Chivalry System: Difference between revisions

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* Annihilation-based combos, actives, skills will have a 100% critical rate and will ignore defensive stances, such as [[Iron Paladin]]'s [[Guard]] and PvE opponents with the ability to guard. Knocked-down opponents also receive full damage. They also benefit from a 1.5x damage increase before the critical hit. (Damage will be effectively 2.25 times the normal non-crit value.)
* Annihilation-based combos, actives, skills will have a 100% critical rate and will ignore defensive stances, such as [[Iron Paladin]]'s [[Guard]] and PvE opponents with the ability to guard. Knocked-down opponents also receive full damage. They also benefit from a 1.5x damage increase before the critical hit. (Damage will be effectively 2.25 times the normal non-crit value.)
**Additional 1.5x damage increase before critical hit only applies to combos, Actives, and Special Actives will only receive 100% critical rate.
**Additional 1.5x damage increase before critical hit only applies to combos, Actives, and Special Actives will only receive 100% critical damage.
* While Annihilation is active, if you are hit while holding down Z/X, Elesis will bounce away enemies when attacked and enter [[Iron Body - Strong|Stoic mode]] for a few seconds, at the cost of aura gauge instead of mana.
* While Annihilation is active, if you are hit while holding down Z/X, Elesis will bounce away enemies when attacked and enter [[Iron Body - Strong|Stoic mode]] for a few seconds, at the cost of aura gauge instead of mana.
** This wears off roughly 1/3 or more of the gauge, depending of how much you charge it.
** This wears off roughly 1/3 or more of the gauge, depending of how much you charge it.

Revision as of 23:20, 12 February 2016

Every character in Elsword has their own unique features that sets them apart from other characters.

Basic Information

When playing Elesis, there will be an additional gauge below the MP bar. This Chivalry gauge will enable you to activate "Knight of Gale" or "Knight of Annihilation" for a period of time.

Depending on the type of combo attack (e.g. Z and X key moves) or skill you use, the gauge will lean towards Gale or Annihilation. While in either "Knight of Gale" or "Knight of Annihilation", you will receive special benefits.

Note that the system they use is not what what it may appear to be at first; gale-based attacks take away gale from the gauge, leaning the gauge towards annihilation; annihilation-based attacks take away annihilation from the gauge, leaning the gauge towards gale; this is why only attacks that use the gauge area affected in the respective aura.

Aura Chart

Idle/Walking Free Knight Gale Gale Gale Gale
Free Knight Gale Gale Gale Annihilation
Free Knight Annihilation Annihilation Annihilation
Free Knight Annihilation Annihilation Gale
Running
Free Knight Gale Annihilation
Free Knight Annihilation
Jump
Free Knight Gale
Free Knight Annihilation
Air Dash
Free Knight Gale Gale Gale
Free Knight Annihilation Annihilation


Skill Aura

Free Knight/
Base


Power Burster
:Annihilation

Dodge&Slash
:Gale

Wild Shock
:Annihilation
Rushing Sword
:Gale
Sonic Assault - Stab
:Annihilation
Sonic Assault - Sting
:Annihilation
Leap
:Annihilation
Mega Slash
:Annihilation
Counter Chance
:Gale
Unlimited Blade
:Gale
Mega Burster
:Annihilation

Saber Knight/
Grand Master


Cross Slash
:Gale

Spiral Blast
:Annihilation

Kick
:Annihilation
Heavy Stunner
:Gale
Power Break
:Annihilation
Saber - Extinction
:Gale
Sword of Judgement
:Gale
Sword of Victory
:Annihilation
Provoke
:Annihilation
Sonic Blade
:Gale
Critical Dive
:Gale
Drastic Charge
:Annihilation
Snap Crasher
:Annihilation
Juggernaut Buster
:Gale
War Prelude
:Gale

