Story/Velder
From Elwiki
< Story
Velder
Chapter 10: Velder is in danger
Chapter 11: Kingdom in captivity
- Ch.11 #5: [Dungeon] Retreat
- Objective:
- Burning Hope Bridge, 'Any Difficulty'
- Cross the Bridge (Burning Hope Bridge, 'Any Difficulty')
- Crazy Puppet (Burning Hope Bridge, 'Any Difficulty) 0/1
- Description: You thought you cleared all the Demons lined up to the palace gate, but it looks like some of them have remained. Some of the deomns are occupying Hope Bridge. Let's return safely from Burning Hope Bridge.
- Quest accepted dialogue:
- Vanessa: We should have been more careful! The Demons remaining in the city have blocked our route of retreat. Now they're destroying the Hope Bridge. Please elminate them before they cause irreparable damage to the bridge.
- Quest cleared dialogue:
- Vanessa: The bridge is now safe, but the remnants of the Demon forces remain. We still need your help.
- Rewards:
- ED: 312100
- EXP: 128590
- Ch.11 #6: [Dungeon] Obstructer
- Objective:
- Burning Hope Bridge, 'Hard or Higher'
- Invincible Vardon (Burning Hope Bridge, 'Hard or Higher') 0/1
- Description: We have a problem! A giant heavily armed Glitter is blocking our route of retreat and no member of the Velder Garrison has a power to penetrate the Glitter's heavy armor. It's time for you to step up and clear the route. Let's return to the Burning Hope Bridge and defeat them!
- Quest accepted dialogue:
- Noel: Hmm...
- Vanessa: I'm sorry to interrupt, but there's a problem with our retreat operation. A giant Glitter is blocking the bridge, letting no one pass.
- Noel: A Glitter? What kind?
- Vanessa: It's armed with heavy, impenetrable armor. Our soldiers are just holding their ground, waiting for your command. We're lucky that Glitter doesn't attack, but it won't let anyone pass the bridge.
- Noel: Well... It's clear what must be done, right? Please take care of him and clear the bridge. Let's talk about the rest when you come back.
- Quest cleared dialogue:
- Vanessa: Thank you. Our people are evacuating safely across the Hope Bridge.
- Noel: Good, another problem is now dealt with. Okay, now we can get back to work.
- Rewards:
- ED: 312100
- EXP: 1285900
- Items: Intermediate Mana Potion x 10
- Ch.11 #7: [Dungeon] Securing Retreat
- Objective:
- Burning Hope Bridge, 'Hard or Higher'
- Demonic Siege Tower (Burning Hope Bridge, 'Hard or Higher') 0/3
- Description: Vanessa wants to regroup her Centurion Guards and secure a retreat for her soldiers. Let's eliminate their greatest obstacles by going to the Burning Hope Bridge and destroying Siege Towers.
- Quest accepted dialogue:
- Vanessa: Let me brief you on our operation. Our goal is to drive the Demons away from Velder, and we have two tasks we must complete that goal. Right now, the members of the Velder Garrison are scattered. Some are trying to enter or escape the palace, while others are cornered, fighting the enemy in small groups. Our first task is to gather and reorganize the Velder Garrison, and that is our priority. The second task is... Well, I'll tell you that when you accomplish this first task.
- Noel: Now you sound like our reliable captain again, ha! We must first minimize casualties to gather more Velder Garrison soldiers. Please neutralize the Siege Towers and secure a route of retreat.
- Quest cleared dialogue:
- Noel: Good job saving our citizens and soldiers from the Siege Towers.
- Rewards:
- ED: 312100
- EXP: 128590
- Items: Intermediate Velder Champion Gloves
- Ch.11 #8: [Dungeon] The Seal
- Objective:
- Burning Hope Bridge, 'Very Hard'
- Puppet Soul Fragments (Triple Bell Doll, Burning Hope Bridge, 'Very Hard') 0/1
- Description: Noel and Grail have figured out a way to overcome Crazy Puppet's tactics! Let's go to the Burning Hope Bridge and use Grail's instructions to take down the Crazy Puppet and collect Puppet Soul Fragments
- Quest accepted dialogue:
- Noel: What do you think, Grail?
- Grail: ... like you Noel... at this rate, Crazy Puppet will only lead himself to self demise. Adventurer, please take this with you.
