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{{Languages|Awakening Mode}}[[File:Awaken1.png|right|thumb|Awakening Beads are shown under your portrait while your Awakening Gauge is next to it]]
{{Languages|Awakening Mode}}[[File:Awaken1.png|right|thumb|Awakening Beads are shown under your portrait while your Awakening Gauge is next to it]]
== Basic Information ==
== Basic Information ==
Awakening Mode is a special ability that is available to all characters. While in Awakening Mode, attack power is boosted by '''20%''' for a its Duration, or '''30%''' if the character has achieved [[Transcendence]]. Certain [[Skills]] also obtain unique characteristics while Awakened.
Awakening Mode is a special ability that is available to all characters. While in Awakening Mode, attack power is boosted by 20% during its duration. If the character has unlocked [[Transcendence]], their attack power will be increased by 30% instead. Certain [[skills]] also obtain unique characteristics while Awakened.


=== How to Use ===
=== How to Use ===
To activate Awakening, you must have at least one Awakening Bead, which is generated when the Awakening Charge gauge is filled. Both of these can be view next to your character portrait. The charge gauge increases each time you hit an opponent, or when you are hit. A maximum of 3 Awakening Beads are available for most characters. The rate at which your Awakening gauge fill up can be increased by raising your ''Awakening Charge Speed'' stat.  
With the exception of [[Add]], [[Ain]], [[Laby]], [[Noah]] and [[Cor Guardian]], each character will have a maximum of 3 awakening beads.<br>
To activate Awakening, you must have at least one Awakening Bead, which is generated when the Awakening Charge gauge is filled. Awakening Beads can also be generated by certain consumable items or with the activation of [[Fever]]. Both of these can be viewed next to your character portrait. The charge gauge increases each time you hit an opponent or when you are hit. A maximum of 3 Awakening Beads is available for most characters. The rate at which your Awakening gauge fill up can be increased by raising your ''Awakening Charge Speed'' stat.
[[File:Awakening Potion.png|right|thumb|An Awakening Potion]]
[[File:Awakening Potion.png|right|thumb|An Awakening Potion]]
Once you have one or more Beads, press the left '''CTRL''' key to activate Awakening. The duration of Awakening is equal to 30 seconds per bead consumed. Duration per Bead can be further increased by raising your ''Awakening Time'' stat or through certain Passives. Awakening can not be activated again until the duration is over (With some exceptions). <br>Awakening Mode can also be activated through the use of certain [[consumable]] items, or picking up an [[Power-ups|Awakening Potion]]. Achieving [[Fever]] mode in dungeons will fully replenish your awakening beads (DP for [[File:AddTiny.png]] [[Add]]).
Once you have one or more Beads, press the left '''CTRL''' key to consume all beads and activate Awakening and receive a buff which stacks corresponding to number of beads consumed ('''Max. 3''').<br>This is not applied to characters who only have one awakening bead, namely [[Cor Guardian]], [[Add]], [[Laby]] and [[Noah]] classes. In [[Ain]]'s case, stacks will always start from 0 and increase by 1 per bead consumed while awakened.<br>The stacks do not provide additional stat bonuses and only certain character-specific abilities are dependent on how many times the buff is stacked unless otherwise under passives effect.
 
By default, the duration of Awakening is equal to 30 seconds per bead consumed. The duration can be further increased by raising your ''Awakening Duration Increase'' stat or through certain Passives. If you have awakening beads while in Awakening Mode, you can re-awaken by pressing the awakening key again.
 
Awakening Mode can also be activated through the use of certain [[consumable]] items or picking up an [[Power-ups|Awakening Potion]].


