Nature's Force System

From Elwiki
Promotional Image for Nature's Spirit Update in KR 01/02/2014
2nd Promotional Image

Every character in Elsword has their own set of unique features that sets them apart from other characters.

Nature's Force


On 01/02/2014 in the Korean server, Rena received a new system, the Nature's Force system. Nature's Force is a system exclusive to only elves. The system interface is indicated below the MP bar. The orbs are indicated in game as NF.


Increasing Amount of Nature Orbs

Rena is able to charge up the nature orb gauge by hitting targets with basic kicks, arrow commands and active skills. After 6 hits, 1 bar of the nature orb gauge is filled.

E.g., using is three commands despite having five hits total.

As the bars fill, certain graphical effects will surround Rena:

  • 1 bar: A faint green orb appears.
  • 2 bars: The orb has a green trail.
  • 3 bars: The orb becomes more luminous.
  • 4 bars: A second orb appears. It has the same appearance as the previous stage.
  • 5 bars: A third orb appears. Same appearance.
    • Since the number of orbs do not match the number of bars filled, they aren't a good indicator of your gauge's current status.


Nature's Force Buff

When Rena has at least 1 bars in her nature orb gauge, she gains a passive buff that increases her all speed, passive MP recovery, damage reduction, arrow MP gain and decreases her arrow MP usage.

Nature's Force Damage Boost

When Rena has at least 1 bar in her nature bars gauge, she is able to boost the damage done by the skill.

  • At the end of each combo, an orb will explode on the target. However, this does not apply to single hit combos (E.g: ↑Z).
    • Some combos removed the orb detonation after a later patch on the same day.
      • Sniping Ranger: ↑↑X[X], →→X[X]
      • Combat Ranger: ↑↑Z[Z]
      • Night Watcher: →→↑Z[Z], →→Z[X], ZZZ[X]
    • All three arrows of Rena's XXX↑[X] and XXXv[X] can each detonate one orb.
  • The list below shows the maximum number of bars used for each eligible skill. The explosion hits the first target struck by the skill.
    • If a skill is used with less than the maximum number of bars, the explosion damage is equal to the number of bars available.
    • Most Active skill and some Special Active skills (e.g., Karma) do not use bars.

Rena/
Base

File:Rail Stinger.PNG
Rail Stinger
: 1 Bar
File:Perfect Strom.PNG Perfect Storm
: 2 Bars
File:Aero Tornado.PNG Aero Tornado
: 3 Bars
File:Assault Kick.PNG
Assault Kick
: 1 Bar
File:Phoenix Strike.PNG Phoenix Strike
: 3 Bars

Combat Ranger/
Wind Sneaker

File:Crecent Kick.png Crescent Kick
: 2 Bars
File:Spinning Kick.png Spinning Kick
: 1 Bar
File:TAI-HO-MING.png Dive Kick Bombing
: 3 Bars
File:TAI-HO-MING.png Dive Kick Bombing - Reversed
: 2 Bars
File:Violent Attack.PNG Violent Attack
: 3 Bars
File:Violent Attack.PNG Violent Attack - Reversed
: 2 Bars
File:SHOCK HO.png Sharp Fall
: 2 Bars
File:WSs1.png Slide Double Kick
: 1 Bar

Sniping Ranger/
Grand Archer

File:Guide Arrow.png Guided Arrow
: 2 Bars
File:Wind Ward.png Wind Wall
: 1 Bars
File:Crazy Shot.png Crazy Shot
: 3 Bars
File:SI Aero-Strafe.png Aero Strafe
: 2 Bars
File:Wind Blast.png Wind Blast
: 2 Bars
File:GAs1.png Freezing Arrow - Sting
: 1 Bar

Trapping Ranger/
Night Watcher

Fatality
: 2 Bars
Humming Wind
: 1 Bars
Eldrasil's Fury
: 1 Bar
Call of Ruin
: 1 Bar
Evoke
: 1 Bar
Trapping Arrow - Fungus
: 2 Bars
Gliding Strike
: 2 Bars
Gliding Strike - Reversed
: 1 Bars
Furious Engage
: 1 Bar


Feature Information

Bars Explosion Buff
Damage per
Bar Used
Max Bars
Used
All Speed
Increase
Passive MP
Recovery
Damage
Reduction
Arrow MP Gain
Increase
Arrow MP Usage
Decrease
1 370% 3 % +1/3 10% % %
2 % 20% % %
3 % 30% % %
4 % 40% % %
5 % 50% % %


Tips and Details

  • Damage is based on the player's average attack power.
  • The explosion hits all targets in range and ignores defense and guard. After the Rena Reborn update (07/23/2015 KR Patch), it no longer inflicts hitstun, meaning it no longer prevents knockdown.
  • The damage reduction is a rare type and that multiplies the damage reduction stat and adds to it: Damage reduction = 1-(1 - (Stat*1.1 + .1))
    • E.g., if you have no damage reduction stat, you gain 10% damage reduction. If you have 40%, it is increased to 54%. In other cases, a 10% damage reduction buff would increase the 40% to 46% due to different mechanics.
    • Mechanized Mark III's 5-set effect and Knight's Destiny are the other buffs of this type.


Trivia

  • Although the poster states the system as Nature Force, a direct translation of the words indicate it as Nature's Spirit.
    • In NA, this feature is named Nature's Force, similar to the KR poster. This can easily be confused with Wind Sneaker's Nature's Force.
  • Implemented cancel point (ZZZ loop) and GA combo.


Updates

  • 01/02/2014 KR
    • Nature's Spirit system added.
  • 01/28/2014 KR
    • Commands required to gain a nature orb reduced from seven to six.
    • Skills increase your Nature's Spirit command count on activation.
  • 07/23/2015 KR
    • System revamped.



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