Skill Traits: Difference between revisions
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| Innovative<br>(역발상) || Reversed || {{*}}Cooldown increase{{*}}MP cost reduced | | Innovative<br>(역발상) || Reversed || {{*}}Cooldown increase{{*}}MP cost reduced | ||
|- | |- | ||
| Critical<br>(치명적인) || Critical || {{*}}MP cost increase{{*}}Skill will ignore defense and | | Critical<br>(치명적인) || Critical || {{*}}MP cost increase{{*}}Skill will ignore guard and 50% defense in PvE{{*}}Skill will ignore guard and 25% defense in PvP | ||
|- | |- | ||
| Accelerated<br>(가속화된) || Haste || {{*}}Cooldown time reduced | | Accelerated<br>(가속화된) || Haste || {{*}}Cooldown time reduced | ||
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| Regenerating (2)<br>(재생하는(2)) || Regenerating (2) || {{*}}Certain chance of reducing cooldown time | | Regenerating (2)<br>(재생하는(2)) || Regenerating (2) || {{*}}Certain chance of reducing cooldown time | ||
|- | |- | ||
| Merciless<br>(무자비한) || Ruthless || {{*}}Skill will cancel Mana Break | | Merciless<br>(무자비한) || Ruthless || {{*}}Skill will cancel Mana Break{{*}}Cooldown increase | ||
|- | |- | ||
| Evil<br>(사악한) || Evil || {{*}}Skill will burn Mana | | Evil<br>(사악한) || Evil || {{*}}Skill will burn Mana |
Revision as of 17:32, 23 November 2016
Skill Traits are skill enhancements that replaced the old Skill Notes after the 2015 Character Reborn update.
Skill Traits
Skill Traits are skill enhancements that can be attached to any Active or Special Active. Hyper Actives, Transcendence skills, and Passives will not have any traits.
Each Special Active and Active possesses two traits, which are unlocked after the character reaches certain levels. Only one trait can be chosen at any given moment but players also have the option of not choosing any. When a trait is chosen, the enhancement can not be reversed unless the Tome of Amnesia is present in the character's inventory.
List of Traits
Each trait has their own unique name. When a skill is equipped with a trait, the name will precede the skill's name. Prior to the 01/27/2016 NA Patch, the trait's name were added to the end of the skill's name instead.
Trait Name | Effect | |
---|---|---|
KR | NA | |
Enhanced (강화된) |
Empowered |
|
Gigantified (거대화된) |
Gigantic |
|
Lighter (가벼워진) |
Light |
|
Heavier (묵직해진) |
Heavy |
|
Useful (유용해진) |
Useful |
|
Maximized (극대화된) |
Enhanced |
|
Innovative (역발상) |
Reversed |
|
Critical (치명적인) |
Critical |
|
Accelerated (가속화된) |
Haste |
|
Regenerating (1) (재생하는(1)) |
Regenerating (1) |
|
Regenerating (2) (재생하는(2)) |
Regenerating (2) |
|
Merciless (무자비한) |
Ruthless |
|
Evil (사악한) |
Evil |
|
Tough (강인한) |
Powerful |
|
Sure-kill (1) (확인사살(1)) |
Killing Blow (1) |
|
Sure-kill (2) (확인사살(2)) |
Killing Blow (2) |
|
Absorbing (흡수하는) |
Absorbing |
|
Tenacious (집요한) |
Persistent |
|
Transcendent (초월한) |
Awakened |
|
Persistent (끈질긴) |
Persistent |
|
Updates
- 06/30/2016 KR
- "Regenerating (1)" and "Regenerating (2)" tooltip improved.
- 10/20/2016 KR
- "Critical" changed from ignoring 100% defense to 50% defense (25% in PvP).
- 11/03/2016 KR
- Cooldown increased to 200% effect added to "Ruthless".