Eun's Power: Difference between revisions

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| [[Pulling Pierce]] || +1 || +2  
| [[Pulling Pierce]] || +1 || +2  
|-
|-
| [[Quick Attack]]  || -3 || 0
| [[Quick Attack]]  || -2 || 0
|-
|-
| [[Body of Steel]]  || -2 || 0
| [[Body of Steel]]  || -2 || 0
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|-
|-
| [[Tiger Claw]]          || 0  || +1  
| [[Tiger Claw]]          || 0  || +1  
|-
| [[Moonlight Slash]]      || +1 || 0
|-
| [[White Tiger]]          || +1 || 0
|-
|-
| [[Low Brandish]]        || 0  || +1  
| [[Low Brandish]]        || 0  || +1  
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|-
|-
| [[Energy Bead]]          || -2 || +2  
| [[Energy Bead]]          || -2 || +2  
|-
| [[Resurrection]]        || All (Minimum: 3) || 0
|-
|-
| [[Steal Soul]]          || -2<br>+1 per Target hit (Maximum: 2) || +3  
| [[Steal Soul]]          || -2<br>+1 per Target hit (Maximum: 2) || +3  

Revision as of 01:50, 27 December 2013

Every character in Elsword has his/her unique features that sets them apart from other characters.


Movements

Ara is the only character that has various types of movement. She can:

  • Double Jump (Lightly jump up higher than the norm)
    • Press .
  • Air Dash (Run on air)
    • While unable to jump as high as Eve, she can dash farther mid-air than Eve in one dash.
    • Press , then or to make Ara run on the air. Holding the or button (respectively) will make her continue running on air. Same thing occurs when holding / while dashing off a platform.
  • Forward Jump (Quickly bounce forward)
    • While dashing or air dashing, .


Spirit Energy

File:SpiritBar.png
A bar spirit located below her MP.

A system only exclusive to Ara.
Ara has a unique combo system which involves using Spirit Energy. Spirit Energy is shown as beads below your HP bar. New players start with a 4 bead gauge, but can expand by 1 bead every 10th level (e.g. level 20 will give you 6 beads, level 30 will give you 7 beads) up to 10 beads.

Spirit Energy depletes when using certain skills/active skills. It can also be replenished by using certain skills/active skills such as Shadow Rising or Gain Force.

Ara is able to cancel active skills by using another skill/active skill right before the previous skill used ends. This will cancel the active skill's final hit which prevents KD, but also gains extra Spirit Energy depending on the skill. For example, if you used Shadow Knot (which usually gains 1 spirit energy when used) and cancel with Tiger Claw, you will gain 5 Spirit Energy instead (1 from using Shadow Knot + 4 from cancel bonus as stated in description).

Finally, after filling your gauge between 5-10 beads, you can unleash Falling Dragon, a skill which requires no MP but depletes all Spirit Energy, dealing damage multiplied by the amount of beads collected.

  • NA

Ara

Skill Orbs Gain / Consumed Cancel bonus
Tempest Dance -3 +3
Gain Force +1 per Target hit (Maximum: 2) 0
Wind Wedge -2 +2
Pulling Pierce +1 +2
Quick Attack -3 0
Body of Steel -3 0
Shadow Rising +1 +1
Force Spear -1 0
Falling Dragon All (Minimum: 5) 0
Shadow Knot +1 +4

Little Hsien / Sakra Devanam

Skill Orbs Gain / Consumed Cancel bonus
Rock Crash 0 +1
Double Collision +1 +1
Dragon Falling +1 +2
Tiger Claw 0 +1
Low Brandish 0 +1
Turbulent Wave +1 +1
Peerlessness Slash +1 +3
Suppression All (Minimum: 6) 0
Swallow Assault All (Minimum: 4) 0

Little Devil / Yama Raja

Skill Orbs Gain / Consumed Cancel bonus
Finger Bullet -4
+1 per Target hit (Maximum: 3)
+2
Wolf Claw 0 +1
Conversion: Mana +1 ~ 2 0
Conversion: Health +2 ~ 3 0
Wolf Spear -2 +2
Hell of Tornado -4 +4
Prison Spear -2 +3
Energy Wave +1 0
Reflection -2 0
High Speed -1 0
Energy Bead -2 +2
Steal Soul -2
+1 per Target hit (Maximum: 2)
+3
Suppression : Energy -5 0
Energy Void 0 ~ -6 0

|-| KR=

Ara

Skill Orbs Gain / Consumed Cancel bonus
Tempest Dance -3 +3
Gain Force +1 per Target hit (Maximum: 2) 0
Wind Wedge -2 +2
Pulling Pierce +1 +2
Quick Attack -2 0
Body of Steel -2 0
Shadow Rising +1 +1
Force Spear -1 0
Falling Dragon All (Minimum: 5) 0
Shadow Knot +1 +4

Little Hsien / Sakra Devanam

Skill Orbs Gain / Consumed Cancel bonus
Rock Crash 0 +1
Double Collision +1 +1
Dragon Falling +1 +2
Tiger Claw 0 +1
Moonlight Slash +1 0
White Tiger +1 0
Low Brandish 0 +1
Turbulent Wave +1 +1
Peerlessness Slash +1 +3
Suppression All (Minimum: 6) 0
Swallow Assault All (Minimum: 6) 0

Little Devil / Yama Raja

Skill Orbs Gain / Consumed Cancel bonus
Finger Bullet -4
+1 per Target hit (Maximum: 3)
+2
Wolf Claw 0 +1
Conversion: Mana +1 ~ 2 0
Conversion: Health +2 ~ 3 0
Wolf Spear -2 +2
Hell of Tornado -4 +4
Prison Spear -2 +3
Energy Wave +1 0
Reflection -2 0
High Speed -1 0
Energy Bead -2 +2
Resurrection All (Minimum: 3) 0
Steal Soul -2
+1 per Target hit (Maximum: 2)
+3
Suppression : Energy -5 0
Energy Void 0 ~ -6 0


Linking Skill

A system only exclusive to Ara.
Some skills can be executed in the middle of the 1st skill with no delay. Example: Wind Wedge -> Pulling Pierce


Awakening Bead

Ara's 3rd Awakening Bead

Like Chung, Ara 3rd awakening bead looks different. However, it can be obtained just like any other bead. The main reason it looks different is to indicate that her Eun Mode is ready and fully functional.





Power of Eun

Changes to UI Face.
File:AraDifferent.png
When Ara is in Eun mode.(Compared to a awakened Tactical Trooper, Ara does not have the awaken aura for her Eun Mode.)

By using the hairpin of Eun (design varies on her class), Ara is able to go into a 3rd awakening bead transformation called the Eun Mode. While in this mode, her appearance changes, in which her hairstyle will change(hairstyle varies on her class) and become fully white, 9 spectral tails will also appear on her back, giving her the looks of the Gumiho. Equipped accessory will not be shown in this mode. Benefits of Eun Mode will be:

  • Ara gains the standard awakening damage increase.
  • Unlike when she is in normal mode, her spirit bar will only regenerate if certain actives are used, so when she is in Eun mode, her spirit bar will automatically regenerate 1 orb when you kill a target. Do note that breaking doors or boxes in Eun Mode also recovers the spirit bar.
    • This is indicated by a small black fire surrounding her after the target dies.
    • She also gets healed (roughly 2% HP) for every enemy you kill.
  • She also gain an attack speed bonus and casting time of skills will be shortened. Values are to be tested. This similar to Deadly Chaser's Intense Showtime but minus MP cost & cooldown reduced.

Trivia

  • In Eun mode, Ara strangely lacks the awakening aura.



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