- Grail: It'll help you detect the treu spirit of Crazy Puppet in one of his dolls. Please defeat his soul and obtain Puppet Soul Fragments. Would you bring Puppet Soul Fragments from Crazy Puppet? I'll take care of them.
- Quest cleared dialogue:
- Grail: Now the crazy Demon is gone. Thank you for your help. It's time to extinguish the fire he set.
- Rewards:
- ED: 341500
- EXP: 140170
- Items: Intermediate Velder Champion Shoes
- Ch.11 #9: [Dungeon] Greatest Demon Knight Spriggan
- Objective:
- Commerial Area 1, 'Any Difficulty'
- Ensure the Safety (Commercial Area 1, 'Any Difficulty')
- Spriggan (Commercial Area 1, 'Any Difficulty') 0/1
- Description: Commercial Area 1 has been completely devastated and lost its prosperity. The Demons are plundering and attacking the residents everywhere you see. Let's eliminate the Demons and help the residents escape safely. Let's go to Commercial Area 1 to ensure safety!
- Quest accepted dialogue:
- Vanessa: Ah, that was just the beginning....
- Grail: Centurion Vanessa, how are you doing with the retreat operation?
- Vanessa: Our army has entered Commercial Area 1, but it's already destroyed. The Demons are running wild everywhere plundering and slaugthering people. I'm afraid we're unable to evacuate the residents as quickly as we anticpated. We must secure the safety of the residents. Especially.. watch out for a little demon knight 'Spriggan'. Do not allow 'Spriggan' to encounter any refugees. He is known as the strongest demon knight and he will not leave a single survivor if he find refugees. Please go scout the area and report the situation to me.
- Quest cleared dialogue:
- Vanessa: The area is more crowded now, since building have mw-collapsed everywhere. Our citizens and soldiers are pretty much trapped, and are vulnerable to guerrilla attacks from the Demons.
- Rewards:
- ED: 341500
- EXP: 140170
- Ch.11 #10: [Dungeon] Dangerous Alchemy
- Objective:
- Commerial Area 1, 'Hard or Higher'
- Description: Grail is studying the alchemy technology of the Glitters. Let's help him create a Cure.
- Quest accepted dialogue:
- Grail: Not too long ago, I received some tools used by glitter alchemists. I used them to study their alchemy, and I must say it's more advanced and comples than I thought. I've noticed one thing: almost every Glitter Alchemist is using the same formula to create their chemicals... as if they were trained by the same teacher.
- Noel: That tells me that they have a systematic training system, like some kind of manual.
- Grail: If you don't mind, may I ask you a favor? I'm working on a cure, and I need to learn more about what they know. Some Glitter Alchemists must be carrying books that contain chemical formulas. Please find them for me. Oh also take out the one who's responsible for teaching and spreading that knowledge too.
- Quest cleared dialogue:
- Grail: Thank you. I'll use these books to develop more effective cures. ...Wait! ...Huh! They've been developing this type of drug too.
- Rewards:
- ED: 139600
- EXP: 178100
- Items: Shining Silver Box x 1
- Ch.11 #11: [Dungeon] Awake Demons
- Objective:
- Commerial Area 1, 'Hard or Higher'
- Buzz Drink Recipe (Sullen Joaquin, Commercial Area 1, 'Hard or Higher') 0/1
- Suspicious Potion (Spriggan, Commercial Area 1, 'Hard or Higher') 0/1
- Description: Day and night, the villagers terrified of demons. According to Grail, Arc Glitter Alchemist and Joaquin are making a special potion to aid their demons! Let's head over to Commercial Area 1 and destroy the potion!
- Quest accepted dialogue:
- Grail: Demons must be planning to completely take over Velder... using this kind of drug...
- Noel: This is the reason how they are able to attack villages day and night without needing to rest.
- Grail: It seems to be a stimulant to boost demons with amazing power... but not sure. Joaquin and demon alchemists were handing them out to demon soldiers. We must hurry and find out what this drink is all about.
- Quest cleared dialogue:
- Grail: Right... that was it... with this I can easily find a neutralizing solution. Good job. I will make and hand out the neutralizing solution to the troops. Demons will go down just by smelling them.
- Rewards:
- ED: 373800
- EXP: 153040
- Items: Yggorasil Leaf x 10, Dark Crystal x 10
- Ch.11 #12: [Dungeon] Optimal Escape
- Objective:
- Commerial Area 1, 'Very Hard'
- Demon's Battle Plans (Sullen Joaquin, Commercial Area 1, 'Very Hard') 0/1
- Demon's Battle Plans (Spriggan, Commercial Area 1, 'Very Hard') 0/2
- Description: Now it's time to escape Velder Capital and select the best escape route. Let's look for useful items from Commercial Area 1!
