ECP System: Difference between revisions

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=== Over Strike ===
=== Over Strike ===
[[File:Overstrike1.png|thumb|200px|Indication of activating Over Strike/Over Strike being active.]]
[[File:Overstrike1.png|thumb|200px|Indication of activating Over Strike/Over Strike being active.]]
While '''Over Strike''' is active, the damage of all {{CX}} combos and '''Over Strike''' skills will be boosted by 50%, the critical damage will be boosted by 15%.
While '''Over Strike''' is active, the damage of all {{CX}} combos and '''Over Strike''' skills will be boosted by 30%, the critical damage will be boosted by 15%.
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*06/30/2016 KR
*06/30/2016 KR
**Added ability to lock weapons away by left clicking the UI.
**Added ability to lock weapons away by left clicking the UI.
*11/03/2016 KR
*11/03/2016 (KR) / 11/23/2016 (NA)
**Over Strike skills damage increase during Over Strike Mode decreased to 30%.
**Over Strike skills damage increase during Over Strike Mode decreased to 30%.
**{{CX}} combos damage increase during Over Strike Mode decreased to 30%.
**{{CX}} combos damage increase during Over Strike Mode decreased to 30%.

Revision as of 18:24, 23 November 2016

Every character in Elsword has their own unique features that sets them apart from other characters.

ECP System

ECP (Energy of Colorless Point) is a system exclusive to Rose. The system interface is displayed below the MP bar.

ECP Gauge

The ECP gauge will recover 5 points per second. ECP skills will use ECP points instead of MP. ECP points will also be consumed when switching weapons during combos. Once the gauge is consumed all the way until the red bar, Over Strike will be activated. You can not use ECP skills while Over Strike is active, but Weapon Switching is still allowed.

Over Strike

Indication of activating Over Strike/Over Strike being active.

While Over Strike is active, the damage of all combos and Over Strike skills will be boosted by 30%, the critical damage will be boosted by 15%.








Weapon Switching

Rose has the choice of utilizing 4 different firearms: Revolvers, Muskets, Auto-guns, or Hand Cannons. For manual switching, press 'V' key (default) to switch to the next weapon in a clockwise direction.

  • Revolvers: Basic weapons of Rose. Fires quick singular shots at set intervals. When cause critical, the critical damage is boosted by 25%. Range is mid range.
  • Musket: Similar to Revolvers but does more damage, fires slower, and has the longest range.
  • Auto-Guns: Firearm which fires quick multiple shots which burns 2 MP each at set intervals but damage is the lowest and range is about the same as Hand Cannons.
  • Hand Cannons: Firearm which deals the highest damage and is also the slowest but range of the blast is bit lower then Revolvers.

During the [Weapon Switch]
Depending on the command input after the applied attack, weapons will switch.
Revolvers: V +
Muskets: V +
Auto-guns: V +
Hand Cannons: V +
combo, you are able to switch weapons by holding V and tapping the respective arrow key.

Specialization

Character  Specialization A  Specialization B
File:RoseNEW.png
Increased damage of combos and Over Strike Skills in Over Strike Mode by x%. (Max: -%) Increased ECP nature regeneration by x%. (Max: -%)


Updates

  • 06/30/2016 KR
    • Added ability to lock weapons away by left clicking the UI.
  • 11/03/2016 (KR) / 11/23/2016 (NA)
    • Over Strike skills damage increase during Over Strike Mode decreased to 30%.
    • combos damage increase during Over Strike Mode decreased to 30%.



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