Pyro Knight/
Blazing Heart


Sword Eruption
:Gale
File:FFist.png
Explosive Fist
:Annihilation

Kick
:Annihilation
File:BurstRising.png Burst Rising
:Gale
Burst Wave
:Annihilation
File:BigBurst.png Sword Fire
:Gale
File:InfernalBlade.png Imperial Blade
:Gale
File:EternalFlame.png Eternal Fire
:Annihilation
File:ELE4.png Red Lotus Sword
:Gale
File:ELE9.png Scaldic Sword
:Annihilation
File:ELE10.png Fire Wall
:Annihilation
Fireplay
:Gale
File:ELE6.png Flame Rose
:Gale
File:ELE13.png Blazing Wing
:Annihilation
File:ELE14.png Blazing Dance
:Annihilation

Dark Knight/
Crimson Avenger


Brutal Cutter
:Gale

Kick
:Annihilation
Dark Wave
:Gale
Injection Stigma
:Annihilation
Ejection Buster
:Annihilation
Brandish Breaker
:Gale
Burning Phantom
:Gale
Shade Scratch
:Gale
Crimson Breaker
:Annihilation
Dread Weapon
:Annihilation
Shadow Edge
:Annihilation
Assault Strike
:Annihilation
Shade Illusion
:Annihilation
Blood Cutter
:Gale


Knight of Gale

When the gauge is completely blue (by using Annihilation-type moves), the "Aura of Gale" will be unleashed in the form of an azure aura.

File:Aura of Gale Preview.PNG
Elesis's idle stance when in Knight of Gale

While in this form, you will receive the following benefits:

  • Increased Attack Speed, movement speed, and jump speed.
  • Every 5 hit, you will receive a buff that will increase your MP gain by 5%. (Last 5 seconds and can be stacked 5 times.)
    • Any attack counts for those 5 hits. It is possible to maintain the increased MP gain buff purely with Annihilation-based combos, Actives, Special Actives, or Mount attacks, such as Moby Chariot, although these will not benefit from it.
  • Gale-based combos will have 40% reduction in Knockdown rate.
  • Gale-based skills cost 40% (20% for PvP) less mana for both mana usage and usage requirements.
    • Some Special Actives will change from 100MP to 60 MP, 200MP to 120 MP, 250 MP to 150 MP, 300 MP to 180 MP
  • Gale-based skills also reduce their cooldown time greatly by 75% (50% in PvP).


Knight of Annihilation

When the gauge is completely red (by using Gale-type moves), the "Spirit of Annihilation" will be unleashed in the form of a crimson aura.

File:Spirit of Anhilation Preview2.PNG
Elesis's idle stance when in Spirit of Annihilation
  • Annihilation-based combos, actives, skills will have a 100% critical rate and will ignore defensive stances, such as Iron Paladin's Guard and PvE opponents with the ability to guard. Knocked-down opponents also receive full damage. They also benefit from a 1.5x damage increase before the critical hit. (Damage will be effectively 2.25 times the normal non-crit value.)
    • Additional 1.5x damage increase before critical hit only applies to combos, Actives, and Special Actives will only receive 100% critical damage.
  • While Annihilation is active, if you are hit while holding down Z/X, Elesis will bounce away enemies when attacked and enter Stoic mode for a few seconds, at the cost of aura gauge instead of mana.
    • This wears off roughly 1/3 or more of the gauge, depending of how much you charge it.
    • Like Mana Break, you will not enter Stoic mode if you does not have enough gauge.
  • Annihilation-based combos and Actives have an increased chance to proc elements.
  • Elesis gets an increased Chances to hit as long as she is in Knight of Annihilation mode.


Tips and Details


Trivia

  • Although Elesis' Chivalry System is different from Elsword's Way of the Sword system, the idle poses for Annihilation/Destruction and Gale/Vitality modes are similar.


Updates

  • 11/06/2014 KR
    • Annihilation revenge attack knocks targets down faster.
  • 04/30/2015 KR
    • Fixed throwing items being unusable once entering the field from town while "Chivalry" is activated.



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