Story/Lithia Chapter 3

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Lithia 3:Chaos in Denice


[Lithia] Chapter 3: Chaos in Denice

Port Town Denice
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Quest Acceptance Prerequisites Objectives
  • Complete the [Village] A Bad Friend story quest
Description

They finally arrive in Denice, a small port town in Senace. In Denice, they try to board on a Velder-bound ship.

Quest Completion Dialogue
  • Lithia: [Vera and I wanted to rest somewhere safe, after staying up all night.]
  • Lithia: [As we rolled down the mountain, half-asleep, we managed to arrive in Denice, a small port in Senace.]
  • Lithia: Uugh... I wanted to get on the ship quickly and sleep the remainder of the time...
  • Lithia: How long are we supposed to wait? At this rate, swimming to our destination might be faster!
  • Vera: People at the front are fighting. I'm not sure what's going on, but I think it will take a while.
  • Vera: Is it supposed to take this long? How was it last time, Mathi?
  • Mathi: I'd say it was similar last time. I think it's similar wherever you go, since the Invasion.
  • Lithia: Blaming the Invasion! If demons can be stopped like this, why don't they close all the borders instead?
  • Mathi: If they close off all the borders, what about the livelihood of people living here?
  • Lithia: They can catch fish!
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Boring Boarding Process
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Quest Acceptance Prerequisites Objectives
  • Complete the Port Town Denice story quest
Description

The small port town is booming with people and cargo compared to their reasonable size.

Quest Completion Dialogue
  • ???: -
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
A Tussle
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Quest Acceptance Prerequisites Objectives
  • Complete the Boring Boarding Process story quest
Description

The ship is about to depart, but the crew checking the tickets deny Lithia on board for not following the procedures.

Quest Completion Dialogue
  • ???: -
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 Magic Stone x10 N/A
ED 0 Blessed Enhancement Stone x10 N/A
EP 0 N/A N/A
AP 0
}}
Full Capacity
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Quest Acceptance Prerequisites Objectives
  • Complete the A Tussle story quest
Description

When Lithia hears people asking for help while looking for a ship, she believes something troublesome will happen.

Quest Completion Dialogue
  • ???: -
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Control the Chaos
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Quest Acceptance Prerequisites Objectives
  • Complete the Full Capacity story quest
Description

Before Senace Guardians arrive, Lithia and Vera do their best as they can to help the people of Denice.

Quest Completion Dialogue
  • ???: -
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Checking the Situation
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Quest Acceptance Prerequisites Objectives
  • Complete the Control the Chaos story quest
Description

A lightning spell drops in front of Mathi who's struggling to escape.

Quest Completion Dialogue
  • ???: -
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 532,700 [Ariel] Elrios Nutritious Bread x20 N/A
ED 31,800 [Ariel] Elrios Fruit Juice x20 N/A
EP 15 N/A N/A
AP 0
}}
Reinforcement Arrive
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Quest Acceptance Prerequisites Objectives
  • Complete the Checking the Situation story quest
Description

The three continue with battle helping the struggling Senace Guardians.

Quest Completion Dialogue
  • ???: -
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 1,005,100 N/A N/A
ED 38,900 N/A N/A
EP 20 N/A N/A
AP 0
}}
Rumor
{{
Quest Acceptance Prerequisites Objectives
  • Complete the Reinforcement Arrive story quest
Description

Lithia and the gang defeat the giant Nasod that appeared at sea, but the people of Denice are still unsettled.

Quest Completion Dialogue
  • ???: -
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 1,039,600 Magic Stone x10 N/A
ED 46,600 Blessed Enhancement Stone x10 N/A
EP 20 Blessed Enhancement Stone x10 N/A
AP 0
}}
[Village] Hard Bargain
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Quest Acceptance Prerequisites Objectives
  • Complete the Rumor story quest
Description

The officer of Senace Guardians make an offer that is hard to refuse.

Quest Completion Dialogue
  • ???: -
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 1,348,800 N/A N/A
ED 55,100 N/A N/A
EP 20 N/A N/A
AP 0
}}
[Village] Leaving Denice
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Quest Acceptance Prerequisites Objectives
  • Complete the [Village] Hard Bargain story quest
Description

The three think about how they got on the ship bound to Velder after calming the confusion in Denice.

Quest Completion Dialogue
  • ???: -
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 1,105,900 [Ariel] Elrios Nutritious Bread x20 N/A
ED 64,200 [Ariel] Elrios Fruit Juice x20 N/A
EP 20 N/A N/A
AP 0
}}


General Guides
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Story
Gameplay
Character Progression
Systems
Items
Equipment
Cash
Miscellaneous
Other Media
}}
  • Lithia
  • Region 1~6
  • Region 7~12
  • Region 13~18
  • Region 19~20
  • Laby
  • Noah
  • Other
  • Miscellaneous
{{
  • Lithia
  • Region 1~6
  • Region 7~12
  • Region 13~18
  • Region 19~20
  • Laby
  • Noah
  • Other
}}