Knockdown/id

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Apa itu Knockdown?

Knockdown (atau biasa disingkat KD) terjadi ketika sebuah serangan yang memang meng-knockdown dilakukan ataupun ketika sejumlah serangan telah diterima oleh korban. Tujuan dari hal ini adalah untuk mencegah terjadinya infinite combo. Knockdown sebaiknya dihindari karena akan mengakibatkan defense target meningkat (PvE) atau berakhirnya combo (PvP).

Sikon

  • Korban akan otomatis ter-Knockdown apabila:
    • terkena tiga serangan launch. (ada pengecualian)
    • terkena serangan hingga mencapai knockdown counter:
      • PVP = 15 Maks KD, pada hit ke 16 korban akan ter-Knockdown.
      • PVE = 19 Maks KD, pada hit ke 20 korban akan ter-Knockdown.
    • terkena serangan yang langsung meng-knockdown.


Legenda

Istilah Deskripsi
Launch Attack LA Melontarkan musuh keatas
LA1 Melontarkan musuh kedepan (kiri/kanan)
LA2 Melontarkan musuh kedepan (kiri/kanan tetapi lebih tinggi dari LA1)
LA3 Melontarkan musuh secara diagonal
Pass P Serangan yang membuat si penyerang melewati/menembus korban
Knockdown KD Serangan yang menjatuhkan korban
Launch Reset LR Me-reset launch counter


Penghitungan Knockdown

Knight

Input Knockdown Value Type
Z 6.6 -
ZZ 6.6 -
ZZZ 7.3 -
ZZZZ R KD
ZZZX +34% Counter extension LA1
X 7.4 -
XX 7.4 -
XXX R KD
XXZ +34% Counter extension LA
→→Z 9.2 -
→→ZZ 6.6 -
→→ZZZ 9.2 P
→→X +34% Counter extension -
Z 6.6 -
X -34~42 KD
→→↑Z 7.2 -
→→↑ZZ 7.2 -
→→↑ZZZ 0 KD
→→↑X 8 -
→→↑XX R KD
Persistent Roll -20 P

Sword Knight

Input Knockdown Value Type
→→ZX -
→→ZXX LA
XXX -
XXXX -
XXXXX -
→→↑ZZZ -
Kick -50 -

Lord Knight

Input Knockdown Value Type
ZZZ→Z -
→→↑XX -
→→↑XXX LA
→→XHoldX -
→→XHoldXX LA
Rolling Smash 0 LA

Knight Emperor

Input Knockdown Value Type
→→↑ZX -
→→↑XZ -
→→↑XZZ -

Magic Knight

Input Knockdown Value Type
→→ZZX P
→→ZZ -
→→ZZZ -
→→↑XZ -
XZ -
XZZ LA
→→↑ZX -
→→↑ZXX -
Persistent Explosive Fist (-2.5) * 8 -
Enhanced (lv81):
(-2.5) * 10
-

Rune Slayer

Input Knockdown Value Type
→→ZZX P
→→↑XZ -
→→↑XZZ -
ZZZ -
ZZZZ -
→→XHoldZ -
Fire Rune 0 R

Rune Master

Input Knockdown Value Type
→→XX -
→→XXZ -
→→↑XXZ -

Sheath Knight

Input Knockdown Value Type
XX -
XX~X -
XX~XX KD
XX~XZ LA
→→ZZ -
→→↑ZZZ -
Persistent Sword Shield -3 * 15 -

Infinity Sword

Input Knockdown Value Type
ZZZ -
ZZZZ LA
ZZZZZ LA1
→→↑XX -
→→↑XXX -
→→XX LA
→→XXX LA3
Compact
Counter
(assumed 0?) LA
[Persistent]:
-7.5 * 2
-

Immortal

Input Knockdown Value Type
→→XZ P
→→XZX -
→→↑ZX -
→→↑ZXZ -


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