Party Synergy: Difference between revisions

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{{Languages|User:IKembu/Party Synergy Legacy}}
{{Languages|Party Synergy}}
== Party Synergy Legacy ( For The Old Party Synergy From User Hamsam ) ==
== Party Synergy ==
This is a list of Buffs / <font color="{{#var:debuff_color}}">Debuffs</font> each class provides to the party. We made this list with a raid / giant boss setting in mind. This list follows the NA patch cycles so balance changes will not be shown until ''after'' it is changed on NA/INT servers.
This is a list of Buffs / <font color="{{#var:debuff_color}}">Debuffs</font> each class provides to the party, as well as some generically available effects. This list is made with Raid / Giant Boss dungeons in mind, to help players find what their or their allies' classes provide at a glance when creating parties for such content. As this list is designed for the NA/INT servers, it will only reflect the current state of said server, and any future balance changes will not be accounted for until they are implemented there.


Last Updated 26/02/2025
Last Updated: 23/04/2025


'''Some values are calculated by Users (E.g Skill Traits), and may not be reflected accurately in actual gameplay'''
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{{Characters}}
== Buff / Debuff Explanations ==
While most effects are fairly straightforward, there may sometimes be some confusion about what exactly a certain buff/debuff really does for your party. This table covers some of the most frequent effects, what they do, and why some buffs/debuffs may work differently than another similar effect.
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|Cooldown Sources={{/Cooldown Sources/}}
|Physical/Magical Attack={{/Physical/Magical Attack/}}
|Cleanse and Debuff Immunity={{/Cleanse and Debuff Immunity/}}
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|Physical/Magical Damage Received Increase={{/Physical/Magical Damage Received Increase/}}
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{{Guides}}

Latest revision as of 11:23, 23 April 2025

Note: This article is currently under development. Please be patient while we're adding the finishing touches!
  • English

Party Synergy

This is a list of Buffs / Debuffs each class provides to the party, as well as some generically available effects. This list is made with Raid / Giant Boss dungeons in mind, to help players find what their or their allies' classes provide at a glance when creating parties for such content. As this list is designed for the NA/INT servers, it will only reflect the current state of said server, and any future balance changes will not be accounted for until they are implemented there.

Last Updated: 23/04/2025

Some values are calculated by Users (E.g Skill Traits), and may not be reflected accurately in actual gameplay

  • Shared
  • Character
  • Items
  • Equipment
  • Titles
  • Pets
  • Ice Burner Effects
Item Condition Effect Type Effect
On Hit Debuff
  •   -30 Water Resistance Decrease (5 Stacks)
    • -150 Water Resistance Decrease at max stacks
    • 5s duration
  •   -50% Physical/Magical Defense Reduction
    • 15s duration, 21s cooldown (Assuming capped consumable CDR)
  •   -20% Damage dealt
    • 10s duration, 21s cooldown (Assuming capped consumable CDR)
Upon Summon
  •   -30% Physical Defense Reduction
    • 7s duration
    • Lowe will only use this active as part of his combo.
    • 180s summon duration, 175s cooldown (Assuming capped consumable CDR)
  •   -50% Damage dealt
    • 10s duration
    • Valak will only use this active as part of his combo.
    • 180s summon duration, 175s cooldown (Assuming capped consumable CDR)
Buff (In Range)
  •   5% Physical / Magical Attack
  •   7.5% Movement / Jump Speed
  •   5% Action Speed
    • 20s duration
    • Epic NPC Card: 180s summon duration, 175s cooldown (Assuming capped consumable CDR)
    • Exclusive Summon: 175s cooldown (Assuming capped consumable CDR)
Upon Using Force Active

1st Path Synergy: Cast Diffused Wonder Wall

  • Super Armor
    • 7s duration, 30s cooldown

2nd Path Synergy: Cast Cloudy Sunshower

  • 10% HP/MP recovery per sec
    • 3s duration, 30s cooldown

3rd Path Synergy: Cast Broken Seal of Time

Buff / Debuff Explanations

While most effects are fairly straightforward, there may sometimes be some confusion about what exactly a certain buff/debuff really does for your party. This table covers some of the most frequent effects, what they do, and why some buffs/debuffs may work differently than another similar effect.

  • Buffs
  • Debuffs
General Guides
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