical +7%<br>Maximize +7%<br>Add. Damage +7% || 250 || 850
|Yellow Stage 4 || Critical +7%<br>Maximize +7%<br>Additional Damage +7% || 250 || 850
|-
|-
|Red Stage 5 || Physical/Magical Attack Power +Lv.3 || 50 || 105
|Red Stage 5 || Physical/Magical Attack Power +Lv.3 || 50 || 105

Revision as of 07:40, 6 May 2025

Mystic Enchant is a system to empower certain weapons by embedding Mystic Stones into them. Essentially, players can give their endgame weapons a random additional stat by embedding these new Mystic Stones, similar to magic stone socketing.

General Information

The system utilizes the Mystic Stones. These items can drop randomly from Varnimyr dungeons. These Mystic Stones can come in four different types: red, blue, yellow, and giant. The colored Mystic Stones all have access to the same pool of stat effects, but each color has specific stats that it specializes in. So one color may give a higher amount of Maximize compared to the other two colors.

Abyss Mystic Stones are a slightly improved version of the regular Mystic Stones that drop randomly from Abyss raids and Monaterra. They are incapable of providing EXP/Item Drop Rate and certain non-combat stats.

How to use it

The Mystic Enchant System window, with a weapon with no embedded Mystic Stones on the left and a weapon with some embedded Mystic Stones on the right. Note that the bottom section is locked off.

The Mystic Enchant System function can only be accessed from Hugo, the alchemist of Elysion, or the Alchemy Refiner in Elrianode. It can then be accessed via the Mystic Enchant (마력 부여) option. The cursor will change for you to select an applicable weapon to embed Mystic Stones in your inventory. Applicable weapons include Secret, Heroic, Henir, Perkisas, Eltrion Unique grade, and all Legend grade weapons.

After selecting a weapon, the Mystic Enchant window will appear. There are four columns, one for each type. By default, there are 5 slots for each color and 1 giant slot unlocked. There are 4 more colored slots and 2 more giants slots locked, but these are currently only accessible on a Flames of Judgement - Demonic Weapon that is +9 Enhancement or higher and Vestige of Soul - Weapon of Requiem. Starting from the top of a column, players can embed a Mystic Stone of the corresponding type. (So red Mystic Stones can only be embed into the red column.) However, you can embed in any column. (So one column doesn't have to be completed to start embedding in another.) Each Mystic Stone embed costs 200,000 ED. Once a Mystic Stone is embedded, the weapon will gain a random additional stat.

Mystic Stones can't be removed, but they can be replaced with another Mystic Stone of the same type. When replacing a Mystic Stone with another, the player can see the stat it will grant when embedded. From there, you can either choose to apply the new effect or revert to the effect of the previous Mystic Stone. Doing the latter will still consume the Mystic Stone used.

List of All Possible Effects

  • Physical Attack Power + x / x% / Lv. x
  • Physical Defense + x / x% / Lv. x
  • Magical Attack Power + x / x% / Lv. x
  • Magical Defense + x / x% / Lv. x
  • Damage Dealt to Boss Monster (Dungeon)
  • Damage to Enemy with <30% HP (Dungeon)
  • Damage to Knocked Down Enemy (Dungeon)
  • Double Attack Chance
  • All Skill Damage (except Hyperactive) (Dungeon)
  • Critical Damage
  • Cooldown Reduction
  • Item Drop Rate (Dungeon)
  • EXP Gain
  • Elemental Activation Chance
  • All Elemental Resistance
  • Single Elemental Resistance
  • HP Increase
  • Max MP Increase
  • MP Recovery Attacking
  • MP Recovery Attacked
  • Critical
  • Maximize
  • Additional Damage
  • Red. Damage
  • Awakening Charge
  • Awakening Duration
  • Action Speed
  • Movement Speed
  • Jump Speed

Mystic Stone Specialization

All Mystic Stones can attain all possible effects; however, each color has specific stats that's more effective.