== Unique Abilities ==
== Unique Abilities ==
On top of the regular awakening effects, some characters benefit from certain Systems while in Awakening Mode.
On top of the regular awakening effects, some characters will receive benefits to their exclusive systems while in Awakening Mode. These includes, for example:
*[[Nature's Force System|Full NF recovery]] and Unlimited NF on 3rd Bead Awakening for [[Rena]]
*[[Anger of Raven|A Nasod Core]] for [[Raven]]
*[[Core Release|A Queen's Core]] for [[Eve]]
*[[Freiturnier|Full ammunition reload and/or Berserk Mode]] for [[Chung]]
*[[Acute Senses]] for [[Mad Paradox]]
*[[Energy Discharge]] for [[Void Princess]]
*[[Reaction Gloves]] for [[Tactical Trooper]]
*[El's Resonance] from [[Resonance]], [[Thirst]] and [[Awakened Will: Sacred Templar]] for [[Genesis]].
*Full [[Sentimental Point System|Sentimental Point Bar]] for [[Laby]] (upon completely filling the Awakening Charge gauge or using Awakening Skill)


=== [[Image:RavenNEW.png|40px|link=Raven]] [[Raven]] ===
=== [[Add]] ===
:''Main Article: [[Anger of Raven]]''<br>
:''Main Article: [[Dynamo Point System]]''
When entering Awakening, the player gains access to a Nasod Core which will assist offensively and defensively.<br>
Unlike other characters' Awakening, '''Add''''s Awakening is called '''Dynamo Configuration Mode''', where he uses a new resource called DP instead of Awakening Beads. As long as he has at least 100 DP, by consuming 50 DP, Add can enter '''Dynamo Configuration Mode''' and receive the benefits of Awakening Mode. Unlike other characters, this mode can be maintained for as long as the player wishes, so long as they have DP.
The Nasod Core will gain levels and become stronger as '''Raven''' inflicts damage, is damaged, or uses '''Special Actives'''.<br>
When striking an enemy with an '''Active''', if the foe survives, the Core will deal a strike to prevent Knockdown and '''inflicts damage based on its level prior'''.<br>
When damaged from a standstill, the Core will convert into a shield that will decrease damage taken for a brief period of time, '''Core loses one Level'''.<br>
Lastly, when Awakening Mode ends, Core will vanish and grant '''Raven''' HP and MP based on its level up to that moment.<br>
<br>
 
=== [[Image:EveNEW.png|40px|link=Eve]] [[Eve]] ===
:''Main Article: [[Core Release]]''<br>
When entering Awakening, the player gains access to a Queen's Core which will assist offensively and defensively.<br>
The Queen's Core will gain levels and become stronger as '''Eve''' inflicts damage, or uses '''Special Actives'''.<br>
When striking a foe with certain '''Special/Actives''', if the foe survives, Core will fire a laser, deals various hits, prevents Knockdown and '''deals damage based on its level'''.<br>
When damaged from a '''standstill''', the Core will form a barrier and decrease damage taken brieftly, during this, {{CX}} to phase backwards, '''Core loses one Level'''.<br>
Lastly, when Awakening Mode ends, Core will vanish and grant '''Eve''' HP and MP based on its level up to that moment.<br>
<br>


=== [[Image:ChungNEW.png|40px|link=Chung]] [[Chung]] ===
Unlike other Characters, '''Add''''s Awakening animation does not provide Skill Freeze but will grant him invulnerability during activation and will deal damage.
:''Main Article: [[Freiturnier#Berserk Mode|Berserk Mode]]''<br>
Although the player is fully capable of using the Cannonball System outside of Awakening, using it will provide some benefits.<br>
When entering 1-bead or 2-bead Awakening, '''Chung''' will regain his entire Cannonball supply.<br>
When entering 3-bead Awakening, '''Chung''' will instead enter '''Berserk Mode''', which will outright grant him an '''unlimited Cannonball pool'''.<br>Each job path has additional perks to further enhance '''Awakening/Berserk Mode'''.<br>
<br>


=== [[Image:AraNEW.png|40px|link=Ara]] [[Ara]] ===
=== [[Ain]] ===
:''Main Article: [[Power of Eun]]''<br>
:''Main Article: [[Power System#Spiritualism|Spiritualism]]''
Although the player is fully capable of using the Spirit Orb System outside of Awakening, using it will provide some benefits.<br>
Unlike other characters' Awakening, Ain possesses notable differences in how his Awakening Mode functions. Ain can only hold one Awakening Bead at a time and when awakened, he will receive a damage boost that's higher than the standard 20% increase. Additionally, he has the ability to re-Awaken to increase his Awakening stage. He'll receive various stat boosts depending on the Awakening stage.
When entering 1-bead or 2-bead Awakening, '''Ara''' will recover a certain amount of Orbs and gain some '''Stat bonuses''' for the Duration.<br>
When entering 3-bead Awakening, '''Ara''' will enter '''Celestial Fox Mode''', granting her a full supply of Orbs, higher '''Stat bonuses''' and various other effects such as:<br>
Excess Orbs being turned into '''MP''', '''Gaining Orbs''' when hitting with 6 Commands and '''Recovering a portion of HP''' when killing enemies. <br><br>


