Moonlight System: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Noah}}" | |- style="background:{{ColorSel|CharLight|Noah}}" | ||
! colspan=2 | Awakening !! rowspan=2 | On Awakening/After Awakening Effect Cooldown | ! colspan=2 | {{se|167|Awakening}} !! rowspan=2 | On Awakening/After Awakening Effect Cooldown | ||
|- style="background:{{ColorSel|CharLight|Noah}}" | |- style="background:{{ColorSel|CharLight|Noah}}" | ||
! Base Duration !! Maximum Duration | ! Base Duration !! Maximum Duration | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Noah}}" | |- style="background:{{ColorSel|CharLight|Noah}}" | ||
! rowspan= | ! rowspan=3 | Mode !! colspan=5 | {{se|623|New Moon}} | ||
|- style="background:{{ColorSel|CharLight|Noah}}" | |- style="background:{{ColorSel|CharLight|Noah}}" | ||
! | ! rowspan=2 | Critical Damage Increase !! colspan=3 | {{se|609|New Moon||ed}} (When hitting) !! After Awakening | ||
|- style="background:{{ColorSel|CharLight|Noah}}" | |||
! Defense Decrease !! Duration !! Max Stacks !! Following Skill Damage Increase | |||
|- | |- | ||
| '''{{PvE}}''' || 10% || rowspan=2 | 1% || rowspan=2 | 10 Seconds || rowspan=2 | 10 || x1.2 | | '''{{PvE}}''' || 10% || rowspan=2 | 1% || rowspan=2 | 10 Seconds || rowspan=2 | 10 || x1.2 | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Noah}}" | |- style="background:{{ColorSel|CharLight|Noah}}" | ||
! rowspan= | ! rowspan=3 | Mode !! colspan=6 | {{se|607|Half Moon}} | ||
|- style="background:{{ColorSel|CharLight|Noah}}" | |- style="background:{{ColorSel|CharLight|Noah}}" | ||
! | ! rowspan=2 | All Speed Increase !! colspan=3 | {{se|610|Half Moon||ed}} (When hitting) !! On Awakening !! After Awakening | ||
|- style="background:{{ColorSel|CharLight|Noah}}" | |||
! All Speed Decrease !! Duration !! Max Stacks !! Skill Cooldown Reduction !! Following Skill Cooldown Reduction | |||
|- | |- | ||
| '''{{PvE}}''' || 10% || rowspan=2 | 1% || rowspan=2 | 10 Seconds || rowspan=2 | 10 || 20% || 90% | | '''{{PvE}}''' || 10% || rowspan=2 | 1% || rowspan=2 | 10 Seconds || rowspan=2 | 10 || 20% || 90% | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Noah}}" | |- style="background:{{ColorSel|CharLight|Noah}}" | ||
! rowspan= | ! rowspan=3 | Mode !! colspan=5 | {{se|608|Full Moon}} | ||
|- style="background:{{ColorSel|CharLight|Noah}}" | |||
! rowspan=2 | HP Recovery<br>(After 5 Seconds) !! rowspan=2 | MP Gain When Attacking/Hit Increase !! colspan=2 | On Awakening !! After Awakening | |||
|- style="background:{{ColorSel|CharLight|Noah}}" | |- style="background:{{ColorSel|CharLight|Noah}}" | ||
! Received Damage Decrease !! Duration !! Following Skill MP Usage Reduction | ! Received Damage Decrease !! Duration !! Following Skill MP Usage Reduction | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Noah}}" | |- style="background:{{ColorSel|CharLight|Noah}}" | ||
! rowspan=2 | Mode !! rowspan=2 | Resurrection (Magical) !! rowspan=2 | {{se||Faint}} Duration !! Recurrence - Trace of the New Moon !! colspan=2 | Recurrence - Trace of the Half Moon !! Recurrence - Trace of the Full Moon | ! rowspan=2 | Mode !! rowspan=2 | Resurrection (Magical) !! rowspan=2 | {{se||Faint}} Duration !! {{se|611|Recurrence - Trace of the New Moon}} !! colspan=2 | {{se|612|Recurrence - Trace of the Half Moon}} !! {{se|613|Recurrence - Trace of the Full Moon}} | ||
|- style="background:{{ColorSel|CharLight|Noah}}" | |- style="background:{{ColorSel|CharLight|Noah}}" | ||
! Physical, Magical Attack Increase !! All Speed Increase !! Double Attack Chance Increase !! Received Damage Decrease | ! Physical, Magical Attack Increase !! All Speed Increase !! Double Attack Chance Increase !! Received Damage Decrease |
Revision as of 15:00, 7 April 2022
- English
Every character in Elsword has their own unique features that set them apart from other characters.
