Monster List/Hamel/Boss: Difference between revisions
Gameboy224 (talk | contribs) m (Text replacement - "[[7-2|" to "[[Sunken Resiam|") |
IceSoulMOG (talk | contribs) m (Text replacement - "Curse" to "{{se||Curse}}") |
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*[[6-2Bdrop1|Blue Scale]] | *[[6-2Bdrop1|Blue Scale]] | ||
|- style="background-color: {{ColorSel|Village|7}};" | |- style="background-color: {{ColorSel|Village|7}};" | ||
! colspan="3" | [[ | ! colspan="3" | [[Ancient Waterway| 7-3, Ancient Waterway]] | ||
|- | |- | ||
|align=center|[[File:Taranvash_of_Light.jpg|250px]] | |align=center|[[File:Taranvash_of_Light.jpg|250px]] | ||
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*[[6-3Bdrop3|Tail of Light]] | *[[6-3Bdrop3|Tail of Light]] | ||
|- style="background-color: {{ColorSel|Village|7}};" | |- style="background-color: {{ColorSel|Village|7}};" | ||
! colspan="3" | [[ | ! colspan="3" | [[Heart of the Ancient Waterway| 7-4, Heart of the Ancient Waterway]] | ||
|- | |- | ||
|align=center|[[File:VictorBoss_Body.jpg|250px]] | |align=center|[[File:VictorBoss_Body.jpg|250px]] | ||
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*[[6-4Bdrop3|Champion Ring]] | *[[6-4Bdrop3|Champion Ring]] | ||
|- style="background-color: {{ColorSel|Village|7}};" | |- style="background-color: {{ColorSel|Village|7}};" | ||
! colspan="3" | [[ | ! colspan="3" | [[Magmanta's Cave| 7-5, Magmanta's Cave]] | ||
|- | |- | ||
|align=center|[[File:Magmanta_Body.jpg|250px]] | |align=center|[[File:Magmanta_Body.jpg|250px]] | ||
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*[[6-5Bdrop7|Spider Skull]] | *[[6-5Bdrop7|Spider Skull]] | ||
|- style="background-color: {{ColorSel|Village|7}};" | |- style="background-color: {{ColorSel|Village|7}};" | ||
! colspan="3" | [[ | ! colspan="3" | [[Temple of Frozen Water| 7-6, Temple of Frozen Water]] | ||
|- | |- | ||
|align=center|[[File:Avalanche_Body.jpg|250px]] | |align=center|[[File:Avalanche_Body.jpg|250px]] | ||
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*[[6-6Bdrop2|Avalanche's Blade]] | *[[6-6Bdrop2|Avalanche's Blade]] | ||
|- style="background-color: {{ColorSel|Village|7}};" | |- style="background-color: {{ColorSel|Village|7}};" | ||
! colspan="3" | [[ | ! colspan="3" | [[Halls of Water| 7-7, Halls of Water]] | ||
|- | |- | ||
|align=center|[[File:RanEarlOfDarkness_Body.jpg|250px]] | |align=center|[[File:RanEarlOfDarkness_Body.jpg|250px]] | ||
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-''Black Destiny:'' Ran will unleash several slashes against you, each followed by a rapid burst of black fire, and finishes his string of attacks with an eruption of dark energy. He will only use this after his second awakening.<br> | -''Black Destiny:'' Ran will unleash several slashes against you, each followed by a rapid burst of black fire, and finishes his string of attacks with an eruption of dark energy. He will only use this after his second awakening.<br> | ||
-''Reverse Gravity:'' A spell circle will appear under Ran. Any player caught within the circle will slowly rise into the air and will be vulnerable for his next attack, where he releases a shock wave from the ground. He will use this whenever he is awakening after his HP is depleted. He will only use this regularly after his first awakening, his second awakening will almost double its area of effect.<br> | -''Reverse Gravity:'' A spell circle will appear under Ran. Any player caught within the circle will slowly rise into the air and will be vulnerable for his next attack, where he releases a shock wave from the ground. He will use this whenever he is awakening after his HP is depleted. He will only use this regularly after his first awakening, his second awakening will almost double its area of effect.<br> | ||