- Quest accepted dialogue:
- Vanessa: We've been able to evacuate to Commercial Area 1, but we don't have any further routes to follow. We must select a route that would result in the least amount of casualties. Let's figure out which area is the least defended by the Demons. Check on their leaders, and you might be able to obtain some useful information.
- Noel: Our citizens are being killed by the Demons while trying to evacuate. We must find the safest exit for them.
- Vanessa: I'll be counting on you. Please bring me any information that can help us.
- Quest cleared dialogue:
- Vanessa: Isn't this...?
- Noel: There are the plans used by the Demon! This is amazing, haha!
- Vanessa: Thank you so much. Now we're ready to get our of this city once and for all.
- Rewards:
- ED: 373800
- EXP: 153040
- Items: Magic Stone x 1, Dark Crystal x 10
- Ch.11 #13: [Dungeon] Scouting the Southern Gate
- Objective:
- Southern Gate, 'Any Difficulty'
- Try to escape (Southern Gate 'Any Difficulty')
- Dark Nephilim (Southern Gate 'Any Difficulty') 0/1
- Description: Based on the Demon Battle Tactics Plan, the escape route seems to be the Southern Gate. Let's scout the Southern Gate before you deliver the retreat order.
- Quest accepted dialogue:
- Vanessa: Based on their plans, a significantly small amount of soldiers is stationed at Southern Gate. They don't even have a commander there.
- Noel: Maybe it’s because Southern Gate is full of traps to be intruders away from the place.
- Vanessa: Hmm, this is suspicious, though. We should check the gate first. Please scout Southern Gate.
- Quest cleared dialogue:
- Vanessa: Were there more demons than their plan showed?
- Rewards:
- ED: 373800
- EXP: 153040
- Items: Armor Enhancement Stone Lvl.4 x 1
- Ch.11 #14: [Dungeon] Trap
- Objective:
- Southern Gate, 'Hard' or 'Higher'
- Arc Glitter Panzer (Southern Gate, 'Hard' or 'Higher') 0/5
- Demoniac Cannon (Southern Gate, 'Hard' or 'Higher') 0/5
- Cockatigle (Southern Gate 'Hard' or 'Higher') 0/5
- Description: The Southern Gate, which originally you thought to be the best escape route, turned out to be the Demons' trap. However, it is too late for us to escape! Let's breakthrough the Southern Gate and defeat the demons and escape through the gate!
- Quest accepted dialogue:
- Noel: I'm sorry Vanessa. I may have placed us all in danger. I wanted to get our people out of here so badly I didn't think carefully.
- Grail: The plan was to trick us from the beginning.
- Vanessa: It's okay Noel. Besides, we had not real alternative. The demons are closing in on us. Fighting is the only way out.
- Quest cleared dialogue:
- Vanessa: We must break through, no matter what happens!
- Rewards:
- ED: 373800
- EXP: 153040
- Items: Weapon Enhancement Stone Lvl.4 x 1
- Ch.11 #15: Battle Against Time
- Objective:
- Clear the Southern Gate within the time limit.
- Description:
- Quest accepted dialogue:
- Vanessa: The demons are mobilizing, to keep us in Southern Gate. We don't have much time. Let's pass through Southern Gate before they can catch us. This will be a battle against time. I hope we'll be able to escape before time runs out.
- Vanessa: Thank you.
- Quest cleared dialogue:
- Vanessa: What do you mean? All the commanding Glitters are at Southern Gate!
- Noel: The demons must be really desperate to catch us.
- Rewards:
- ED: 48400
- EXP: 64900
- Items: Magic Stone x 1
- Ch.11 #16: [Dungeon] All-Out Attack
- Objective:
- Southern Gate, 'Hard' or 'Higher'
- Stealthy Morfos (Southern Gate, 'Hard' or 'Higher') 0/1
- Invincible Vardon (Southern Gate, 'Hard' or 'Higher') 0/1
- Mcgard the Blitzkreig (Southern Gate, 'Hard' or 'Higher') 0/1
- Sullen Joaquin (Southern Gate, 'Hard' or 'Higher') 0/1
- Description: The gate is surrounded by Glitter Leaders, like you expected for the final trap of the Demons. Let's defeat the Giltter Leaders at the Southern Gate and help the citizens and garrison soldiers to escape safely.