=== [[Image:AddNEW.png|40px|link=Add]] [[Add]] ===
=== [[Laby]] ===
:''Main Article: [[Dynamo Point System]]''<br>
:''Main Article: [[Sentimental Point System]]''
Unlike other characters' Awakening, '''Add''''s awakening is called '''Dynamo Configuration Mode (DC)'''.<br>
Unlike other characters' Awakening, Laby activates her Awakening automatically, even when she's attacked. It doesn't cause any delay though, therefore she can activate '''Awakening Skill''' to deal damage, recover all '''Sentimental Points''' and debuff enemies around with [[Status Effects|Groggy]].
It is filled by attacking, being attacked and using certain '''Special Actives''' and when '''Add''' has at least 100 DP, he is able to Awaken like any other character.<br>
Unlike other Characters, '''Add''''s does not provide Skill Freeze, but will grant him Invulnerability during activation and will deal damage.<br>
When in '''DC Mode''', dealt hits will deplete his DP but '''Add''' will gain a damage boost, reduce '''DP cost for DP-reliant Skills''' and gain a '''Dynamo Mutation Point (DMP)''',<br>which are expended when '''Special Actives are used in DC Mode''' to further increase their damage or grant them special properties.<br>
Each job path has additional perks to further enhance '''Dynamo Configuration/Dynamo Mutation System'''.
<br><br>


=== [[Image:AinNEW.png|40px|link=Ain]] [[Ain]] ===
=== [[Noah]] ===
:''Main Article: [[Power System#Spiritualism|Spiritualism]]''<br>
:''Main Article: [[Moonlight System]]''
Unlike other characters' Awakening, Ain possesses notable differences in how his Awakening Mode functions.<br>
Noah has access to 3 types of Awakening based on the moon phase. Moon phases will alternate in a cycle, and can only be changed by casting skills. Gain various benefits based on the moon phase active when Awakening was triggered.
Ain can only hold one Awakening Bead at a time and when Awakened, recieves a much lower damage boost, however, he can '''Re-awaken while Awakened''', granting:<br>
'''Increasingly larger''' Damage boosts and additional Stat boosts depending on the Awakening Phase, which can stack up to 3 times.
<br>
<br>


== Customization ==
== Customization ==
:''Main Article: [[Character Customization System/Awakening|Custom Awakening]]''<br>
:''Main Article: [[Character Customization System/Awakening]]''<br>
Your Awakening Mode animation and effects can be customized through the use of custom awakening animations. While the item used to unlock these customizations grant additional skill bonuses, they do not have any direct effect on your awakening mode, and are purely visual.
Your Awakening Mode animation and effects can be customized through the use of custom awakening animations. While the item used to unlock these customizations grant additional skill bonuses, they do not have any direct effect on your awakening mode, and are purely visual.
<br>
<br>
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== Gallery ==
== Gallery ==
<gallery>
<gallery>
File:RavenBead.png|[[Raven]]'s 3rd Awakening Bead
File:EveBead.png|[[Eve]]'s 3rd Awakening Bead
File:EveBead.png|[[Eve]]'s 3rd Awakening Bead
File:Beadchung.png|[[Chung]]'s 3rd Awakening Bead
File:Beadchung.png|[[Chung]]'s 3rd Awakening Bead
File:CorDivineBead.png|[[Cor Guardian]] path's Awakening Bead
File:Arabeads.png|[[Ara]]'s 3rd Awakening Bead
File:Arabeads.png|[[Ara]]'s 3rd Awakening Bead
File:LabyBead.png|Laby's Awakening Bead
File:NoahAwakeningBeads.png|[[Noah]]'s Awakening Bead depending on the current moon phase
</gallery>
</gallery>