-''Awakening I: Dark Enhancement:'' After depleting about 1/4 of Ran's health, he will enhance his sword with darkness. Afterwards, his attacks will then inflict | -''Awakening I: Dark Enhancement:'' After depleting about 1/4 of Ran's health, he will enhance his sword with darkness. Afterwards, his attacks will then inflict {{se||Curse}} on you. | ||
*All claw related attacks become larger and more damaging. | *All claw related attacks become larger and more damaging. | ||
-''Awakening II: Fire Enhancement:'' After depleting about 1/2 of Ran's health, he will enhance his sword with fire. Afterwards, his attacks will then inflict | -''Awakening II: Fire Enhancement:'' After depleting about 1/2 of Ran's health, he will enhance his sword with fire. Afterwards, his attacks will then inflict {{se||Burn}} on you.<br> | ||
---- | ---- | ||
'''Drops:''' | '''Drops:''' |
Latest revision as of 03:13, 18 April 2023
- English
Monster Image | Monster Description | Info |
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7-1, Resiam Outskirts | ||
Shadow Master - A deadlier creature of the shadows. Has spikes on it. | Moves: -Shadow Swipe: He will drag you towards him and then swipes at you. Throws you upwards for some distance. Note:
Drops: | |
7-2, Sunken Resiam | ||
Coral Sea Serpent (x2) - A disturbed water spirit induced by the El. It takes the form of both a fish and snake with strong spitting capabilities. You have to fight two of these bosses at the same time. | Moves: -Poison Spit: Rains poison down on you. Induces Poisoning.
Drops: | |
7-3, Ancient Waterway | ||
Taranvash of Light - Possessing the ancient power of light.... Taranvash was the faithful watchdog who defended Hamel, but went insane due to the overwhelming forces of the El. | Moves: -Swipe: Swipes at you twice.
Drops: | |
7-4, Heart of the Ancient Waterway | ||
Victor - One of the more aggressive bosses in Elrios. Possesses superhuman strength and loves violence. | Moves: -Dynamic Entry!: Only does it at the start of the match. Victor leaps down from his post and smashes the center of the stage, roaring once he hits the ground. He cannot be damaged until he has finished roaring. Note:
Drops: | |
7-5, Magmanta's Cave | ||
Magmanta - The giant queen of the Spiders in Magmanta's Cave. She blocks the path to the Temple of Water. | Moves: -Cripple Cut: Magmanta rises up into the air and crashes into the ground near the player. Can be avoided by waiting in one spot until the monster sign appears above the player's head, and moving quickly out of range. Notes:
Drops: | |
7-6, Temple of Frozen Water | ||
Avalanche - The Water Priest corrupted by the demons. | Moves: -Icicle Crash: Avalanche will launch a large block of ice towards the direction he is facing. This attack will induce Frostbite.
Note:
Drops: | |
7-7, Halls of Water | ||
Ran - Ara's brother and the leader of the demons invading Hamel. He has captured the Water Priestess and has obtained the Water Seal from Avalanche. | Moves: -Dark Sword Combo: Ran slashes with his sword twice, then uses his shadow arm to attack and launch you into the air.
-Awakening II: Fire Enhancement: After depleting about 1/2 of Ran's health, he will enhance his sword with fire. Afterwards, his attacks will then inflict Enemy DebuffBurnEnemy DebuffBurn on you. Drops: | |
7-X, Temple of Trials | ||
Fallen Guardian: Helputt - Chung's father, who is being controlled by the demons. His fighting stance and style is similar to that of Chung. | Moves: -Combo: He will use his Destroyer to mimic Chung's combos, such as ZZZX, XXX, XXZX, and Fury Guardian's ZZX.
-Auto Land Demolisher - Heavy Arms: Basic attacks used by Helputt will kick up rocks. |
Bestiary | ||||||||
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