- Quest accepted dialogue:
- Noel: This isn't good. The leader of the Glitter, especially the ones in Velder, are especially tough. I don't think we have a chance.
- Vanessa: Noel, worrying won't make them go away. Let's focus on one thing: breaking through to the outside.
- Noel: I'm sorry for showing weakness, Vanessa. This is why you're a centurion and I'm a simple bard.
- Vanessa: 'No, I'm not trying to-- ...Thank you for the compliment, Noel. Whoever they are, our decision is made. Let's do whatever it takes. Are you with us?
- Quest cleared dialogue:
- Vanessa: Is Chloe also at the Southern Gate?
- Noel: Can you tell me more about the creature she summoned?
- Rewards:
- ED: 373800
- EXP: 153040
- Items: Armor Enhancement Stone Lvl.4 x 1, Gnosis Blessing (60 SP, 15 Days)
- Ch.11 #17: Deathly Nephilim
- Objective:
- Dark Nephilim (Southern Gate, 'Very Hard') 0/3
- Description:
- Quest accepted dialogue:
- Noel: If I'm right, that creature must be Dark Nephilim, the patron god of the Dark Elves. Dark Nephilim is a superior demon. Why did she bring him to this realm?
- Vanessa: A superior demon? Do you know how we can handle him?
- Noel: There's now way we could win a direct battle… But if you lure him into the traps at Southern Gate, maybe… Lure Dark Nephilim and and run along Southern Gate to activate its traps. The traps will greatly weaken Dark Nephilim. Once his strength is whittled down. Finish him at the gate exit. Can you do that?
- Quest cleared dialogue:
- Vanessa: How did it go with Dark Nephilim?
- Noel: Incredible! You really did it! Let's thank our ancestors for leaving us with these useful traps.
- Rewards:
- ED: 72600
- EXP: 97400
- Ch.11 #18: [Dungeon] Blocking Her Summoning Spell
- Objective:
- Southern Gate 'Very Hard'
- Rune-Imprinted Stone (Dark Nephilim, Southern Gate, 'Very Hard') 0/1
- Description: As long Chloe is alive, Dark Nephilim will come back from different dimensions. Let's bring the Dark Nephilim Summoning Instrument from the Southern Gate to Grail.
- Quest accepted dialogue:
- Grail: I didn't know Dark Elf Chloe is able to summon superior Demons. The Demon world and our realm are separated by time and space. Even if we defeat Dark Nephilim, Chloe will summon another one from a different dimension.
- Vanessa: Grail, are you saying it's impossible to defeat Dark Nephilim?
- Grail: No, there's a way. Summoning something from another dimension requires a medium. Chloe must have used some item related to Dark Nephilim to create a summoning pentagram. Please bring those items to me. I can use them to sever the connection between Dark Nephilim and this world.
- Quest cleared dialogue:
- Grail: Okay, this is enough. Once I cut ties between Dark Nephilim and this world, he won't be able to come back ever again.
- Rewards:
- ED: 409200
- EXP: 167410
- Items: Yggdrasil Leaf x 10, Dark Crystal x 42, Glitter Hunter Weapon
- Ch.11 #19: S.O.S.
- Objective:
- Chat with Vanessa, the Centurion of Velder Village
- Description: Vanessa is looking for you to discuss an important matter... let's go look for Vanessa!
- Quest accepted dialogue:
- Noel: Adventurers, Centurion Vanessa is looking for you. You should go to her.
- Quest cleared dialogue:
- Vanessa: Welcome. I've been expecting you. With your help, we of the Velder Garrison were able to gather at this refugee camp. Thank you. I asked you to come because I wanted to remind you of our second task. Since we successfully accomplished the first task--gathering and reorganizing the Velder Garrison--it's time to move on to the second task. And I can't do it without you.
- Vanessa: As you know, we've sent letters to the Red Knights stationed across the continent. None of the messengers have returned and there are not signs of the knights. I hate to ask, but would you deliver this letter to the Red Knights for us? Please help us.
- Rewards:
- ED: 135000
- EXP: 55250
General Guides
{{
}}
Story
Gameplay
Modes
Combat
Character Progression
Systems
Summons
Items
Equipment
Functionality
Cash
Miscellaneous
Other Media