== Tips and Details ==
== Tips and Details ==
*Without any stats invested to the Awakening Charge Speed stat, one Awakening Bead can be charged by performing 100 hits or being attacked with 50 hits.
*Without any stats invested in the Awakening Charge Speed stat, one Awakening Bead can be charged by performing 100 hits or being attacked with 50 hits.
*Most characters have a delay when awakening that freezes the screen (around 0.7 secs.), which can be used to gain an advantage in combat.
*Most characters (except [[Laby]]) have a delay when awakening that freezes the screen (around 0.7 secs.), which can be used to gain an advantage in combat.
**When awakening on a [[Mount System|Mount]], there is no delay whatsoever, making it instantaneous.
**When awakening on a [[Mount System|Mount]], there is no delay whatsoever, making it instantaneous, but you still can't move for certain duration.
*Previously, awakening just before transitioning into another area in a dungeon, would result in your beads being consumed, and awakening not activating. This was later fixed, as your awakening will activate accordingly once the next area finishes loading.
*Previously, awakening just before transitioning into another area in a dungeon, would result in your beads being consumed, and awakening not activating. This was later fixed, as your awakening will activate accordingly once the next area finishes loading.
**Awakening can still be interrupted on rare occasions, either by being attacked, or scripted events.
**Awakening can still be interrupted on rare occasions, either by being attacked or scripted events.
*While under an effect that would grant three Awakening Beads, one-bead characters will gain three beads worth of Awakening duration upon Awakening. Additionally, [[Ain]]'s [[Power System#Spiritualism|Spiritualism]] will automatically progress to the third stage.
*For characters whose 3rd awakening bead changes their appearance, their appearance will change at 3 stacks of awakening. Meaning you will change appearance if you re-awaken 3 times using 1 bead for example.
<br>
 
==Trivia==
*Before the 01/04/2024 (KR)/01/31/2024 (NA) Awakening revamp, the maximum Awakening duration of one-bead characters was not affected by the Awakening Duration stat and could only be increased by Passives. The only exception to this was [[Ain]], whose Awakening duration would reset upon Re-Awakening.
*Prior to achieving transcendence, [[Laby]] is able to also stack the awakening buff. This is however only a visual bug as it does not increase stats or affect gameplay.
<br>


== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|Misc}}"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|Misc}}"
! KR !! NA
|-
| 07/08/2021 || 08/04/2021 || align="left" |
*Freeze frames after the character's animation is complete adjusted to be about 0.3 Seconds for all characters.
|-
| 01/04/2024 || 01/31/2024 || colspan=2 align="left" |
*Every character can now re-awaken.
*Awakening Buff icon changed from {{se|001 (Old)}}{{se|167 (Old)}} to {{se|001}}{{se|167}}.
|}
<br>
<br>


{{Guides}}
{{Guides}}

Latest revision as of 21:44, 22 February 2024

Awakening Beads are shown under your portrait while your Awakening Gauge is next to it

Basic Information

Awakening Mode is a special ability that is available to all characters. While in Awakening Mode, attack power is boosted by 20% during its duration. If the character has unlocked Transcendence, their attack power will be increased by 30% instead. Certain skills also obtain unique characteristics while Awakened.

How to Use

With the exception of Add, Ain, Laby, Noah and Cor Guardian, each character will have a maximum of 3 awakening beads.
To activate Awakening, you must have at least one Awakening Bead, which is generated when the Awakening Charge gauge is filled. Awakening Beads can also be generated by certain consumable items or with the activation of Fever. Both of these can be viewed next to your character portrait. The charge gauge increases each time you hit an opponent or when you are hit. A maximum of 3 Awakening Beads is available for most characters. The rate at which your Awakening gauge fill up can be increased by raising your Awakening Charge Speed stat.

An Awakening Potion

Once you have one or more Beads, press the left CTRL key to consume all beads and activate Awakening and receive a buff which stacks corresponding to number of beads consumed (Max. 3).
This is not applied to characters who only have one awakening bead, namely Cor Guardian, Add, Laby and Noah classes. In Ain's case, stacks will always start from 0 and increase by 1 per bead consumed while awakened.
The stacks do not provide additional stat bonuses and only certain character-specific abilities are dependent on how many times the buff is stacked unless otherwise under passives effect.

