Monster List/Elder/Field: Difference between revisions
From Elwiki
Gameboy224 (talk | contribs) m (Text replacement - "[[1-2|" to "[[Forest Ruins|") |
Gameboy224 (talk | contribs) m (Text replacement - "[[1-3|" to "[[White Mist Swamp|") |
||
Line 22: | Line 22: | ||
|- | |- | ||
| [[File:Wally_Memorial_Brigde_mob03.jpg|150px]] | | [[File:Wally_Memorial_Brigde_mob03.jpg|150px]] | ||
|'''Elite Soldier Bandit''' - This large bandit will attack in the exact same way as [[ | |'''Elite Soldier Bandit''' - This large bandit will attack in the exact same way as [[White Mist Swamp|Bruce]]. | ||
|Aggressive, Reactive | |Aggressive, Reactive | ||
| '''Moves:''' | | '''Moves:''' |
Revision as of 17:08, 18 December 2019
Monster Image | Monster Description | Aggression | Info |
---|---|---|---|
Wally's Memorial Bridge | |||
Mercenary Bandit - This bandit will attack in the exact same way as Big Brother. | Aggressive, Reactive | Moves:
| |
Scout Bandit - A smaller bandit that will fight like Little Brother. | Aggressive | Moves:
| |
Elite Soldier Bandit - This large bandit will attack in the exact same way as Bruce. | Aggressive, Reactive | Moves:
| |
Water Fairy - This large monster will attack in the exact same way as Fairy Guardian. | Aggressive | Moves:
| |
Wet Shroom - A mushroom that lives in the watery canals under Wally's Memorial Bridge. | Aggressive | Moves:
| |
Twin Watchtower | |||
Ppojji - This phoru will attack in the exact same way as Jango. | Aggressive | Moves:
| |
Kajji - This phoru will attack in the exact same way as Kid Phoru. | Aggressive | Moves:
| |
Wally Scout - This soldier will attack in the exact same way as Little Soldier. | Aggressive | Moves:
| |
Watchtower Guard - This soldier will attack in the exact same way as Big Soldier. | Aggressive | Moves:
| |
Watchtower Elite Soldier - This soldier will attack in the exact same way as Wally's Guardian. | Aggressive | Moves:
|
Bestiary | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
General Guides
{{
}}
Story
Gameplay
Modes
Combat
Character Progression
Systems
Summons
Items
Equipment
Functionality
Cash
Miscellaneous
Other Media