Special Effect: Difference between revisions
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*[[Nox Venator|Nox Venator Costume 5-Piece]] | *[[Nox Venator|Nox Venator Costume 5-Piece]] | ||
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| [[File:Special Effect - The Crimson Nightmare of Tower.gif|250px|center]] | |||
| The Crimson Nightmare of Tower | |||
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{{PvE}}<br>Activate {{se|1013|The Crimson Nightmare of Tower}} for 5 seconds.<br>When Attacking, absorb 10% of damage dealt to recover HP. | |||
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{{PvP}}<br>Activate {{se|1013|The Crimson Nightmare of Tower}} for 5 seconds.<br>When Attacking, absorb 0.5% of damage dealt to recover HP. | |||
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*[[Bloody Nightmare|Bloody Nightmare Accessory 4-Piece]] | |||
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| [[File:Special Effect - Changes the Flow of Time.gif|250px|center]] | |||
| Changes the Flow of Time | |||
| Remove debuffs.<br>Activate {{se|1030|시간의 관리자}} for 5 seconds.<br>Becoming debuff immune. | |||
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*[[Tourbillon Assemble|Tourbillon Assemble Accessory 2-Piece]] | |||
|} | |} | ||
\\Item Mall= | \\Item Mall= |
Latest revision as of 09:20, 17 May 2024
Special Effect
When you attack or get hit with a specific equipment or title in Elsword, you have a chance of casting a Special Effect.
This page categorized by the region in which they debuted.
Attack Effect
- Basic
- Feita
- Hamel
- Sander
- Lanox
- Atlas
- Elysion
- Elrianode
- Varnimyr
- Master Road
- Pruinaum
- Tirnog
- Monaterra
- Special
- Secret
- Raid
- Ice Burners
- Item Mall
- Event
Image | Name | Details (Unless stated otherwise, damage is based on the average of Physical and Magical Attack.) |
How to activate |
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Strong Flame | 50% Damage.
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Fire Ball | 100% Damage. Inflict ![]()
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Cold Shock | 50% Damage.
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Ice Sting | 50% Damage (x6). Inflict ![]()
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Lightning | 100% Damage.
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Double Attack | Additional inflict the same damage to the enemy. The resulting damage numbers will be colored red instead of yellow. |
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Diffused Wonder Wall | Activate ![]() Provide Super Armor. |
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Cloudy Sunshower | Recover 10% of total HP/MP per second. Last for 3 seconds. |
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Twisted Space Distortion | Special Active Skills' Cooldown is decreased by 3.5 seconds. |
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Broken Seal of Time | Activate ![]() Records the current HP/MP/DP/Way of the Sword/NF/Cannon Ball/Energy/Mutation/Combination Gauge/ECP/Power Gauge/Sentimental Point/Obsidian. If a player is defeated during the duration of the skill, they are resurrected with the same status as the recorded point in time. Only record 50% of maximum HP. If a player is ressurected with the ![]() ![]() Does not overlap with ![]() ![]() |
Attacked Effect
- Hamel
- Lanox
- Atlas
- Elysion
- Elrianode
- Rigomor
- Master Road
- Tirnog
- Secret
- Raid
- Ice Burners
Image | Name | Details (Unless stated otherwise, damage is based on the average of Physical and Magical Attack.) |
How to activate |
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Ice Nova | 200% Damage. Inflict ![]() |
Awaken Effect
- Rigomor
- Monaterra
- Secret
- Raid
- Ice Burners
- Item Mall
Image | Name | Details (Unless stated otherwise, damage is based on the average of Physical and Magical Attack.) |
How to activate |
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Queen's Frost | Inflict ![]() Physical/Magical Defense is decreased by 10%. Action Speed is decreased by 10%. |
Death Effect
- Elysion
- Ice Burners
Image | Name | Details (Unless stated otherwise, damage is based on the average of Physical and Magical Attack.) |
How to activate |
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Invincible | Leave 1 HP. All Skill in the skill slot counts cooldown, and only happens once in PvP. Activate ![]() |
Other Effect
- Special
- Raid
- Ice Burner
Image | Name | Details (Unless stated otherwise, damage is based on the average of Physical and Magical Attack.) |
How to activate |
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Fickle Ruin | Activates ![]() Physical Attack is increased by 10%. |
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Fickle Passion | Activates ![]() Magical Attack is increased by 10%. |
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Fickle Resonation | Activates ![]() When attacking, 10% chance to recover 1% HP |
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Fickle Destruction | Activates ![]() When attacking, 100% chance to give ![]() |
Tips and Details
- All Skill Damage applies to Special Effect.
- Source
Trivia
- There's a unfinished Attack Effect called "Quark's Stone" in the game file. It shares the same visual effect and damage with Solace's Light Attack.
General Guides
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Story
Gameplay
Modes
Combat
Character Progression
Systems
Summons
Items
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Functionality
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