By default, the duration of Awakening is equal to 30 seconds per bead consumed. The duration can be further increased by raising your Awakening Duration Increase stat or through certain Passives. If you have awakening beads while in Awakening Mode, you can re-awaken by pressing the awakening key again.

Awakening Mode can also be activated through the use of certain consumable items or picking up an Awakening Potion.

Unique Abilities

On top of the regular awakening effects, some characters will receive benefits to their exclusive systems while in Awakening Mode. These includes, for example:

Add

Main Article: Dynamo Point System

Unlike other characters' Awakening, Add's Awakening is called Dynamo Configuration Mode, where he uses a new resource called DP instead of Awakening Beads. As long as he has at least 100 DP, by consuming 50 DP, Add can enter Dynamo Configuration Mode and receive the benefits of Awakening Mode. Unlike other characters, this mode can be maintained for as long as the player wishes, so long as they have DP.

Unlike other Characters, Add's Awakening animation does not provide Skill Freeze but will grant him invulnerability during activation and will deal damage.

Ain

Main Article: Spiritualism

Unlike other characters' Awakening, Ain possesses notable differences in how his Awakening Mode functions. Ain can only hold one Awakening Bead at a time and when awakened, he will receive a damage boost that's higher than the standard 20% increase. Additionally, he has the ability to re-Awaken to increase his Awakening stage. He'll receive various stat boosts depending on the Awakening stage.

Laby

Main Article: Sentimental Point System

Unlike other characters' Awakening, Laby activates her Awakening automatically, even when she's attacked. It doesn't cause any delay though, therefore she can activate Awakening Skill to deal damage, recover all Sentimental Points and debuff enemies around with Groggy.

Noah

Main Article: Moonlight System

Noah has access to 3 types of Awakening based on the moon phase. Moon phases will alternate in a cycle, and can only be changed by casting skills. Gain various benefits based on the moon phase active when Awakening was triggered.

Customization

Main Article: Character Customization System/Awakening

Your Awakening Mode animation and effects can be customized through the use of custom awakening animations. While the item used to unlock these customizations grant additional skill bonuses, they do not have any direct effect on your awakening mode, and are purely visual.

Gallery

Tips and Details

  • Without any stats invested in the Awakening Charge Speed stat, one Awakening Bead can be charged by performing 100 hits or being attacked with 50 hits.
  • Most characters (except Laby) have a delay when awakening that freezes the screen (around 0.7 secs.), which can be used to gain an advantage in combat.
    • When awakening on a Mount, there is no delay whatsoever, making it instantaneous, but you still can't move for certain duration.
  • Previously, awakening just before transitioning into another area in a dungeon, would result in your beads being consumed, and awakening not activating. This was later fixed, as your awakening will activate accordingly once the next area finishes loading.
    • Awakening can still be interrupted on rare occasions, either by being attacked or scripted events.
  • While under an effect that would grant three Awakening Beads, one-bead characters will gain three beads worth of Awakening duration upon Awakening. Additionally, Ain's Spiritualism will automatically progress to the third stage.
  • For characters whose 3rd awakening bead changes their appearance, their appearance will change at 3 stacks of awakening. Meaning you will change appearance if you re-awaken 3 times using 1 bead for example.


Trivia

  • Before the 01/04/2024 (KR)/01/31/2024 (NA) Awakening revamp, the maximum Awakening duration of one-bead characters was not affected by the Awakening Duration stat and could only be increased by Passives. The only exception to this was Ain, whose Awakening duration would reset upon Re-Awakening.
  • Prior to achieving transcendence, Laby is able to also stack the awakening buff. This is however only a visual bug as it does not increase stats or affect gameplay.


Updates

Date Changes
KR NA
07/08/2021 08/04/2021
  • Freeze frames after the character's animation is complete adjusted to be about 0.3 Seconds for all characters.
01/04/2024 01/31/2024
  • Every character can now re-awaken.
  • Awakening Buff icon changed from to .


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