  • Varnimyr
  • Abyss
  • Effective
  • Non-Effective
  • Giant
Icon Most Effective Stats Value
HP Increase 5.1% / 5.4% / 5.7% / 6%
Physical Attack Level 1.5
Magical Attack Level 1.5
Physical Attack Base Stat 105 / 120 / 135 / 150
Magical Attack Base Stat 105 / 120 / 135 / 150
Physical Defense Level 1.5
Magical Defense Level 1.5
Physical Defense Base Stat 35 / 40 / 45 / 50
Magical Defense Base Stat 35 / 40 / 45 / 50
All Skill Damage (except Hyperactive) (Dungeon) 1.5%
Physical Attack % 1.5%
Magical Attack % 1.5%
Physical Defense % 1.5%
Magical Defense % 1.5%
Elemental Activation Chance 1.5%
Skill Cooldown Decrease 1.5%
Damage Dealt to Boss Monster (Dungeon) 1.5%
EXP Increase 8.5% / 9% / 9.5% / 10%
Double Attack Chance 2.7% / 2.8% / 2.9% / 3%
Item Drop Rate (Dungeon) 2.7% / 2.8% / 2.9% / 3%
Damage to Enemy with <30% HP (Dungeon) 1.5%
Damage to Knocked Down Enemy (Dungeon) 1.5%
Resistance to All Attributes 21 / 24 / 27 / 30
Resistance to Fire Attributes 21 / 24 / 27 / 30
Resistance to Water Attributes 21 / 24 / 27 / 30
Resistance to Nature Attributes 21 / 24 / 27 / 30
Resistance to Wind Attributes 21 / 24 / 27 / 30
Resistance to Light Attributes 21 / 24 / 27 / 30
Resistance to Dark Attributes 21 / 24 / 27 / 30
Critical 2.7% / 2.8% / 2.9% / 3%
Action Speed 2.7% / 2.8% / 2.9% / 3%
Additional Damage 2.7% / 2.8% / 2.9% / 3%
Awakening Charge 2.7% / 2.8% / 2.9% / 3%
Red. Damage 2.7% / 2.8% / 2.9% / 3%
Awakening Duration 2.7% / 2.8% / 2.9% / 3%
Maximize 2.7% / 2.8% / 2.9% / 3%
Critical Damage 1.5%
Max MP Increase 6
MP Recovery Attacking 2.7% / 2.8% / 2.9% / 3%
MP Recovery Attacked 2.7% / 2.8% / 2.9% / 3%
Movement Speed 5.1% / 5.4% / 5.7% / 6%
Jump Speed 5.1% / 5.4% / 5.7% / 6%


Mystic Stones

Type Image Name Image Name
Red Red Shining Mystic Stone Abyss Red Mystic Stone
Blue Blue Shining Mystic Stone Abyss Blue Mystic Stone
Yellow Yellow Shining Mystic Stone Abyss Yellow Mystic Stone
Giant Giant Shining Mystic Stone Abyss Giant Mystic Stone


Apocalypse Type - Void (Proto) (No Longer Obtainable)


Related Items

Image Item Name How to Obtain Cost Effect
Mystic Stone Random Cube
(마력석 랜덤 큐브)
  • Obtain from Quests
  • Event reward
N/A
Shining Mystic Stone Support Cube
(찬란한 마력석 지원 큐브)
N/A
Physical/Magical Mystic Stone Change Ticket (Weapon)
(물리/마법 마력석 옵션 변경권 (무기))
1,200 K-Ching Changes ALL Physical/Magical stat properties on an applicable, selected weapon. (All Physical stats become Magical, and vice versa, with a single ticket.)
Red Mystic Stone Transfer Ticket
(적색 마력석 교체 이용권)
1,350 K-Ching
Blue Mystic Stone Transfer Ticket
(청색 마력석 교체 이용권)
1,350 K-Ching
Yellow Mystic Stone Transfer Ticket
(황색 마력석 교체 이용권)
1,350 K-Ching
Giant Mystic Stone Transfer Ticket
(거대 마력석 교체 이용권)
800 K-Ching
Mystic Enchant ED Fee Exemption Ticket
(마력 부여 ED 수수료 면제권)
  • Event Rewards
N/A


Gallery


Updates

Date Changes
KR NA
06/28/2018 07/11/2018
  • System added
06/20/2019 07/17/2019
  • Possible to change Mystic Stone's Physical to Magical Attack (and vice versa) percentage or level value.
10/10/2019 11/06/2019
  • Certain effects from Red/Blue/Yellow/Giant Mystic Stones removed.
    • Likelihood of receiving other effects increased.
03/12/2020 04/08/2020
03/12/2020 04/08/2020
  • Common and Refined Mystic Stones are no longer obtainable.


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