Système de chevalerie

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Chaque personnage dans Elsword possède sa propre capacité spéciale qui les distinguent entre eux.

Informations de base

En jouant Elesis, il y aura une barre supplémentaires sous la barre de PM. Cette barre de chevalerie vous permettra d'activer "Chevalier de la tempête" ou "Chevalier de la Destruction" pendant un temps.

En fonction du type de combos (ex. les touches W et X) ou de compétences, la barre augmentera en Tempête ou Destruction. En tant que "Chevalier du vent" ou "Chevalier de la destruction", vous recevrez des effets spéciaux.

Notez que le système n'apparaît pas comme il en a l'air, les attaques de tempête enlèvent la tempête de la barre, amenant la barre vers la destruction. Les attaque de destruction enlèvent la destruction de la barre, amenant la barre vers la tempête. C'est pourquoi seules les attaques qui consomment la zone de la barre affectent l'aura respective.

Carte des auras

Immobile/en marche Chevalier errant ViW.png Tempête ViW.png Tempête ViW.png Tempête ViW.png Tempête
Chevalier errant ViW.png Tempête ViW.png Tempête ViW.png Tempête DeX.png Destruction
Chevalier errant DeX.png Destruction DeX.png Destruction DeX.png Destruction
Chevalier errant DeX.png Destruction DeX.png Destruction ViW.png Tempête
Free Knight ViZ.png Gale DeZ.png Annihilation
Free Knight DeX.png Annihilation
Free Knight ViZ.png Gale
Free Knight DeX.png Annihilation
Air Dash
Free Knight ViZ.png Gale ViZ.png Gale ViZ.png Gale
Free Knight DeX.png Annihilation DeX.png Annihilation

Skill Aura

Free Knight/

Spiral Blast
Wild Shock
MB.png Mega Buster
SASting.png Sonic Assault
ElesisUB.png Unlimited Blade

Saber Knight/
Grand Master

RS.png Rushing Sword
Extinction.png Saber - Extinction
ELE8.png Critical Dive
Power-Break .png Power Break
LeapC.png Leap
Judgement-Drive.png Sword of Judgement
Victorious-Sword.png Sword of Victory
Provoke.png Provoke
ELE12.png War Prelude
ELE11.png Juggernaut Buster
ELE2.png Drastic Charge
ELE7.png Sonic Blade

Pyro Knight/
Blazing Heart

Explosive Fist
BigBurst.png Sword Fire
ELE9.png Scaldic Sword
ELE5.png Fireplay
InfernalBlade.png Infernal Blade
EternalFlame.png Eternal Fire
ELE4.png Red Lotus Sword
ELE14.png Blazing Dance
ELE13.png Blazing Wing
ELE6.png Flame Rose
ELE10.png Fire Wall

Dark Knight/
Crimson Avenger

CAIcon15.png Dark Wave
CAIcon7.png Ejection Buster
Brutal Cutter
CAIcon14.png Injection Stigma
CAIcon16.png Shade Scratch
CAIcon20.png Burning Phantom
CAIcon8.png Brandish Breaker
CAIcon17.png Shadow Edge
CAIcon12.png Blood Cutter
CAIcon11.png Shade Illusion
CAIcon18.png Assault Strike
CAIcon10.png Dread Weapon

Knight of Gale

When the gauge is completely blue (by using Annihilation-type moves), the "Aura of Gale" will be unleashed in the form of an azure aura.

Aura of Gale Bar Preview.PNG

Elesis's idle stance when in Knight of Gale

While in this form, you will receive the following benefits:

  • Increased Action Speed, movement speed, and jump speed.
  • Every 5 hit, you will receive a buff that will increase your MP gain by 5%. (Last 5 seconds and can be stacked 5 times.)
    • Any attack counts for those 5 hits. It is possible to maintain the increased MP gain buff purely with Annihilation-based combos, Actives, Special Actives, or Mount attacks, such as Moby Chariot, although these will not benefit from it.
  • Gale-based combos will have 40% reduction in Knockdown rate.
  • Gale-based skills cost 40% (20% for PvP) less mana for both mana usage and usage requirements.
    • Some Special Actives will change from 100MP to 60 MP, 200MP to 120 MP, 250 MP to 150 MP, 300 MP to 180 MP
  • Gale-based skills also reduce their cooldown time greatly by 75% (50% in PvP).

Knight of Annihilation

When the gauge is completely red (by using Gale-type moves), the "Spirit of Annihilation" will be unleashed in the form of a crimson aura.

Spirit of Anhillation Bar Preview.PNG

Elesis's idle stance when in Spirit of Annihilation
  • Annihilation-based combos, actives, skills will have a 100% critical rate and will ignore defensive stances, such as Iron Paladin's Guard and PvE opponents with the ability to guard. Knocked-down opponents also receive full damage. They also benefit from a 1.5x damage increase before the critical hit. (Damage will be effectively 2.25 times the normal non-crit value.)
    • Additional 1.5x damage increase before critical hit only applies to combos, Actives, and Special Actives will only receive 100% critical damage.
  • While Annihilation is active, if you are hit while holding down Z/X, Elesis will bounce away enemies when attacked and enter Stoic mode for a few seconds, at the cost of aura gauge instead of mana.
    • This wears off roughly 1/3 or more of the gauge, depending of how much you charge it.
    • Like Mana Break, you will not enter Stoic mode if you does not have enough gauge.
  • Annihilation-based combos and Actives have an increased chance to proc elements.
  • Elesis gets an increased Chances to hit as long as she is in Knight of Annihilation mode.


Character HQ Shop Item 72550.png     Specialization A HQ Shop Item 72560.png     Specialization B
Icon - Elesis.png
Annihilation and Gale gain amount +x% (Except when either either is activated) (Max: 50%) Annihilation and Gale consume amount -x% (Max: 40%)

Tips and Details


  • Although Elesis' Chivalry System is different from Elsword's Way of the Sword system, the idle poses for Annihilation/Destruction and Gale/Vitality modes are similar.


  • 11/06/2014 KR
    • Annihilation revenge attack knocks targets down faster.
  • 04/30/2015 KR
    • Fixed throwing items being unusable once entering the field from town while "Chivalry" is activated.
  • 04/21/2016 KR
    • Fixed issue where receive Gale gauge when activating the Annihilation's Super Armor.

Character Systems

Way of the Sword

When playing Elsword, there will be an additional bar below the mana gauge called Way of the Sword. This bar has 10 segments that, by default, contain 5 red Destruction slots and 5 blue Vitality slots, and depending on your actions, the bar will lean towards one color or 'aura' (from right to left for Destruction, from left to right for Vitality), replacing the other aura's slots. As long as an aura has at least one slot in the bar filled, you will receive special benefits depending on which aura you currently have active. The "Aura of Destruction" is selected by default, and you can switch between it and the "Aura of Vitality" by using the V key.

Depending on the type of skill you use, the bar will fill towards the right with blue Vitality slots or towards the left with red Destruction slots:

  • Flexibility/Tenacity skill: 1 slot
  • Strength skill: 2 slots
  • Bravery skill: 3 slots

Note that skills fill the slots contrary to their mode: vitality-based skills fill the bars with destruction slots; destruction-based skills fill the bar with vitality slots.

If the bar is filled completely by either aura's slots, the aura for the other mode will deactivate and you will enter a neutral stance with no benefits when it is toggled on, until at least 1 slot is re-gained for that mode. As such, the bar acts as a balancing mechanic so over-using one mode's skills can prevent that mode's aura from being active.

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