Moonlight
A special gauge unique to Noah will appear next to his health bar. This gauge shows you which of the three moon phases you are currently on. While the phases by themselves have no immediate effect, awakening or reviving during a specific moon phase will give different benefits.
Moon phases will automatically progress whenever you use any given skill, changing from New Moon, to Half Moon, to Full Moon, to Half Moon and finally back to New Moon in order. Certain skills and passives that are obtained later on may grant additional benefits to specific moon phases outside of the basic awakening and resurrection effect.
Awakening
Unlike most characters, Noah only has one Awakening Bead, similar to Ain. Unlike Ain however, Noah gains the normal awakening benefits when awakening like other characters, increasing his attack by 20% (or 30% after transcending). Noah can re-awaken at will whenever his Awakening Bead is full, allowing him to change which moon phase's effects are active while awakened. Similar to Laby, his awakening duration has an upper limit when re-awakening consecutively that cannot be increased through the Awakening Duration Increase stat and is only affected by the passives Ocean Fog and Cold Moon's Solitude.
Self BuffAwakeningSelf BuffAwakening | On Awakening/After Awakening Effect Cooldown | |
---|---|---|
Base Duration | Maximum Duration | |
30 Seconds | 3 x [Base Duration] Seconds | 15 Seconds |
- Effect Cooldown is not shared between phases.
New Moon
Mode | Self BuffNew MoonSelf BuffNew Moon | ||||
---|---|---|---|---|---|
Critical Damage Increase | Enemy DebuffNew MoonEnemy DebuffNew Moon (When hitting) | After Awakening | |||
Defense Decrease | Duration | Max Stacks | Following Skill Damage Increase | ||
PvE | 10% | 1% | 10 Seconds | 10 | x1.2 |
PvP | 4% | x1.1 |
Half Moon
Mode | Self BuffHalf MoonSelf BuffHalf Moon | |||||
---|---|---|---|---|---|---|
All Speed Increase | Enemy DebuffHalf MoonEnemy DebuffHalf Moon (When hitting) | On Awakening | After Awakening | |||
All Speed Decrease | Duration | Max Stacks | Skill Cooldown Reduction | Following Skill Cooldown Reduction | ||
PvE | 10% | 1% | 10 Seconds | 10 | 20% | 90% |
PvP | 4% | 10% | 30% |
Full Moon
Mode | Self BuffFull MoonSelf BuffFull Moon | ||||
---|---|---|---|---|---|
HP Recovery (After 5 Seconds) |
MP Gain When Attacking/Hit Increase | On Awakening | After Awakening | ||
Received Damage Decrease | Duration | Following Skill MP Usage Reduction | |||
PvE | 5% | 10% | 90% | 5 Seconds | 90% |
PvP | 0.5% | 30% | 30% |
Resurrection
In addition to the awakening effects, Noah also gains a unique effect upon resurrecting through Resurrection Stones. Enemies near the area you respawn in will be hit by an attack, and you will gain a buff based on which moon phase was active at the time of death. Each of these buffs last indefinitely until you die again.
Mode | Resurrection (Magical) | Enemy DebuffFaintEnemy DebuffFaint Duration | Self BuffRecurrence - Trace of the New MoonSelf BuffRecurrence - Trace of the New Moon | Self BuffRecurrence - Trace of the Half MoonSelf BuffRecurrence - Trace of the Half Moon | Self BuffRecurrence - Trace of the Full MoonSelf BuffRecurrence - Trace of the Full Moon | |
---|---|---|---|---|---|---|
Physical, Magical Attack Increase | All Speed Increase | Double Attack Chance Increase | Received Damage Decrease | |||
PvE | 2122% | 1 Second | 3% | 5% | 5% | 5% |
PvP | 849% |
Moonlight Related Skills
Tips and Details
- All effects from the system are multiplicative, except Critical Damage Increase from New Moon and Double Attack Chance Increase from Half Moon when resurrected.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/17/2020 | 01/13/2021 |
| |
08/19/2021 | 09/15/2021 |
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