Status Effects: Difference between revisions
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==Special Status Effects== | ==Special Status Effects== | ||
Special Status Effects are mainly status effects obtained by special skills or moves. For example, El-enchanted weapons. These status effects are shown by a small image on top of the character. | Special Status Effects are mainly status effects obtained by special skills or moves. For example, El-enchanted weapons. These status effects are shown by a small image on top of the character. | ||
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*Hit by [[5-x|Joaquin's]] Hallucination. | *Hit by [[5-x|Joaquin's]] Hallucination. | ||
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| rowspan="2" | (Insert image here) | |||
| Panic | |||
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*Causes the effected target to receive an increased critical rate from the one that caused the status and his/her teammates. | |||
*In PvP, this status causes your movement controls to reverse (like Confusion), and switch back to normal. However, this constantly switches controls unlike Confusion. | |||
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*[[Pandemonium]](NA) | |||
*[[Pandemonium - Panic]](KR) | |||
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| Fear | |||
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*Causes the effected target to receive an increased critical rate from the one that caused the status and his/her teammates. | |||
*In PvP, this status causes skills to be unusable. | |||
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*[[Pandemonium - Fear]] | |||
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| [[File:DelayfireDebuff.png|center|File:DelayfireDebuff.png]] | | [[File:DelayfireDebuff.png|center|File:DelayfireDebuff.png]] | ||
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*25% chance if hit by a bullet while [[Sharpshooter Syndrome]] is active. | *25% chance if hit by a bullet while [[Sharpshooter Syndrome]] is active. | ||
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==Unique Status Effects== | ==Unique Status Effects== | ||
Unique Status Effects are those higher level status effects only obtainable by exclusive, unique ways. | Unique Status Effects are those higher level status effects only obtainable by exclusive, unique ways. | ||
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*[[Guard]] | *[[Guard]] | ||
*Some attacks in Chung's combo gives him momentary Heavy Stance. | *Some attacks in Chung's combo gives him momentary Heavy Stance. | ||
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| Agility | | Agility |
Revision as of 08:55, 15 August 2013
Special Status Effects
Special Status Effects are mainly status effects obtained by special skills or moves. For example, El-enchanted weapons. These status effects are shown by a small image on top of the character.
Status | Name | Effect | How to activate |
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Burned |
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Frozen |
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Poisoned |
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Petrified |
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Broken Armour |
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Broken Weapon |
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Power Chain |
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Fracture |
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Speed Reduction |
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Blind |
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Dark Cloud Poison |
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Frostbite (Ice in NA version) |
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Confusion |
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Senile |
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Targeted |
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Stunned |
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Flattened |
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Monster Stun (No Longer applies in KR) |
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Leg Wound |
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(Insert image here) | Puppet Debuff |
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(Insert image here) | Panic |
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Fear |
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Marked By Delay Fire |
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Shield Debuff |
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Bleed |
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(insert image here) | Head Shot (KR Only) |
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Unique Status Effects
Unique Status Effects are those higher level status effects only obtainable by exclusive, unique ways.
General Guides
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Story
Gameplay
Modes
Combat
Character Progression
Systems
Summons
Items
Equipment
Functionality
Cash
Miscellaneous
Other Media
Status | Effect | How to activate |
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Super Armour |
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Invulnerability |
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Heavy Stance |
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Agility |
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Giant |
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Dwarf |
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Awakening |
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Big Head |
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Mechanized Agility |
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Phoenix Talon Agility |
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Dark Elf Agility |
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Aura of Darkness |
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Bubble Stun |
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Curse |
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Ice |
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